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Deadshane

There's too many of them!

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Critique is fine by me.  I've never really played the Imperials before with any dedication but I may seriously try this if it works out....

 

Tagge (maybe Motti if the SD dies too quick)

 

Imperial Star Destroyer I

-Relentless

-Skilled First Officer

-Gunnery Team

-Boosted Comms

-Expanded Hangers

-Spinal Armament

 

Gozanti Cruiser

-Comms Net

 

Gozanti Cruiser

-Comms Net

 

Raider !

-Impetuous

-Agent Kallus

 

14x Tie Fighter

2x Tie Interceptor

 

399pts (398 w/Motti)

 

Most Wanted

Ambush

Minefields

 

Lots of fighters, but not necessarily designed to get superiority...just tie you up.  SPREAD THEM OUT!  Use Agent Kallus to kill off Jan OR Dengar (or Mauler for crissakes) if possible, and you should have enough of a fighter screen to barrel Relentless in there and blast smaller ships with 9/10 dice each salvo.

 

If the enemy just has a token force of fighters, you can send in 14 (max activation) bases  to plink away sheilds and soften them up before Relentless charges in. 

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You don't have enough squadron commands for that many fighters. What point efficiency you are gaining using basic TIEs is lost because even on a good turn, a third of them aren't able to move and shoot, and also have to wait for the squadron phase, giving the opponent a chance to kill them.

Low hull fighters work best when they shoot first.

Drop a couple, and upgrade as many as you can.

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You don't have enough squadron commands for that many fighters. What point efficiency you are gaining using basic TIEs is lost because even on a good turn, a third of them aren't able to move and shoot, and also have to wait for the squadron phase, giving the opponent a chance to kill them.

Low hull fighters work best when they shoot first.

Drop a couple, and upgrade as many as you can.

 

Ties are going to die quick anyway so you really should just judge their activations on the alpha strike, that is, with tokens.  With tokens you're only 2 activations short--drop the Comms Nets and Downgrade the Interceptors to vanilla TIEs and you're good on activations.

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