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Moff Jerjerrod is the greatest thing to happen to the Empire since the dissolving of the senate

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17 hours ago, Ginkapo said:

I was going to ask if Jerry was now obsolete, but there is a 9pt difference between Thrawn and Jerry.

JJ will never be obsolete. It's such a unique effect and quite powerful. Being able to generate 3 yaw with a Nav is something Thrawn will never do. 

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17 hours ago, Ginkapo said:

I was going to ask if Jerry was now obsolete, but there is a 9pt difference between Thrawn and Jerry.

JJ will never be obsolete. It's such a unique effect and quite powerful. Being able to generate 3 yaw with a Nav is something Thrawn will never do. 

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2 minutes ago, Undeadguy said:

JJ will never be obsolete. It's such a unique effect and quite powerful. Being able to generate 3 yaw with a Nav is something Thrawn will never do. 

The comparison should be those:

Without nav command (on the ship)

2 yaw + 1dmg vs 1 yaw + 1 speed change 

With nav dial

3 yaw + 1 speeds change + 1 dmg vs 1 yaw + 2 speed change

With nav token

2 yaw + 1 speed change + 1 dmg vs 1 yaw + 2 speed change

 

Definitely they are not the same.

 

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15 minutes ago, ovinomanc3r said:

The comparison should be those:

Without nav command (on the ship)

2 yaw + 1dmg vs 1 yaw + 1 speed change 

With nav dial

3 yaw + 1 speeds change + 1 dmg vs 1 yaw + 2 speed change

With nav token

2 yaw + 1 speed change + 1 dmg vs 1 yaw + 2 speed change

 

Definitely they are not the same.

 

How is Thrawn getting 2 speed changes? You have to spend a dial+token to do that, which is the same effect JJ can do.

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2 minutes ago, Undeadguy said:

How is Thrawn getting 2 speed changes? You have to spend a dial+token to do that, which is the same effect JJ can do.

Example 1 is where the ship (itself) has no Nav command available (but Thrawn gives him one).

Example 2 is where the ship has a Nav dial (which gets tokenized shortly after Thrawn gives him an extra one).

Example 3 is where the ship has a Nav token (and Thrawn gives him a dial also).

 

In the last 2 cases, the Thrawn ship gets to spend Nav dial+token, while the JJ ship only gets to spend a dial.

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22 minutes ago, DiabloAzul said:

Example 1 is where the ship (itself) has no Nav command available (but Thrawn gives him one).

Example 2 is where the ship has a Nav dial (which gets tokenized shortly after Thrawn gives him an extra one).

Example 3 is where the ship has a Nav token (and Thrawn gives him a dial also).

 

In the last 2 cases, the Thrawn ship gets to spend Nav dial+token, while the JJ ship only gets to spend a dial.

Fair enough. Thrawn makes it easier to get double speed change so long as you plan ahead. Same can be said for Comms Net and Nav dial on the target ship. 

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On 1/13/2017 at 1:05 AM, WuFame said:

In this thread we talk about how great it is to be an Imperial player when Moff JJ is lens flaring his Vics all over the place.

 

Twenty-three points? Yes, please.

Makes my vics trolly? Yes, please

One damage? Lol, I'm an Imperial, like igaf

Patron Saint of Arqkittens? Praise be.

Looks like he just realized he left the oven on? Hells to the yeah.

JJ - still amazing in a post-Raid world.

Leia...not so much.

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34 minutes ago, Ardaedhel said:

I mean, Leia was absolutely everywhere.  I say, good for them for taking her down a notch.

/s

Eh, you can thank the Imperial biased play testers for that.

 

It is a bit disappointing to see a new commander get hit hard by this new mechanic though. But I guess we will have to wait until we see the full description before we can gauge the impact.

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