Englishpete 1,379 Posted January 7, 2017 I thought it would be fun to recreate the 'Phoenix Cell' this is a close as you can get in 400 points Phoenix Cell Author: Englishpete Faction: Rebel Alliance Points: 391/400 Commander: Commander Sato Assault Objective: Targeting Beacons Defense Objective: Planetary Ion Cannon Navigation Objective: Dangerous Territory [ flagship ] Modified Pelta-class Command Ship (60 points)- Commander Sato ( 32 points) - Phoenix Home ( 3 points) - Raymus Antilles ( 7 points) - Ahsoka Tano ( 2 points) = 104 total ship cost CR90 Corvette A (44 points)- Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost CR90 Corvette A (44 points)- Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost CR90 Corvette A (44 points)- Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost CR90 Corvette A (44 points)- Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost 1 Hera Syndulla ( 28 points) 5 A-Wing Squadrons ( 55 points) 3 Caldias, CyborgNinja and eViL dAvE reacted to this Quote Share this post Link to post Share on other sites
Hawkwing 121 Posted January 8, 2017 (edited) Thank god you're not using Entrapment Formation!. Don't want your opponent to flip the board Edited January 8, 2017 by Hawkwing Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted January 8, 2017 Why no Entrapment Formation? Other than that, this looks good. I'm tempted to suggest dropping Hera for boosted comms on the Pelta, a VCX and another generic A, but that's just because I'm currently in love with strategic. Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted January 8, 2017 I could find the points for Entrapment Formation. As a list that is trying to mimic the make up of the Phoenix Cell, Hera has to stay. 1 RogueCommander reacted to this Quote Share this post Link to post Share on other sites
Gottmituns205 1,595 Posted January 8, 2017 I thought it would be fun to recreate the 'Phoenix Cell' this is a close as you can get in 400 points Phoenix Cell Author: Englishpete Faction: Rebel Alliance Points: 391/400 Commander: Commander Sato Assault Objective: Targeting Beacons Defense Objective: Planetary Ion Cannon Navigation Objective: Dangerous Territory [ flagship ] Modified Pelta-class Command Ship (60 points) - Commander Sato ( 32 points) - Phoenix Home ( 3 points) - Raymus Antilles ( 7 points) - Ahsoka Tano ( 2 points) = 104 total ship cost CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost 1 Hera Syndulla ( 28 points) 5 A-Wing Squadrons ( 55 points) I wanna try this now Quote Share this post Link to post Share on other sites
Alzer 768 Posted January 8, 2017 If it's Pheonix Squadron...Raymus Antilles has no business being there! Looks great though, honestly I bet it'll be a super fun list. 1 eViL dAvE reacted to this Quote Share this post Link to post Share on other sites
RealFinney 54 Posted January 8, 2017 Turbolaser reroute doesn't play nicely with Sato'ship ability: if your swapping out your for Black dice it's not going to be useable at long range, where you want to stay. Dropping them could buy you entrapment formation, a Bwing, and, say, some dual turbolaser turrets for some of them. Quote Share this post Link to post Share on other sites
Madaghmire 7,202 Posted January 8, 2017 (edited) Turbolaser reroute doesn't play nicely with Sato'ship ability: if your swapping out your for Black dice it's not going to be useable at long range, where you want to stay. Dropping them could buy you entrapment formation, a Bwing, and, say, some dual turbolaser turrets for some of them. He can keep one red/one black at range. Or swap to a blue. A trc red and a blue die are guaranteed 2 dmg Acc or 3 dmg. Which is a really solid floor. I think it could work.That said, the 28 points spent maybe could fit a better purpose. Edited January 8, 2017 by Madaghmire Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted January 8, 2017 That was my idea Madaghmire. I know Antilles shouldn't be there, but a tiny concession to playability.... I am thinking of dropping an A-wing for Engine Techs and Entrapment with a 4 point bid. Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted January 9, 2017 That was my idea Madaghmire. I know Antilles shouldn't be there, but a tiny concession to playability.... I am thinking of dropping an A-wing for Engine Techs and Entrapment with a 4 point bid. I played Phoenix Home tonight (man, there are a lot of moving parts there!), and I think Engine Techs will be a definite benefit Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted January 9, 2017 (edited) I continued to evolve this and am actually able to field the whole cell with nothing that wasn't in the actual cell... Phoenix Cell (Full Cell) Faction: Rebel Alliance Points: 400/400 Commander: Commander Sato Assault Objective: Targeting Beacons Defense Objective: Planetary Ion Cannon Navigation Objective: Dangerous Territory [ flagship ] Modified Pelta-class Assault Ship (56 points)- Commander Sato ( 32 points) - Phoenix Home ( 3 points) - Ahsoka Tano ( 2 points) = 93 total ship cost CR90 Corvette A (44 points)- Dual Turbolaser Turrets ( 5 points) = 49 total ship cost CR90 Corvette A (44 points)- Dual Turbolaser Turrets ( 5 points) = 49 total ship cost CR90 Corvette A (44 points)- Dual Turbolaser Turrets ( 5 points) = 49 total ship cost CR90 Corvette B (39 points)- SW 7 Ion Batteries ( 5 points) = 44 total ship cost CR90 Corvette B (39 points)- SW 7 Ion Batteries ( 5 points) = 44 total ship cost 1 Hera Syndulla ( 28 points) 4 A-Wing Squadrons ( 44 points) Edited January 9, 2017 by Englishpete 2 RogueCommander and eViL dAvE reacted to this Quote Share this post Link to post Share on other sites
Norell 1,138 Posted January 11, 2017 So... Phoenix Squadron. The redshirts of the Rebels Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted January 12, 2017 What is ironic, is in game terms, Mon Mothma's ability is the one you want for the Phoenix Cell. In all honesty, I'm not sure why Sato's ability is what it is, it isn't founded in any Star Wars canon that this was what Sato did. He was supposed to be a master tactician for the Rebels and I see that in the fleet cards, but sacrificing valuable fighters to shoot up ships doesn't ring true. Oh well. Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted January 12, 2017 This is how I'd ideally see the 'Cell' :-) Phoenix Cell Author: Englishpete Faction: Rebel Alliance Points: 399/400 Commander: Mon Mothma Assault Objective: Targeting Beacons Defense Objective: Planetary Ion Cannon Navigation Objective: Intel Sweep [ flagship ] Modified Pelta-class Command Ship (60 points)- Mon Mothma ( 30 points) - Phoenix Home ( 3 points) - Veteran Captain ( 3 points) - Ahsoka Tano ( 2 points) - Entrapment Formation! ( 5 points) = 103 total ship cost CR90 Corvette A (44 points)- Dual Turbolaser Turrets ( 5 points) = 49 total ship cost CR90 Corvette B (39 points)- SW 7 Ion Batteries ( 5 points) = 44 total ship cost CR90 Corvette A (44 points)- Dual Turbolaser Turrets ( 5 points) = 49 total ship cost CR90 Corvette B (39 points)- SW 7 Ion Batteries ( 5 points) = 44 total ship cost CR90 Corvette A (44 points)- Dual Turbolaser Turrets ( 5 points) = 49 total ship cost 1 Hera Syndulla ( 28 points) 3 A-Wing Squadrons ( 33 points) Quote Share this post Link to post Share on other sites