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New Character Pairings

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I kind of don't hate Dooku/Royal Guard/Tusken Raider, at 29pts.

 

It's kind of like eVader/Raider, but different. Essentially, you downgrade Vader's two powerful dice for the less powerful dice of Dooku + Royal Guard, but you gain a big pile of health. That amount of health is 5HP, before you factor in that you'll probably use Dooku's ability a minimum of 2-3 times per game, meaning the difference is actually 7-8HP or more. You also gain the ability to shift incoming damage away from the place you're putting your upgrades, thanks to Royal Guard's guardian keyword, which means that once you Holocron a Mind Probe onto the table, it can stay out a little longer. So like....eVader/Raider, but a slow and steady build up, rather than coming out of the gate strong and hoping that the character you assign additional value to (via upgrades) isn't burned down real quick. Hopefully the longer game means you can milk big abilities longer, as well as the value generated by Holocron and It Binds All Things.

 

Seems like it could be worth a try, to me.

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1 minute ago, WonderWAAAGH said:

I'm willing to bet eKrennic and eBala-Tik is going to be a house. 

Maybe. The 5th die is nice, but the existing die are a little unfocused, if Jango persists holding the battlefield may be a battle, and the HP pool isn't especially impressive. I'm interested in seeing it in action but....well....I think it's worth a look, but I don't know if I'd say I'm "excited" about it. Warrants investigation, for sure.

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1 minute ago, Mace Windu said:

I'm surprised no one has mentioned E-Dooku with E-[CENSORED]

 

A certain Female Lightsabre wielding blue character both coming in at 15 points for elite versions

And her ability is pretty good.

I'm excited to try this, though her health pool is a little low at 9.

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1 minute ago, Mace Windu said:

I'm surprised no one has mentioned E-Dooku with E-[CENSORED]

 

A certain Female Lightsabre wielding blue character both coming in at 15 points for elite versions

They have, elsewhere. Just say Ventress; FFG can delete our messages if they really want, but they still haven't bothered to publicly address the elephant in the room. I feel like just about anything shy of another full blown spoiler is fair game until they do. 

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9 minutes ago, netherspirit1982 said:

And her ability is pretty good.

I'm excited to try this, though her health pool is a little low at 9.

Yeah she is a little light on health at 9 but her ability to restrict your opponent to a maximum of 2 rerolls per turn instead of up to 5 is a form of damage mitigation in and of itself.

 

 

8 minutes ago, WonderWAAAGH said:

They have, elsewhere. Just say Ventress; FFG can delete our messages if they really want, but they still haven't bothered to publicly address the elephant in the room. I feel like just about anything shy of another full blown spoiler is fair game until they do. 

Your right but I figure with less than 4 days till we get to crack packs here on the left hand side of the international date line, there's no reason to poke the Asmodee/FFG Bear

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7 minutes ago, Mace Windu said:

Yeah she is a little light on health at 9 but her ability to restrict your opponent to a maximum of 2 rerolls per turn instead of up to 5 is a form of damage mitigation in and of itself.

I think they still get 3 rerolls, if I remember correctly her ability was after they discard to reroll, you can force them to choose and discard another card. It wouldn't stop them from still rerolling if they only have 1 card. I guess we'll see when we see the English version.

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CHOOSE- TARGET (p18):
A target is a card or die to which an effect will happen. The term “choose” indicates that a target must be chosen in order for the ability to resolve. The player resolving the effect must choose a game element that meets the targeting requirements of the ability.
   bullet.jpg When making a choice, a player cannot choose invalid targets, e.g., they cannot deal damage to a defeated character. If there are no valid targets, then the card does nothing.
   bullet.jpg If multiple targets are required to be chosen by the sameplayer, these are chosen simultaneously.
   bullet.jpg An effect that can choose “any number” of targets can successfully resolve if zero of those targets are chosen, though it might have no effect.

I think that will be 2 cards, though I haven't seen the spoiled cards.

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I found this on the SWD wikia, it's in English so it must have been officially spoiled somewhere:

latest?cb=20170327141156

It's red and villain only, so while it's not a universal counter to efficient upgrades (see all of the complaining about 'broken' upgrades and a lack of removal) it is a step in the right direction. I bring it up here because it opens some doors for deck building, especially those control oriented yellow cards/characters with an over abundance of disrupt faces. Which characters would you guys run this card with?

Edited by WonderWAAAGH

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