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Kihraxz - Still Relevant?

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Im not much of a scum player, and I picked up two Kihraxz expansions, mainly for crack shot and glitterstim. I was wondering the ship itself sees competitive play. The stats and dail are similar to an X-Wing, though I wish it came with a salvaged astromech slot or something. If these are competitive, what's the most efficient way to use them?

Anyways, here is what I came up with (based on my limited scum collection of Most Wanted and M3A).

 (100)

Black Sun Ace (28) - Kihraxz
Predator (3), Glitterstim (2)

Black Sun Ace (28) - Kihraxz
Predator (3), Glitterstim (2)

Emon Azzameen (44) - Firespray-31
Conner Net (4), Tail Gunner (2), Slave I (0), Extra Munitions (2)

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Short answer is no, they rarely see the table competitively. Talonbane seems to be one that would be seen, but the lacking action bar means that you have to spend points on enhancing that aspect. I've seen him sprorting Cloaking Device and Engine Upgrade along with Mindlink recently. It comes in at a fairly steep 35 points for a ship with not a great dial and is really fragile. Still, the one I saw was paired with Fenn Rau, so if both got in close, it was some fairly harsh punishment for the unlucky ship in front of them. 

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Sometimes to fill out remaining points I'll take a Cartel Marauder + cluster missile + glitterstim + guidance chips (26 points).  You can hammer in one good shot with the missile + glitterstim, then still have a decently offensive ship. (Albeit the dial and action bars are lacking) 

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I have seen a list of 5 Kihraxz  working pretty good in a tournament, but  the guy who was flying them was indeed a good player, and of course you would  have to buy 5 ships,  which is something not many people want to do as it is a ship which is very hard to combine with others in a competitive list. At this moment, with all the very competitive ships the scum faction have, i don't think that the kihraxz is your best option. Anyway... Just play and try!

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12 hours ago, Raven19528 said:

Short answer is no, they rarely see the table competitively. Talonbane seems to be one that would be seen, but the lacking action bar means that you have to spend points on enhancing that aspect.

 

11 hours ago, Phanto Fiend said:

Sometimes to fill out remaining points I'll take a Cartel Marauder + cluster missile + glitterstim + guidance chips (26 points).  You can hammer in one good shot with the missile + glitterstim, then still have a decently offensive ship. (Albeit the dial and action bars are lacking) 

 

9 hours ago, Odirse said:

I have seen a list of 5 Kihraxz  working pretty good in a tournament, but  the guy who was flying them was indeed a good player, and of course you would  have to buy 5 ships,  which is something not many people want to do as it is a ship which is very hard to combine with others in a competitive list. At this moment, with all the very competitive ships the scum faction have, i don't think that the kihraxz is your best option. Anyway... Just play and try!

Thanks for all the feedback! I'll probably try my list or maybe change up a bit for Phanto's idea. I just hate buying ships just for the cards, even though I've done it with the K-Wing and also Most Wanted.

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On 3/4/2017 at 11:53 PM, Odirse said:

I have seen a list of 5 Kihraxz  working pretty good in a tournament, but  the guy who was flying them was indeed a good player, and of course you would  have to buy 5 ships,  which is something not many people want to do as it is a ship which is very hard to combine with others in a competitive list. At this moment, with all the very competitive ships the scum faction have, i don't think that the kihraxz is your best option. Anyway... Just play and try!

same here - have seen them run well-ish as a swarm and have also faced off against a mix of kihraxz's and scyk's that was surprisingly annoying but nothing much beyond that.  Great advice about trying and playing :)

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Talonbane is one of my favorite pilots. I like to run him with Fenn and Ketsu.

Fear Tractor (100)

Ketsu Onyo (42) - Lancer-class Pursuit Craft
Veteran Instincts (1), Shadow Caster (3)

Fenn Rau (30) - Protectorate Starfighter
Fearlessness (1), Concord Dawn Protector (1)

Talonbane Cobra (28) - Kihraxz
A Score To Settle (0)

If you get the tractor beams on your opponent first then get Talonbane and Fenn within range 1 you are going to have some fun. Although this list can be squishy! I played against an Inquisitor, Vader, back draft list with my fear tractor List and I killed three ships in two rounds. My opponent didn't even get to shoot. That was best case scenario for me though.

 

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