Jump to content
Time Dilation

Ruins of Power (new 3 players scenario)

Recommended Posts

I haven't had a chance to try it yet, but I did have a thought. I'm not a fan of completely tossing out the command deck. What if you just said that when you played a command card, you ignored all section references? Many of the cards would still let you move 3 units, but then you'd also have access to some of the interesting abilities tied to command cards, like Darken the Skies and Desperate Ploy.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×