Joshualarue46 3 Posted April 10, 2017 So here is a list I have played a few times against different Imperial and rebel builds that has had great success. points- 397/400 commander- Moff Jerjerrod objectives precision strike hyperspace assault minefields gozanti- class cruiser ( flagship ) - Moff Jerjerrod - comms net gozanti-class cruiser - bomber command center victory 1 class star destroyer - dominator - minister Tua - assault proton torpedoes - ordnance experts - ECM - x17 turbolasers victory 2 class star destroyer - leading shots - x17 turbolasers - boosted comms - flight controllers - support officer squadrons - major rhymer - tempest squadron - x3 tie bomber - x 2 tie defender - saber squadron this list has been so successful because of the flotilla support. I fly BCC up behind the bomber wing and use it to activate the bombers. I then use the Vic 2 to activate the defenders, tempests and saber squadron to get max attack dice against other squadrons. The dominator runs up to range 1 and uses its ability to do a 9 dice attack with a concentrate fire command. Usually 1 shot anything smaller than a MC-30 or Gladiator in some instances. I surgically use the bombers and Vic 2 to strip shields before hand. Please leave CC and let me know what you think. Also the objectives have played to my advantage every time. Quote Share this post Link to post Share on other sites