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How is this not a thing? The T-65AC4 Title Card (sigh)

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Forgive me if I'm wrong but I've searched and not seen any mention of it as a Homebrew idea or featured in a "Fix" thread. (and I hate myself right now for bringing it up, but...)

 

The T-65AC4 X-wing boasted many improvements over earlier models. It was much faster than the older T-65, with a sublight speed comparable to that of the RZ-1 A-wing interceptor. It was also capable of withstanding and causing significant damage, much more so than previous designs.[1] It was equipped with heavy laser cannons and more advanced proton torpedoes as well as an increased torpedo complement of eight compared to the six carried by older models.[2]The T-65AC4 was also easier to fly thanks to a new cockpit layout and improved flight capabilities.[1]

http://starwars.wikia.com/wiki/T-65AC4_X-wing_starfighter

 

 

Ideas for a Title card (?) X-Wing T-65 only

 

When you reveal a straight maneuver you MUST increase the speed by 1.

Your Shields are increased by 1 and your upgrade bar gains the [Cannon] upgrade icon.

2 bank maneuvers are green.

 

As far as I can tell it fits with the description above. I don't like the cannon bit but a faster, easier to fly and more durable X-Wing is the stuff dreams are made of.

 

So why is this not a thing?.... Legends 

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Doesn't that pretty much sum up the t70? Extra shields, boost and better dial for better engines/speed? Take the tech slot way for another torpedo slot and it's just about right.

 

Boost != "you Must increase you straight speed by 1."  This ability changes the X wing dial to be 2 Green Forward, 3 Green Forward, 4 White Straight, 5 White Straight.  Note that the 1 Green Straight is removed, and the 5 white is added.

 

A Boost on the other hand, is 1) an action, 2) allows you to equip AT, 3) increases the speed by 2 not 1 (due to the length of the base itself), 4) allows for banking.

 

It's actually a quite intriguing idea, it's definitely a faster, more nimble T65, but it's also not quite an E wing or T-70.  Actually, it gives it the TIE/x1 dial... So, that's not going to be the solution.  The dial change doesn't address the main weakness, it's a jouster that isn't good at jousting.  I suppose the shield helps that, but the card would have to be costed at 1-2 points... Otherwise, the T-70 is hands down better (I'd take a 1 green straight over a 5 white straight any day, not to mention the trolls), and putting it at 0 points makes it an auto include (even though you lose the 1 straight).

 

 

 

I have to believe that FFG is going to do something (and I think we're seeing some of that with W10 cards) to reintroduce jousting as a viable part of the R/P/S triangle.  In that case, the T-65 will receive a boost to its viability (along with the other jousters such as the B wing and Z-95) - it just needs a little bit more to make it worth taking.  I would love to see a 2pt discount on ordnance or something, but I'd rather see that on the Punisher or Y wing or an actual ordnance carrier.  Plus, GC has to compete with IA, so it might not get use anyways.

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The problem with every t-65 fix is that those letters and numbers appear precisely nowhere in game. That card could literally never be equipped because the designation for it doesn't exist in game.

It would have to be x-wing only, rebel alliance only.

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The problem with every t-65 fix is that those letters and numbers appear precisely nowhere in game. That card could literally never be equipped because the designation for it doesn't exist in game.

It would have to be x-wing only, rebel alliance only.

 

Rookie pilot card states T-65

 

 

But I get your point. X-Wing only (not T-70)

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Upgrade the dial.

 

Title,1pt: you may use the Awing dial instead of the xwing dial for selecting maneuvers.  

 

------------------------------------------------------------------------------------------

 

I've been meaning to make a post ranking all the dials in the game and thinking about how much it should cost to move up/down the ladder.  It's mostly for Mario Kart xwing "upgrades" as your manueverability should be able to be upgraded for that kind of game.  

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The problem with every t-65 fix is that those letters and numbers appear precisely nowhere in game. That card could literally never be equipped because the designation for it doesn't exist in game.

It would have to be x-wing only, rebel alliance only.

 

Rookie pilot card states T-65

 

 

But I get your point. X-Wing only (not T-70)

X-wing only also applies to the t-70. Thanks integrated astromech.

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Forgive me if I'm wrong but I've searched and not seen any mention of it as a Homebrew idea or featured in a "Fix" thread. (and I hate myself right now for bringing it up, but...)

You might find some of the entries in this recent contest interesting.

X-wing-title-card-contest

...or I can just copy over the relevant one...

30402973564_f0b591d0cd.jpg

Edited by gabe69velasquez

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Not a Canon but maybe a +1 red dice on torpedo attacks?

Make the t65 an alpha strike torpedo carrier? not something I've seen suggested among the proposed fixes.

It'll only have one shot, but maybe a +1 red dice on torps costing 3 points or less?

Wedge with a 5-dice -1agi Plasma Torpedo would be fun.

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Forgive me if I'm wrong but I've searched and not seen any mention of it as a Homebrew idea or featured in a "Fix" thread. (and I hate myself right now for bringing it up, but...)

You might find some of the entries in this recent contest interesting.

X-wing-title-card-contest

...or I can just copy over the relevant one...

30402973564_f0b591d0cd.jpg

 

 

 

yikes... too expensive... unless you added a shield point too. :D

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I don't like the idea of that dial change. That one green forward has actually proven to be an amazing option in my experience, great for a jouster, not bad for a boosting trailer, so yeah just my thought. I actually think tickle's buff is a little too littl, since the X has such a hard time not be dodged so to limited dial, even so it's an idea.

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How about:

When you reveal your dial, you may increase the speed of the maneuver by 1. When attacking at range 2-3, if you are not stressed, you may receive a stress to roll one additional attack die.

This would give the extra firepower, but also allow 2 banks and 3 straights to be green to help negate the stress. I think 4 points wouldn't be too high of a price, as you can't put more than 4 in a list without astromechs, or only 3 with them. The only real problem would be those equipped with R2, almost all green on the dial, but then they can only have at most three in a list.

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X-Wing _____________ title: Rebel Alliance Only. When you are defending treat all attacks as if they were at range 3. If you are not stressed you may take a free evade action at the start of the combat phase.

Edited by Wiredin

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Forgive me if I'm wrong but I've searched and not seen any mention of it as a Homebrew idea or featured in a "Fix" thread. (and I hate myself right now for bringing it up, but...)

 

The T-65AC4 X-wing boasted many improvements over earlier models. It was much faster than the older T-65, with a sublight speed comparable to that of the RZ-1 A-wing interceptor. It was also capable of withstanding and causing significant damage, much more so than previous designs.[1] It was equipped with heavy laser cannons and more advanced proton torpedoes as well as an increased torpedo complement of eight compared to the six carried by older models.[2]The T-65AC4 was also easier to fly thanks to a new cockpit layout and improved flight capabilities.[1]

http://starwars.wikia.com/wiki/T-65AC4_X-wing_starfighter

 

 

Ideas for a Title card (?) X-Wing T-65 only

 

When you reveal a straight maneuver you MUST increase the speed by 1.

Your Shields are increased by 1 and your upgrade bar gains the [Cannon] upgrade icon.

2 bank maneuvers are green.

 

As far as I can tell it fits with the description above. I don't like the cannon bit but a faster, easier to fly and more durable X-Wing is the stuff dreams are made of.

 

So why is this not a thing?.... Legends 

Are you talking about this?

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Title: Quad laser cannon.

X-wing only.

After performing an attack that misses, perform a primary weapon attack against the same target.

If this attack hits, cancel all damage and critical damage results and inflict 1 damage to the target ship.

1 point.

 

TL:DR:

A good chance to land 1 damage even against token stacked foes.

An upside to this card is that it doesn't cause the X-wing to bully the kind of low-mid agility ship's that it is already decent against, the bonus attack doesn't trigger if you're hitting the attack in the first place.

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Forgive me if I'm wrong but I've searched and not seen any mention of it as a Homebrew idea or featured in a "Fix" thread. (and I hate myself right now for bringing it up, but...)

 

The T-65AC4 X-wing boasted many improvements over earlier models. It was much faster than the older T-65, with a sublight speed comparable to that of the RZ-1 A-wing interceptor. It was also capable of withstanding and causing significant damage, much more so than previous designs. It was equipped with heavy laser cannons and more advanced proton torpedoes as well as an increased torpedo complement of eight compared to the six carried by older models.The T-65AC4 was also easier to fly thanks to a new cockpit layout and improved flight capabilities.

http://starwars.wikia.com/wiki/T-65AC4_X-wing_starfighter

 

Ideas for a Title card (?) X-Wing T-65 only

 

When you reveal a straight maneuver you MUST increase the speed by 1.

Your Shields are increased by 1 and your upgrade bar gains the [Cannon] upgrade icon.

2 bank maneuvers are green.

 

As far as I can tell it fits with the description above. I don't like the cannon bit but a faster, easier to fly and more durable X-Wing is the stuff dreams are made of.

 

So why is this not a thing?.... Legends

 

 

Are you talking about this?

30879171353_522b122614.jpg

 

 

Buddy, did you read what you quoted?

 

The T-65AC4 X-wing

  • faster than the older T-65, ...comparable to RZ-1 A-wing interceptor
  • capable of withstanding and causing (much more than previous designs) significant damage.
  • heavy laser cannons
  • more advanced proton torpedoes
  • increased torpedo complement  
  • easier to fly thanks to a new cockpit layout  
  • easier to fly thanks to improved flight capabilities.

yikes... too expensive... unless you added a shield point too. :D

 

 

yeah, 6 out of 7, v.2

31574044581_55a19fea99_z.jpg

Edited by gabe69velasquez

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