kempokid 868 Posted January 25, 2017 Has anyone tried flying Hera with Cassian on the Ghost? My goal is to ensure as many range one shots as possible, so even if I don't guess the correct bearing and speed, if it's a green maneuver, I can still adjust my dial. Is that overkill? Quote Share this post Link to post Share on other sites
jmswood 2,705 Posted January 25, 2017 Add Sabine, a mine and Extra Munitions. Then you add the option of using the intel gained from Cassian to line up a perfect mine drop. With the shuttle docked you should wreck faces. Quote Share this post Link to post Share on other sites
kempokid 868 Posted January 25, 2017 Excellent. I currently have Heff to be a blocker. Here's what I got: Heff Tobber (27) - U-Wing "Zeb" Orrelios (1), Jyn Erso (2), Pivot Wing (0) Hera Syndulla (53) - VCX-100 Accuracy Corrector (3), Autoblaster Turret (2), Cassian Andor (2), Sabine Wren (2), Cluster Mines (4) Ezra Bridger (20) - Attack Shuttle Quote Share this post Link to post Share on other sites
Rolotamasi 208 Posted January 25, 2017 17 minutes ago, jwilliamson12 said: Excellent. I currently have Heff to be a blocker. Here's what I got: Heff Tobber (27) - U-Wing "Zeb" Orrelios (1), Jyn Erso (2), Pivot Wing (0) Hera Syndulla (53) - VCX-100 Accuracy Corrector (3), Autoblaster Turret (2), Cassian Andor (2), Sabine Wren (2), Cluster Mines (4) Ezra Bridger (20) - Attack Shuttle Is it worth switch Zeb to the shuttle to try and get EM on Hera? I get the synergy with Heff but they can shoot you as well. Maybe that second mine would do more, especially with Cassian. Quote Share this post Link to post Share on other sites
kempokid 868 Posted January 25, 2017 (edited) 5 minutes ago, Rolotamasi said: Is it worth switch Zeb to the shuttle to try and get EM on Hera? I get the synergy with Heff but they can shoot you as well. Maybe that second mine would do more, especially with Cassian. Yeah, maybe I just move Jyn out because honestly, the Ghost will hopefully be using the turret/accuracy corrector. Don't really need focus tokens for that and I don't have any green dice. The second mine would be much more beneficial. Also, since Heff is my blocker, I would like to keep Zeb to return fire when applicable. Edited January 25, 2017 by jwilliamson12 Quote Share this post Link to post Share on other sites