joeyman3 1 Posted January 9, 2010 When Level 3 Wonderland says that Dark cards cannot be played here, what is that saying? If you can't stop the person from moving again by playing dark cards, it sounds like it's unstoppable. Please clarify. How can you kill Stealth Sneak? Anything other than Beast? Can you play a level 4 magic/friend card if you only have a level 1 friend out? As I understand it you can as long as you have the magic to play them. Quote Share this post Link to post Share on other sites
Ecomics21 0 Posted January 9, 2010 Wonderland lv3 says you can't play dark cards, dark cards can still be played on it (This raised a huge controversy back in the day) Stealth Sneak can be killed in a variety of ways: Dumbo, Peter Pan, even hercules and beast...in the end you just have to get creative with it. And yes, lv4 magic friends can be played as long as you have the magic your other friend levels make no difference. Quote Share this post Link to post Share on other sites
RoxaSoraX 0 Posted January 11, 2010 Easiest why to get around Stealth Sneek is using Tech cards like comet and whirl goof, or even Creeper Plant (which nobody ever mentions). I mean Ecom has the basic ways but these are some other ways to get around him.Heres a tip because the card doesnt state and theres a new ruling (somewhwhere on the forums i found this i think the first post...) Effect: Stealth Sneek can NOT be damaged by Attacking or Magic Cards. Tho this card is annoying, i think Gargoyle is more annoying especially with Phil running around.Hope this helps ya. Quote Share this post Link to post Share on other sites
Ecomics21 0 Posted January 11, 2010 Never use the tech cards, they are just bad in general, too situational Quote Share this post Link to post Share on other sites
RoxaSoraX 0 Posted January 11, 2010 not all techs are bad specially with newbie decks. Quote Share this post Link to post Share on other sites
Trothael 1 Posted January 12, 2010 RoxaSoraX said: not all techs are bad specially with newbie decks. There are 3 main archetypes each with 2 subtypes, the subtypes of which are incredibly similar to their archetypes and retain all the same weaknesses. Teching in such a small range is just wasting space in your deck. Quote Share this post Link to post Share on other sites
joeyman3 1 Posted January 12, 2010 Does Phil make it so you can't play magic/friend cards? How do you get rid of Phil? Phil and the Gargoyle seems way too hard to beat. Quote Share this post Link to post Share on other sites
WeirdUsername 0 Posted January 12, 2010 Joeyman said: Does Phil make it so you can't play magic/friend cards? How do you get rid of Phil? Phil and the Gargoyle seems way too hard to beat. Phil's card in both sets 3 and 4 clearly states that Magic/Friends can be played. You can get rid of him by playing Darkside, or play both Set 4 Alice and Monstro lvl 1, and hope you have a lot of Friends coming up. The Phil/Gargoyle combo is difficult to beat, but simply removing Phil from the equation tears it apart. Quote Share this post Link to post Share on other sites
WayToTheDawn 0 Posted January 13, 2010 Set 6 was going to have a Level 1 Tidus that you could discard from play to discard another Level 1 friend...so that would have been a darn good option eh? not sure if you'll think it's relevant or not, but I thought I'd mention it for funsies...we'll have the image up on the site soon so you could always print it off and run it. haha. Quote Share this post Link to post Share on other sites
FlameChampion267 0 Posted January 13, 2010 Tidus image! That umpossible! By the way is this the correct site www.thekingdomheartstcg.com/ Quote Share this post Link to post Share on other sites
WayToTheDawn 0 Posted January 14, 2010 it is indeed sir. Quote Share this post Link to post Share on other sites