JJMicromegas 3 Posted April 3, 2017 Hello, I like the asymmetry of the campaign missions and the dungeon crawl element. Yet my regular group wouldn't dedicate enough time to play through an entire campaign. So I was wondering if there are any house rules or guidelines for just playing one-off missions from the book. IE: giving the Imperial player a certain threat amount and the heroes gear and skills upgrade. Thanks in advance. Quote Share this post Link to post Share on other sites
a1bert 4,027 Posted April 3, 2017 (edited) Use the minicampaign setup (rules portions are downloadable from https://www.fantasyflightgames.com/en/products/star-wars-imperial-assault/ ), or something like this: https://www.boardgamegeek.com/article/23060260#23060260 . You can find a few other similar threads on BoardGameGeek too. Edited April 3, 2017 by a1bert Quote Share this post Link to post Share on other sites
JJMicromegas 3 Posted April 3, 2017 Thank you for the response, I checked out the BGG thread it was very useful. However, I didn't see the mini-campaign setup as a file in the main section, is it inside one of the other files that I can download? Quote Share this post Link to post Share on other sites
a1bert 4,027 Posted April 3, 2017 Dowload the Twin Shadows or Bespin Gambit rulebook from the FFG Imperial Assault product page. Quote Share this post Link to post Share on other sites