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Time Dilation

Ruins of Power (new 3 players scenario)

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I haven't had a chance to try it yet, but I did have a thought. I'm not a fan of completely tossing out the command deck. What if you just said that when you played a command card, you ignored all section references? Many of the cards would still let you move 3 units, but then you'd also have access to some of the interesting abilities tied to command cards, like Darken the Skies and Desperate Ploy.

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