Admiral Theia 610 Posted March 8, 2017 I did a bit of searching, but couldn't find a picture of the interdictor as seen in rebels, with the red lights. Does anyone have one on hand? Quote Share this post Link to post Share on other sites
TallGiraffe 3,447 Posted March 8, 2017 The only one that comes to mind is the wave 4 announcement. And that is only the spine. Other than that, mostly people painting them with red lights Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 8, 2017 Officially? Like, From the Show, Picture? It doesn't. Even when the Grav Wells are Active, there are no Lightups. Here's a picture of the Grav Wells Engaged, right before they stop the Corvette from escaping near the End. As you can see, No Glow. However, the Box Art does And then on the Upgrade Cards themselves 1 Green Knight reacted to this Quote Share this post Link to post Share on other sites
Quantum Dot Guy 13 Posted March 8, 2017 (edited) @Drasnighta Perhaps it's just critically overheating in the box art. Leading to the next wave's experimental upgrade, "Experimental Coolant Pump", which prevents your Interdictor from immediately exploding every time it resolves an experimental upgrade. Edited March 8, 2017 by Quantum Dot Guy 1 Lyraeus reacted to this Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 8, 2017 2 minutes ago, Quantum Dot Guy said: @Drasnighta Perhaps it's just critically overheating in the box art. Leading to the next wave's experimental upgrade, "Experimental Coolant Pump", which prevents your Interdictor from immediately exploding every time it resolves an experimental upgrade. Well, if you go by the Rebels images, in which the Interdictor Overloads and explodes, it does so with a blue crackle and im/ex-plosion, rather than a Red one. Quote Share this post Link to post Share on other sites
Quantum Dot Guy 13 Posted March 8, 2017 Just now, Drasnighta said: Well, if you go by the Rebels images, in which the Interdictor Overloads and explodes, it does so with a blue crackle and im/ex-plosion, rather than a Red one. Yes, that would be due to the experimental coolant system. The bugs aren't quite worked out yet. This is, of course, reflected in the card by a random chance to explode upon resolving the ECP upgrade in order to prevent explosion. Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 8, 2017 The Arquitens into the Bridge might have had something to do with it, too. Quote Share this post Link to post Share on other sites
Quantum Dot Guy 13 Posted March 8, 2017 Stupid Imperial engineers. Who authorized routing the coolant lines through the bridge again?? 1 solaria reacted to this Quote Share this post Link to post Share on other sites
Admiral Theia 610 Posted March 9, 2017 16 hours ago, Drasnighta said: Officially? Like, From the Show, Picture? It doesn't. Even when the Grav Wells are Active, there are no Lightups. Here's a picture of the Grav Wells Engaged, right before they stop the Corvette from escaping near the End. As you can see, No Glow. However, the Box Art does And then on the Upgrade Cards themselves Thanks man! Quote Share this post Link to post Share on other sites
Alzer 1,119 Posted March 12, 2017 On 3/8/2017 at 3:54 PM, Drasnighta said: The Arquitens into the Bridge might have had something to do with it, too. I'm pretty sure it actually overloaded because the most brilliant Star Wars character ever disabled the failsafes on the grav projectors. In other news, can we discuss the utter disappointment of anyone who had their heart set on being an engineer on an imperial vessel...who is afraid of heights? Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 12, 2017 You wouldn't get past the recruitment process. I mean, you probably have to walk across a rail-less accessway to just get to the recruiting center... ... Nevermind attend the Imperial University on Coruscant... Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 29, 2017 @Admiral Theia To Update You. The Season 3 Finale of Rebels did show parts of the Interdictor Glowing Red... A First Time! 2 Lyraeus and Ironlord reacted to this Quote Share this post Link to post Share on other sites
Undeadguy 5,749 Posted March 29, 2017 I'm pretty sure there is a red glow down the spine of the ship in one of the scenes. I remember thinking "Oh cool, the Interdictor is glowing red." Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 29, 2017 In the new Episode, yes. That is what I am saying. Quote Share this post Link to post Share on other sites
Undeadguy 5,749 Posted March 29, 2017 2 minutes ago, Drasnighta said: In the new Episode, yes. That is what I am saying. Hmmmm don't know how I missed your last comment. Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 29, 2017 Its okay, I'm getting screens now anyway Quote Share this post Link to post Share on other sites
Drasnighta 26,831 Posted March 29, 2017 3 Undeadguy, Ironlord and Alzer reacted to this Quote Share this post Link to post Share on other sites
Undeadguy 5,749 Posted March 29, 2017 You would think Imps would start building their ships to withstand impact from another ship with how many times this happens. Quote Share this post Link to post Share on other sites
Alzer 1,119 Posted March 29, 2017 5 minutes ago, Undeadguy said: You would think Imps would start building their ships to withstand impact from another ship with how many times this happens. The thing that bugged me is that the interdictor has FAR more hull points than the Quasar, and could easily withstand a ram without serious systemic consequence. Heck in two rounds it would be fine again. Sheesh, who are they writing this show for anyhow!? I was very pleased to see some of the red-glow effects, and a more thorough demonstration of the Interdictor in a combat environment. 3 Undeadguy, Megatronrex and Visovics reacted to this Quote Share this post Link to post Share on other sites
Forresto 2,200 Posted March 30, 2017 The ram was fine with me, the missiles were BS. Quote Share this post Link to post Share on other sites
Undeadguy 5,749 Posted March 30, 2017 50 minutes ago, Forresto said: The ram was fine with me, the missiles were BS. Yea I think it was a little excessive when the Interdictor was split 100% in half, but a ram like that would severally damage if not destroy it outright. Should have ran it into the bridge instead so Sato could see the fear in Konstantine's eyes. Quote Share this post Link to post Share on other sites
Forresto 2,200 Posted March 30, 2017 28 minutes ago, Undeadguy said: Yea I think it was a little excessive when the Interdictor was split 100% in half, but a ram like that would severally damage if not destroy it outright. Should have ran it into the bridge instead so Sato could see the fear in Konstantine's eyes. That would've been incredible If this weren't a kids show they could cut between Konstantine's eyes and then Sato with both middle fingers up at Konstantine as the two bridges collide. 2 cynanbloodbane and Undeadguy reacted to this Quote Share this post Link to post Share on other sites
cynanbloodbane 3,435 Posted April 6, 2017 On 3/30/2017 at 11:37 AM, Forresto said: That would've been incredible If this weren't a kids show they could cut between Konstantine's eyes and then Sato with both middle fingers up at Konstantine as the two bridges collide. Ships close. Cut to Konstantine, eyes widened. Cut to Sato, eyes narrowed. Cut to ships continue to close. Cut to panicked Imperial crew running about, reflected in the expanding puddle on the deck below Konstantine. Cut to Sato, eyes closed, whispering "Superman" Cut to ship impact and destruction. 1 Forresto reacted to this Quote Share this post Link to post Share on other sites
PubliusClaudius 11 Posted April 15, 2017 I just thought they were trying to make the box art look cool. Quote Share this post Link to post Share on other sites