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Nheko

[RPG] Obligation Disadvantage examples

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Guys I'll like to ask some examples for the Obligation Disadvantage 3pts and 6pts respectively. I am having some writter's block and will like to see some creative options.

Thanks in advance.

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I had a Yasuki Merchant once with the severe Obligation Disadvantage to the Bayushi family as a result of his father's extensive gambling debts. Worked out that I was effectively a Scorpion spy / agent, while nominally still being a Crab and occasionally having to choose the interests of his family (and not having his father's gambling debts exposed) over the interests of his Clan.

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A couple things you can do are linking various advantages to Obligations.

 

A minor/major Obligation for having an Ally might make them a sworn/blood sibling. As much as they can help you, you must help them. This combination can also be used to represent a strong connection between Lord (Ally) and Samurai (PC with Obligation).

 

A major Obligation for the Gentry advantage might be something like directly managing the holding. Its one thing to be the heir to a dojo its another thing to be heir and head sensei.

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