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With QD reveal, we now need Scum Bomb fix

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I really don't feel that "Usable bombs" should be faction specific.


Truth be told, my biggest complaint is that Sabine's +1 damage ability wasn't actually on Bombardier, with a only-one-works restriction, or something. Sabine could've then allowed, I dunno, hook-shots with bombs and a bomb slot to use it with or something.


As is, if you want damage bombs to do good work, it's hard to argue for a 2pt upgrade that literally doubles the firepower of half the options in play against a critical target.

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