Redsavina 26 Posted January 24, 2017 I have a growing concern about the "1-4" player designation regarding this game. I am fine with purchasing two core sets in order to ramp the game up to 4 players, despite having a lot of cards left over which I will never use in the 2nd core box. However, I obtained a copy of The Dunwich Legacy, and it appears to have the same 4 player requirements (buy 2 copies for 4 players). If I were to do that, how many cards would I end up with which are duplicates that I would never use (scenario / enemy cards)? I think FFG needs to sell only the cards which would be useful for ramping up to 4 players in a POD set. Guess I am more OK with paying the money to run 4 players, but not OK having hundreds of duplicate cards that are entirely unnecessary. Can I sell those back to FFG? I really dont want to keep buying 2 copies of the mid box expansions throughout the life of this game, just to obtain the 40 or so character cards to support 4 players. Quote Share this post Link to post Share on other sites
Gaffa 673 Posted January 24, 2017 FFG will not do PODs for "player playsets". A number of reasons for these: 1. They haven't done so in the past. They have said they don't see a profit in them. 2. PODs are used, for them, for individual scenarios in this game. A POD of Dunwich Legacy cards would have different print quality than the ones printed in China. Quote Share this post Link to post Share on other sites
jayelbird 11 Posted January 25, 2017 I also do not think you need to buy two copies of an expansion pack for 4 players, although that may depend on your preferences. But a single core contianed one copy of many player cards, while expansion packs contain two of each. Quote Share this post Link to post Share on other sites
SuperMarino 138 Posted January 25, 2017 I don't understand. You bought two copies of the core set for 4 players. Now you have 2 of each player card. You bought one copy of the Dunwich Legacy. Now you have 2 of each player card. Why would you need a second one? You never use two sets of scenario cards, like you said, so what does Dunwich Legacy lack that makes you need more? Quote Share this post Link to post Share on other sites
Redsavina 26 Posted January 25, 2017 21 hours ago, SuperMarino said: I don't understand. You bought two copies of the core set for 4 players. Now you have 2 of each player card. You bought one copy of the Dunwich Legacy. Now you have 2 of each player card. Why would you need a second one? You never use two sets of scenario cards, like you said, so what does Dunwich Legacy lack that makes you need more? For when you are playing a 4 player game, and two players want to play the same "type" of character, and want to use the maximum of 2 of the same player card for that class. Quote Share this post Link to post Share on other sites
Meretrix 98 Posted January 25, 2017 2 cores gives you 4 of each generic player card and Dunwich gives you 2. Quote Share this post Link to post Share on other sites
iGniGhted 113 Posted January 25, 2017 43 minutes ago, Redsavina said: For when you are playing a 4 player game, and two players want to play the same "type" of character, and want to use the maximum of 2 of the same player card for that class. then by this logic, you would need to buy 4 core sets, or 8 core sets if everyone wanted to use 2 of each player card that came in the core box.. i'm getting tired of these threads... 2 jayelbird and General Zodd reacted to this Quote Share this post Link to post Share on other sites
SuperMarino 138 Posted January 26, 2017 15 hours ago, Redsavina said: For when you are playing a 4 player game, and two players want to play the same "type" of character, and want to use the maximum of 2 of the same player card for that class. But you were fine with 2 core sets, which is the equivalent of 1 expansion. So why play the core game fine without needing 4 of every card, but need it for the expansions? As a second thought, is there no one in your other three players who would buy this game? If two of you have complete play sets then you would be less constricted when playing with 4 players, and could actually play the game separately. Alternatively, if you did buy 2 of everything, you could give all those extra scenario cards to a friend, then you would only have to bring the player cards when you play there. Cutting the cards you need to bring down substantially. This will be nice when you have quite a few scenarios to play through. So there are tons of things you can do, or rationalize to yourself. Me, personally, I'm only having 2 cores and 1 of each expansion. Maybe I won't have perfect decks when I occasionally play with 4 players, I might not even have perfect decks when playing with 2 players, but I will have fun, and don't need to have 4-8 kukris out on the field. You can justify it thematically that the general store ran out... Quote Share this post Link to post Share on other sites
MrCee 22 Posted January 26, 2017 As a customizable card game, the ideal is for each player to have their own cards. The four player with 2 core sets only works if you are using the sample decks, if you start comstomizing your decks, you will immediately be competing for the same cards. Quote Share this post Link to post Share on other sites
Guitarquero 186 Posted January 26, 2017 I built 4 Decks using 2 cores and the dunwhich expansion for my 4 player game. The benefit of playing with 4 people (Investigators) is you can specialize in doing different things. Not everyone needs to be able to kill monsters or investigate. It also makes everyone feel important when playing. The investigators I picked were Daisy (Best Investigator IMO) Roland (best damage output) Ashcan Pete (Well rounded stats/ also gave him all the healing cards) and Jenny Barnes (She seemed better than skids). My decks were pretty much Mono focused. I splashed some solid mystic cards like scrying for jenny and ashcan, and Ward of protection / Holy rosary for daisy. But for the most part I gave every character a role to play and it seemed to work out really well. I think the only restrictions I came across were the pump assets and skill cards. Coming from AGOT I understand the importance of every playing having there own full play set, but because this is a coop game I find it fun and challenging to try and build decks with what you got and make them work. I definitely understand the competitive side in making the best decks possible for each investigator but I choose to ignore it as much as possible when it comes to this game. Quote Share this post Link to post Share on other sites
Khudzlin 734 Posted January 26, 2017 You don't need a full playest (2 cores + 1 of each expansion) for each player, though I'd build for only 2 players (instead of 4) out of one. Quote Share this post Link to post Share on other sites
vilainn6 306 Posted January 26, 2017 3 hours ago, MrCee said: As a customizable card game, the ideal is for each player to have their own cards. The four player with 2 core sets only works if you are using the sample decks, if you start comstomizing your decks, you will immediately be competing for the same cards. This. Unfortunetly this game is not a boardgame. it assume that all 4 players sitting at the table each have their own collection of 2 core+ expension if they want to play the most optimised options like any card game that require deckbuilding. Quote Share this post Link to post Share on other sites
Otakuon 241 Posted January 27, 2017 As much as I would love to see FFG release player card only sets, I don't think it is going to happen. Quite frankly, the assumption is that at least every two players will have purchased their own copy of the core box (if not every player) and will just bring their player deck to wherever the game is being hosted. Quote Share this post Link to post Share on other sites
Redsavina 26 Posted February 4, 2017 On 1/25/2017 at 3:32 PM, iGniGhted said: then by this logic, you would need to buy 4 core sets, or 8 core sets if everyone wanted to use 2 of each player card that came in the core box.. i'm getting tired of these threads... Yeah, this is why I would recommend that they produce packs which only include multiples of the cards that make sense to have multiple copies of, instead of ending up with hundreds of cards where having duplicates does you no good. I do not play with other players who purchase game content. I am typically the host, and invite people over to play. Is it absolutely necessary to have the maximum number of cards so that everyone has the option of playing the same card if they want to? I dont think so, however, I just hate purchasing product where I know I will not use 75% of what is in the box, just to get at the 25% that is usable for me. Its OK for you to get tired of these threads, and its OK for me to express my ideas of offering multiple copies of player cards in their own blister packs. Quote Share this post Link to post Share on other sites
Grimwalker 647 Posted February 5, 2017 FFG will never produce redundant product whose only functions are to reduce sales of other products in the catalog. 4 Hannibal_pjv, vilainn6, Guitarquero and 1 other reacted to this Quote Share this post Link to post Share on other sites