VanorDM 11,599 Posted March 6, 2017 Pretty major nefs to the current meta, but as far Rules go... Changed the Simultaneous Attack Rule and Resolving Simultaneous Effects some. Clarified that Immediately doesn't actually mean anything. Clarified how I'll show you the Dark Side works. Stated that for Hotshot Co-Pilot if you cannot modify the dice you do not have to spend the focus token, which is the answer I expected. Also clarified the timing some. 3 IG88E, StephenEsven and digitalbusker reacted to this Quote Share this post Link to post Share on other sites
Wh0isTh3D0ct0r 360 Posted March 6, 2017 Wrong date on the FAQ. It's supposed to say 3/6/2017 instead of 3/17/2016. 2 ThisIsDavin and VanorDM reacted to this Quote Share this post Link to post Share on other sites
thespaceinvader 17,568 Posted March 6, 2017 It's postdated to after Regionals finish. Unfortunately. Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted March 6, 2017 Just now, thespaceinvader said: It's postdated to after Regionals finish. Well with nerfs like this, it would be a bit chaotic to have this count during Regionals. Quote Share this post Link to post Share on other sites
digitalbusker 2,248 Posted March 6, 2017 Is it just me, or did they flip some of the wording in the HSCP clarification? "When attacking a ship with Hotshot Co-pilot equipped, the defender must spend the focus token after the "Declare Target" step and before the end of the "Modify Defense Dice" step. When defending against a ship with Hotshot Co-pilot equipped, the attacker must spend a focus token after the "Declare Target" step and before the end of the "Modify Attack Dice" step." 1 joeshmoe554 reacted to this Quote Share this post Link to post Share on other sites
Wh0isTh3D0ct0r 360 Posted March 6, 2017 15 minutes ago, thespaceinvader said: It's postdated to after Regionals finish. Unfortunately. Correction: I just learned that it is supposed to say the 17th, not today the 6th. In either case, it IS supposed to say 2017, not 2016. Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted March 6, 2017 I think you're right... It looks like it says if you attack a ship with HSCP the defender which would be the ship with HSCP on it, must spend the token. Likewise for the defending line, it's saying the attacker must spend the token but if you're defending then the attacker is the ship with HSCP on it. Quote Share this post Link to post Share on other sites
thespaceinvader 17,568 Posted March 6, 2017 5 minutes ago, digitalbusker said: Is it just me, or did they flip some of the wording in the HSCP clarification? "When attacking a ship with Hotshot Co-pilot equipped, the defender must spend the focus token after the "Declare Target" step and before the end of the "Modify Defense Dice" step. When defending against a ship with Hotshot Co-pilot equipped, the attacker must spend a focus token after the "Declare Target" step and before the end of the "Modify Attack Dice" step." They missed the words 'you are' before the bolded sections which would clarify a bit. It's correct but not written as clearly as it coudl be. Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted March 6, 2017 1 minute ago, thespaceinvader said: They missed the words 'you are' before the bolded sections which would clarify a bit. Yeah I see it, in both cases they're saying "you" are the ship with HSCP on it and the defender or attacker is the other guy. Quote Share this post Link to post Share on other sites
digitalbusker 2,248 Posted March 6, 2017 20 minutes ago, thespaceinvader said: They missed the words 'you are' before the bolded sections which would clarify a bit. It's correct but not written as clearly as it coudl be. Are you saying it should say "When [you are] attacking a ship with [while you have] Hotshot Co-pilot equipped, the defender must..."? Because I got that it was "you" doing the attacking to start with; it's the question of who has a HSCP that makes me think they misworded it. Quote Share this post Link to post Share on other sites
Thormind 565 Posted March 6, 2017 - Nothing about Targeting synchronizer?? - Wow, palp is now useless overpriced upgrade. They made sure all Imp players bought that big Raider before nerfing him. How about reducing its point cost or making him a 1crew slot upgrade to compensate? Wouldnt a range limit like Manaroo have done the job? Would have made Stridan an attractive option... - Manaroo: range 1?? Rang 2 or 3 would have brought her into fights wile still giving her a chance. Now shes useless. - Defenders and Zuckuss: thats how you do a reasonable nerf. Quote Share this post Link to post Share on other sites
thespaceinvader 17,568 Posted March 6, 2017 Yeah, maybe you're right. It's clear what they mean but it's a big muff-up nonetheless if so. 1 VanorDM reacted to this Quote Share this post Link to post Share on other sites
jmswood 2,706 Posted March 6, 2017 I hate Scum, but even I'll admit Range 1 seems an excessive use of force with the nerf bat for Manaroo. Quote Share this post Link to post Share on other sites
AmLash 0 Posted March 6, 2017 I agree with Thormind on Manaroos range: range 2 or 3 should do the trick. Quote Share this post Link to post Share on other sites
j_man_04 944 Posted March 6, 2017 33 minutes ago, Thormind said: - Nothing about Targeting synchronizer?? - Wow, palp is now useless overpriced upgrade. They made sure all Imp players bought that big Raider before nerfing him. How about reducing its point cost or making him a 1crew slot upgrade to compensate? Wouldnt a range limit like Manaroo have done the job? Would have made Stridan an attractive option... - Manaroo: range 1?? Rang 2 or 3 would have brought her into fights wile still giving her a chance. Now shes useless. - Defenders and Zuckuss: thats how you do a reasonable nerf. I like the new Palp rule. I don't think it's made him useless. Most of the time, you have a good idea of how you're going to use him before you do. It's just to prevent you from having chance after chance of using him. It's a "once per round" card, and without the stipulation, he's effectively being used every time you roll up until the point you do use the ability. Now it's an official "once per round" card. 8 points to guarantee a dice result every round isn't a bad trade-off. Quote Share this post Link to post Share on other sites
Grendelator 40 Posted March 6, 2017 (edited) 5 minutes ago, jwilliamson12 said: I like the new Palp rule. I don't think it's made him useless. Most of the time, you have a good idea of how you're going to use him before you do. It's just to prevent you from having chance after chance of using him. It's a "once per round" card, and without the stipulation, he's effectively being used every time you roll up until the point you do use the ability. Now it's an official "once per round" card. 8 points to guarantee a dice result every round isn't a bad trade-off. It's not garantied, you have to guess a dice to modifie, if you guess a blank ans have only Eyes or results, you spend you chance More dices you roll more chances you have to get the result you hope for. Defenders and Zuckuss nerf are very welcome. Nicely done. For Manaroo, it's a huge nerf, but it's still powerfull power, and a very good ship for it's price. Edited March 6, 2017 by Grendelator Quote Share this post Link to post Share on other sites
j_man_04 944 Posted March 6, 2017 3 minutes ago, Grendelator said: It's not garantied, you have to guess a dice to modifie, if you guess a blank ans have only Eyes or results, you spend you chance More dices you roll more chances you have to get the result you hope for. Defenders and Zuckuss nerf are very welcome. Nicely done. For Manaroo, it's a huge nerf, but it's still powerfull power, and a very good ship for it's price. It sorta is guaranteed: "A player may change a die result to the result it is already showing (for example, using Emperor Palpatine to change a [crit] result to a [crit] result)." Semantics, I know. haha Quote Share this post Link to post Share on other sites
Grendelator 40 Posted March 6, 2017 You need to get lucky, have a crit, then spend you Palp to change it... to a crit Quote Share this post Link to post Share on other sites
Willy Jarque 230 Posted March 6, 2017 1 hour ago, Grendelator said: It's not garantied, you have to guess a dice to modifie, if you guess a blank ans have only Eyes or results, you spend you chance That's not the way it works. You say the result you want to get, not the result you want to change. So you may say 'crit', and change any result to that. 2 ThisIsDavin and WWHSD reacted to this Quote Share this post Link to post Share on other sites
Parravon 5,217 Posted March 7, 2017 5 hours ago, Wh0isTh3D0ct0r said: Wrong date on the FAQ. It's supposed to say 3/6/2017 instead of 3/17/2016. They've always dated it to come into effect about two weeks after publication date. It gives players a chance to digest the new updates and details. Quote Share this post Link to post Share on other sites
WWHSD 9,273 Posted March 7, 2017 (edited) 2 hours ago, Parravon said: They've always dated it to come into effect about two weeks after publication date. It gives players a chance to digest the new updates and details. But in this case they antedated it by about 50 weeks. I'm pretty sure it's a thinly veiled attempt to invalidate the results from Worlds so that Paul Heaver remains World Champion. Edited March 7, 2017 by WWHSD 1 VanorDM reacted to this Quote Share this post Link to post Share on other sites
Parravon 5,217 Posted March 7, 2017 22 minutes ago, WWHSD said: But in this case they antedated it by about 50 weeks. I'm pretty sure it's a thinly veiled attempt to invalidate the results from Worlds so that Paul Heaver remains World Champion. I must've missed the first release because the version I downloaded this afternoon is dated 03.17.2017. Gee, a typo in the FAQ? How odd. 2 McLaine and VanorDM reacted to this Quote Share this post Link to post Share on other sites
ObiWonka 7,081 Posted March 7, 2017 19 hours ago, VanorDM said: Clarified that Immediately doesn't actually mean anything. Best. FAQ. Ever. 5 FireSpy, costi, Parravon and 2 others reacted to this Quote Share this post Link to post Share on other sites
Goseki1 637 Posted March 8, 2017 On 06/03/2017 at 9:11 PM, VanorDM said: Stated that for Hotshot Co-Pilot if you cannot modify the dice you do not have to spend the focus token, which is the answer I expected. Also clarified the timing some. What do you mean? Presumably you're just talking about the edge cases given with snap shot and accuracy corrector? It's good to grt clarification on that finally. Quote Share this post Link to post Share on other sites
InquisitorM 632 Posted March 8, 2017 On 06/03/2017 at 10:14 PM, Thormind said: - Nothing about Targeting synchronizer?? What would you have them say about Targeting Synchroniser? Quote Share this post Link to post Share on other sites