Englishpete 1,379 Posted January 4, 2017 I was looking at the new LC's and figuring out a way to fight with them and I came up with this. Lot's of command flexibility and improved maneuvers with Tarkin and Nav Teams. Decent squadron cover as well. Tarkin's Spikes Author: Englishpete Faction: Galactic Empire Points: 390/400 Commander: Grand Moff Tarkin Assault Objective: Close-Range Intel Scan Defense Objective: Planetary Ion Cannon Navigation Objective: Dangerous Territory [ flagship ] Arquitens-class Command Cruiser (59 points)- Grand Moff Tarkin ( 38 points) - Admiral Montferrat ( 5 points) - Nav Team ( 4 points) - Dual Turbolaser Turrets ( 5 points) = 111 total ship cost Arquitens-class Command Cruiser (59 points)- Nav Team ( 4 points) - Dual Turbolaser Turrets ( 5 points) = 68 total ship cost Arquitens-class Command Cruiser (59 points)- Nav Team ( 4 points) - Dual Turbolaser Turrets ( 5 points) = 68 total ship cost Arquitens-class Command Cruiser (59 points)- Nav Team ( 4 points) - Dual Turbolaser Turrets ( 5 points) = 68 total ship cost 1 Morna Kee ( 27 points) 3 Aggressor Assault Fighters ( 48 points) Quote Share this post Link to post Share on other sites
Moore1980 233 Posted January 4, 2017 I doubt very much that Governor Tarkin would be standing on the bridge of a Light cruiser. I'm sure it would be the bridge of the "Executrix". Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted January 4, 2017 He did have Carrion Spike, a dedicated LC, at one time. Quote Share this post Link to post Share on other sites