CBMarkham 2,441 Posted January 19, 2017 Actually, IG2000 is probably the most broken thing here, it's only semi-balanced because you can't take it on more than 2 ships in 100 points. Okay, you win. I agree 100%. Mostly because of Palob. Palob has the best pilot ability in the game by a lot but like...his ship is so fragile. Put a cloaking device on that guy along with IG-88 title and no opponent like...on the field can have tokens, and that's before you add in a second broken pilot to start multiplying the absurdity (Fenn or Talonbane maybe? Kavil on Turrets? No wait....Zuckuss....rolling extra red dice if your opponent can't modify their green dice seems good. Binayre Pirate (12) Binayre Pirate (12) Binayre Pirate (12) Binayre Pirate (12) Palob Godalhi (20) Attanni Mindlink (1) Fenn Rau (28) Attanni Mindlink (1) Autothrusters (2) Total: 100 Imagine that cheese if they all have IG-2000 title so each ship has the ability of Palob and Fenn Rau. Your opponent like...can't have focus tokens and anytime you're at Range 1 your little Z-95s go up to 4 attack dice and 3 defense dice. You just use the Z-95s as insanely powerful blockers to shield Palob and Fenn and then milk the absurd abilities while your tokenless opponent can't defend themselves. Also, x7 is not a may ability, so any opponent who went with that game plan is having their free evade tokens stolen by your team. Priceless. Quote Share this post Link to post Share on other sites
thespaceinvader 17,568 Posted January 19, 2017 Ooooh yeah I'd been so fixated on giving named pilots each others' abilities I'd forgotten that IG2000 would work to give generics named pilot abilities too... Wow. Quote Share this post Link to post Share on other sites
CBMarkham 2,441 Posted January 19, 2017 Also, just for the sake of simplicity, I don't hate an 8 TIE Swarm where they all have TIE x1 and free accuracy correctors. There's something to be said for taking an evade with each ship and then just launching 8 attacks that all yield 2 hits without fail. Whatever cheese your opponent is trying to milk, they'll run out of tokens eventually (*Dengar results may not be applicable in all states) under your impressive hail of unerring gunfire. 2 JSwindy and Tbetts94 reacted to this Quote Share this post Link to post Share on other sites
tortugatron 1,027 Posted January 19, 2017 Also, just for the sake of simplicity, I don't hate an 8 TIE Swarm where they all have TIE x1 and free accuracy correctors. There's something to be said for taking an evade with each ship and then just launching 8 attacks that all yield 2 hits without fail. Whatever cheese your opponent is trying to milk, they'll run out of tokens eventually (*Dengar results may not be applicable in all states) under your impressive hail of unerring gunfire. Why not 10 TIEs with x7? Evade and focus every turn. Quote Share this post Link to post Share on other sites
CBMarkham 2,441 Posted January 19, 2017 Why not 10 TIEs with x7? Evade and focus every turn. Because then you're staking defense, not offense, which doesn't help much against opponents who are also doing shenanigans. Also, not every ship defends each turn, but ideally, each TIE Fighter attacks each turn. Also, x7, while great, restricts your dial. Using x1 lets you pick the ideal maneuver, barrel roll and still retain your full offensive majesty. 1 JSwindy reacted to this Quote Share this post Link to post Share on other sites
tortugatron 1,027 Posted January 19, 2017 Why not 10 TIEs with x7? Evade and focus every turn. Because then you're staking defense, not offense, which doesn't help much against opponents who are also doing shenanigans. Also, not every ship defends each turn, but ideally, each TIE Fighter attacks each turn. Also, x7, while great, restricts your dial. Using x1 lets you pick the ideal maneuver, barrel roll and still retain your full offensive majesty. You don't have to get the free evade every turn. Focus for offense instead of accuracy correcter isn't as good, but 10 ships > 8 ships. Quote Share this post Link to post Share on other sites
testobviouslyfalse 577 Posted January 19, 2017 Heck, TIE Shuttle and Weapons Engineer on Omega Leader. Solo two-ship lists. nasty Quote Share this post Link to post Share on other sites
Rinzler in a Tie 1,892 Posted January 19, 2017 Heck, TIE Shuttle and Weapons Engineer on Omega Leader. Solo two-ship lists. nasty Throw Rebel Captive on there too, too. Now you punish anyone who attacks you with unmodified dice. Quote Share this post Link to post Share on other sites
testobviouslyfalse 577 Posted January 19, 2017 Heck, TIE Shuttle and Weapons Engineer on Omega Leader. Solo two-ship lists. nasty Throw Rebel Captive on there too, too. Now you punish anyone who attacks you with unmodified dice. If you don't run this for the tournament you are missing out. Quote Share this post Link to post Share on other sites
MenaceNsobriety 568 Posted January 19, 2017 N'dru, talonbane, Fenn Rau and Palob all with IG-2000. Talonbane and Fenn each throw 7 attack dice at range one and even Palob gets 5! You have 7 points for upgrades. This will be a super crazy tournament Quote Share this post Link to post Share on other sites
Caboose2900 171 Posted January 19, 2017 I just love the idea of 5 Headhunters with Hound's Tooth title and one with Light Scyk title. That's essentially 11 ships. Also, seeing a Headhunter deploy a Headhunter amuses me... hehe 1 JSwindy reacted to this Quote Share this post Link to post Share on other sites
tortugatron 1,027 Posted January 19, 2017 I just love the idea of 5 Headhunters with Hound's Tooth title and one with Light Scyk title. That's essentially 11 ships. Also, seeing a Headhunter deploy a Headhunter amuses me... hehe Too bad upgrade cards didn't transfer. Endless respawning of Zs. Quote Share this post Link to post Share on other sites
Caboose2900 171 Posted January 19, 2017 (edited) 3 HWKs with Punishing One title. Leaves just enough room to squeeze in a naked HWK for value. Cause everyone knows the HWK is the best ship, and doubling its fire power HAS to be good... /sarcasm Edited January 19, 2017 by Caboose2900 Quote Share this post Link to post Share on other sites
thespaceinvader 17,568 Posted January 19, 2017 Heck, TIE Shuttle and Weapons Engineer on Omega Leader. Solo two-ship lists. nasty Throw Rebel Captive on there too, too. Now you punish anyone who attacks you with unmodified dice. I think I may love this an uncomfortable amount. /x7 on OL is also tasty, means you can use your Tech for something else; Pattern Analyser is interesting. Quote Share this post Link to post Share on other sites
tortugatron 1,027 Posted January 19, 2017 3 HWKs with Punishing One title. Leaves just enough room to squeeze in a naked HWK for value. Cause everyone knows the HWK is the best ship, and doubling its fire power HAS to be good... /sarcasm Punishing One is better on the Rebel Transport. 1 Caboose2900 reacted to this Quote Share this post Link to post Share on other sites
dpuck1998 56 Posted January 19, 2017 Great ideas! So far I'm liking the looks of the Firespray/special ops, but OL is pretty sexy too.... This tourney is broken, we know that. Its just for funs..... Quote Share this post Link to post Share on other sites
tortugatron 1,027 Posted January 19, 2017 Great ideas! So far I'm liking the looks of the Firespray/special ops, but OL is pretty sexy too.... This tourney is broken, we know that. Its just for funs..... If you want to win, I think IG-2000 is where it's at. If you want fun, looks like you found some good ships to use. 1 Kreen reacted to this Quote Share this post Link to post Share on other sites
Kreen 434 Posted January 19, 2017 How about OL with his usual loadout+Weapons Engineer for 29 Kath Scarlet with Weapons Engineer, Expertise, and S/F title for 45 OGP with Palpatine and Tie/x7 for 27. Or another 29 points of whatever you want. Quote Share this post Link to post Share on other sites
dpuck1998 56 Posted January 19, 2017 Great ideas! So far I'm liking the looks of the Firespray/special ops, but OL is pretty sexy too.... This tourney is broken, we know that. Its just for funs..... If you want to win, I think IG-2000 is where it's at. If you want fun, looks like you found some good ships to use. I agree, but I seldom play to win. Its nice but I'd rather win with something unexpected and have fun. Quote Share this post Link to post Share on other sites
Zorprime 122 Posted January 19, 2017 For funs I would put millenium falcon swoop or Outrider on a B-wing. Unfortunately they can't get a TIE/D in this setup. 1 dpuck1998 reacted to this Quote Share this post Link to post Share on other sites
dpuck1998 56 Posted January 20, 2017 For funs I would put millenium falcon swoop or Outrider on a B-wing. Unfortunately they can't get a TIE/D in this setup. B wing outriders sound good, pricey but worth investigating. Quote Share this post Link to post Share on other sites