Slowsilver 1 Posted April 4, 2017 how does gen. Hux mechanic work on RAC? can Chiraneau modify one hit to a crit while under the effect of fanatical devotion? or does the condition simply allow that crit to be cancelled first? Quote Share this post Link to post Share on other sites
digitalbusker 2,248 Posted April 4, 2017 If Rear Admiral Chireneau has the Fanatical Devotion condition and a Focus Token and qualifies for his pilot ability and gets more than one [eye] result on his attack.... If he wants to use his pilot ability, he has to use that first, because otherwise the Focus will vacuum up all the [eye]s. If he does that, and then spends the Focus Token, yes, the [kaboom] that he got from his pilot ability could be canceled before the one uncancelable [boom] result from Fanatical Devotion, but not before other [boom] results. So, if it was a Range 1 shot and he got four [eye]s, then used his pilot ability and spent his Focus, he'd have: [boom], [boom], [kaboom], [uncancelable boom] The last [boom] is uncancelable, but the [kaboom] can't be canceled unless you cancel the first two [boom]s first. 7 thespaceinvader, FireSpy, joeshmoe554 and 4 others reacted to this Quote Share this post Link to post Share on other sites
Tvboy 3,462 Posted April 5, 2017 [hit] and [crit]. FTFY. 1 FireSpy reacted to this Quote Share this post Link to post Share on other sites
Otacon 889 Posted April 5, 2017 1 hour ago, Tvboy said: [hit] and [crit]. FTFY. He's using boom and kaboom because referring to the symbols on the attack die as hits causes some confusion pretty often in terms of what counts as an attack hitting. The die symbols aren't actually referred to as anything other themselves, which is to say the rulebook never calls the filled explosion facing a 'hit' and the empty explosion a crit, that's purely player convention. While I understand the reason for it for sure, I'm personally not a fan of the boom/kaboom convention as it can lead to confusion in its own, different way, but basically he's not wrong because the symbols don't have official names. It'd be nice if they did have non-mechanically confusing names though that there was actual consensus on. 2 digitalbusker and Stoneface reacted to this Quote Share this post Link to post Share on other sites
FireSpy 327 Posted April 6, 2017 (edited) 2 hours ago, Otacon said: 4 hours ago, Tvboy said: [hit] and [crit]. FTFY. He's using boom and kaboom because referring to the symbols on the attack die as hits causes some confusion pretty often in terms of what counts as an attack hitting. The die symbols aren't actually referred to as anything other themselves, which is to say the rulebook never calls the filled explosion facing a 'hit' and the empty explosion a crit, that's purely player convention. While I understand the reason for it for sure, I'm personally not a fan of the boom/kaboom convention as it can lead to confusion in its own, different way, but basically he's not wrong because the symbols don't have official names. It'd be nice if they did have non-mechanically confusing names though that there was actual consensus on. Page 10 of the Rules Reference names each result and I've always assumed those to be the proper names. It'd be great if we could have emotes on this forum for most of the icons used in X-wing (even just the result icons would be wonderful). Edited April 6, 2017 by FireSpy Quote Share this post Link to post Share on other sites
muribundi 406 Posted April 6, 2017 Also, ISYTDS refer to critical damage. Quote Share this post Link to post Share on other sites
digitalbusker 2,248 Posted April 6, 2017 8 hours ago, muribundi said: Also, ISYTDS refer to critical damage. Critical damage is what you suffer when there is an uncanceled [kaboom]. Which is not the same thing as a card using a variation of the word "critical" to refer to a [kaboom] result. Yes, custom emotes would be nice. I recall a while back somebody had set up a simple script that would turn a string into an image with a given set of results displayed, but it still had to be embedded as an IMG link. Until we have an easy way to add the symbols: [blank][eye][zig][boom][kaboom] forever! 2 Stoneface and joeshmoe554 reacted to this Quote Share this post Link to post Share on other sites
thespaceinvader 17,538 Posted April 6, 2017 Yeah it was via IMGUR somehow, it was really clever, but I never got round to using it because it was fiddly AF. FFG get us custom damage symbol emotes already. I'll even draw them for you. 1 Stoneface reacted to this Quote Share this post Link to post Share on other sites