heychadwick 11,357 Posted December 9, 2016 Hi All, I'm pretty darn new at this game and not played very many at all. I've been looking through the cards and I have talked to a friend or two. I've also tried searching on the interwebs to try to find anything of the sort, but couldn't find anything. Has anyone tried or thought of a Storm Trooper deck? You can get four of them in one list. From there, you can load up with Holdout Pistols, Sniper Rifles, and Blaster Rifles. There are also a few cool cards like Sweep the Area. There is plenty of room for a couple of Grenades and some other upgrade items. Tie Fighters anyone? Maybe even an AT-ST? There are plenty of Support cards, as well. Isn't one Depot? There are two battlefields that I'm thinking of: Death Star Weapons Room (or whatever) and Jakku for the ability to put things back into play. I originally thought that I could do it all with Red Only cards, but I might need some Yellow to get some more resources in there to deploy all the toys. Does this sound reasonable? Yes, the lone Trooper isn't much, but if you upgrade them with a bunch of equipment, You can get them a lot of dice. Anyone try it? Any advice? Go all Red? Or throw in a few Yellow cards for cash? I'd love any feedback, even if it's to dash my dreams. Quote Share this post Link to post Share on other sites
Funk Fu master 825 Posted December 9, 2016 Squad tactics support would be exellent for this, allowing you to activate all 4 troopers in 1 action 1 Stone37 reacted to this Quote Share this post Link to post Share on other sites
Stone37 3,353 Posted December 9, 2016 Squad tactics support would be exellent for this, allowing you to activate all 4 troopers in 1 action Sadly you can only have two of these cards. This is why Cpt. 2x Phasma is a better choice than 2 more Storm Troopers. I personally like to run 2x Phasma with 1x Storm Trooper and 1x Nightsister. Now that I have access to blue cards, I can also bring in Power of the Dark Side! Also, Nightsister's ability is even better than Guardian at times. 1 Jut reacted to this Quote Share this post Link to post Share on other sites
Tvayumat 3,637 Posted December 10, 2016 Swap one out for a Night Sister, take two copies of Power of the Dark Side. 3 Jyico, Stone37 and Jut reacted to this Quote Share this post Link to post Share on other sites
Ywingscum 842 Posted December 10, 2016 I only have 2 troopers so far. But when I get up to 4 I'll be making one. With 4 characters and supports keep in mind you will never be claiming the battlefield. But I think it'll be a blast to play! 1 Jut reacted to this Quote Share this post Link to post Share on other sites
Funk Fu master 825 Posted December 10, 2016 Sweep the area would also be hilarious "Count the number of ready Red characters you have. Reroll that many of an opponent's dice" 0 resource cost 3 Robin Graves, Jut and Stone37 reacted to this Quote Share this post Link to post Share on other sites
Furelli 30 Posted December 10, 2016 Note that to add yellow cards to your deck you will need to have a yellow character in your starting lineup - 3 Stormtroopers and a Tuskan Raider is 30points so you are good there. The main issue with this type of deck is simply the number of actions required to get your dice in play. It is not an insurmountable problem by any means, as other have said Squad Tactics is a must have in this deck. Furelli Quote Share this post Link to post Share on other sites
TomDouglass 6 Posted December 10, 2016 I've been running 3x Stormtrooper + 1x Tusken Raider and it's pretty extraordinary. Squad Tactics is nuts, easily the best card in the deck as others have noted, but the yellow for Backup Muscle is huge. The ability to close out one or more kills without needing to touch your dice (and bypassing shields) can be all the difference when you're trying to end the game with a few actions. Quote Share this post Link to post Share on other sites
Torg 104 Posted December 10, 2016 I would recommend watching last nights Sling paint games where Nyms played 4 trooper deck and the rematch this build has some strengths but has a lot more weakness then a mixed colour deck - lots of blank results 2 Jut and heychadwick reacted to this Quote Share this post Link to post Share on other sites
heychadwick 11,357 Posted December 11, 2016 (edited) Thanks for the link. The Sling Paint guys are local. Joe said he was trying the list last night. I was meaning to look it up. Edited December 11, 2016 by heychadwick Quote Share this post Link to post Share on other sites
LordFajubi 1,308 Posted December 12, 2016 (edited) Been wondering the same thing myself Jim, just recently got into this as well and after starters and a gravity feed I have 3 troopers. Would love a swarm weenie deck but I am afraid spike damage is too high. 7 hp's even with shields won't cut the mustard against some of these crazy beefed attacks. Not to mention unblockable damage doesn't need to hit too often. Hope future sets make weenies a thing without breaking the game. Edited December 12, 2016 by LordFajubi Quote Share this post Link to post Share on other sites
LordFajubi 1,308 Posted December 12, 2016 (edited) double post Edited December 12, 2016 by LordFajubi Quote Share this post Link to post Share on other sites
heychadwick 11,357 Posted December 12, 2016 OK...not sure how to share list ideas, but I liked this one: http://swdestinydb.com/deck/view/110502 Quote Share this post Link to post Share on other sites
RagnaarHaas 10 Posted December 12, 2016 Watch out for Thermal Detonators and Grenades......I have had good success with 3x FO Troopers and 1x Nightsister (for PoDS). Sweep the Area, Squad Tactics, and Endless Ranks are your staples. Go light on upgrades and save money for Endless Ranks. Smart players know its coming so they will disrupt like crazy. Quote Share this post Link to post Share on other sites
Tvayumat 3,637 Posted December 12, 2016 Watch out for Thermal Detonators and Grenades......I have had good success with 3x FO Troopers and 1x Nightsister (for PoDS). Sweep the Area, Squad Tactics, and Endless Ranks are your staples. Go light on upgrades and save money for Endless Ranks. Smart players know its coming so they will disrupt like crazy. Thermal Detonator is half the reason to bring a Tusken to this party. Trooper/Trooper/Tusken/Sister can bring Squad Tactics, Power of the Dark Side AND Cunning to the table. Quote Share this post Link to post Share on other sites
Versch 689 Posted December 12, 2016 Watch out for Thermal Detonators and Grenades......I have had good success with 3x FO Troopers and 1x Nightsister (for PoDS). Sweep the Area, Squad Tactics, and Endless Ranks are your staples. Go light on upgrades and save money for Endless Ranks. Smart players know its coming so they will disrupt like crazy. Thermal Detonator is half the reason to bring a Tusken to this party. Trooper/Trooper/Tusken/Sister can bring Squad Tactics, Power of the Dark Side AND Cunning to the table. ...but is 31 points. /illegalbuzzer 1 Tvayumat reacted to this Quote Share this post Link to post Share on other sites
Versch 689 Posted December 12, 2016 Bala-Tik, Nightsister, 2 x FO Stormtroopers = All in one fun deck. (<---opinion) 1 Tvayumat reacted to this Quote Share this post Link to post Share on other sites
BattleDroid 17 Posted December 12, 2016 Bala-Tik, Nightsister, 2 x FO Stormtroopers = All in one fun deck. (<---opinion) I second this, then you get to include anything you want in the deck. 1 Tvayumat reacted to this Quote Share this post Link to post Share on other sites
Tvayumat 3,637 Posted December 12, 2016 Watch out for Thermal Detonators and Grenades......I have had good success with 3x FO Troopers and 1x Nightsister (for PoDS). Sweep the Area, Squad Tactics, and Endless Ranks are your staples. Go light on upgrades and save money for Endless Ranks. Smart players know its coming so they will disrupt like crazy. Thermal Detonator is half the reason to bring a Tusken to this party. Trooper/Trooper/Tusken/Sister can bring Squad Tactics, Power of the Dark Side AND Cunning to the table. ...but is 31 points. /illegalbuzzer Derp. You're right. Bala it is. (Joke's on them, I LOVE Bala Tik!) 1 Versch reacted to this Quote Share this post Link to post Share on other sites
chiller087 37 Posted December 12, 2016 (edited) In my personal opinion, I really don't think you throw in Cunning into a Trooper deck just because it's Cunning. You have no specials on the table, so its power is completely dependent on you getting other cards into play first, and even then, what are you really doing with it? Also, Bala is unique, so Tactical Mastery + Squad Tactics + shoot something won't work as well. Here's my current Trooper deck 1-2x Nightsister 2-3x First Order Stormtrooper Starship Graveyard 2x Data Pad 2x DH-17 Blaster Pistol 2x F11-D Rifle 2x Holdout Blaster 2x Infantry Grenades 2x Promotion 2x Drudge Work 2x Power of the Dark Side 2x Cannon Fodder 1x Endless Ranks 2x Flank 2x Logistics 2x Squad Tactics 2x Sweep the Area 1x Tactical Mastery 2x The Best Defense... I wouldn't mind finding room for a 2nd Tactical Mastery. Also, Drudge Work and Logistics is a must, all those upgrades cost money; I usually have the Sister exhaust for Drudge, to represent how much she hates babysitting 3 Troopers. Redeploy is your friend, especially if you're killing off Troopers with Cards like The Best Defense... and Cannon Fodder. Promotion isn't very good and it'll be the first thing to go once better cards come out. You'll lose to Thermal Detonator, though. Edited December 12, 2016 by chiller087 Quote Share this post Link to post Share on other sites
Tvayumat 3,637 Posted December 12, 2016 That's the reason you take Cunning.Not because you have any great specials, but as a direct counter to the hardest counter to your deck concept; Thermal Detonator.It does slow you down by one action even using Squad Tactics, but that's not too bad for the benefit IMO. Quote Share this post Link to post Share on other sites