DefyTheOdds 94 Posted December 6, 2016 Oh I meant mostly the other group, I'm confident of our battle prowess lol Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 That I don't know. So everyone who can get off the ship is off it right? Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 I was gonna suggest I could do a perception check but I forgot mine is hella bad. One yellow lol Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 Well whomever has a good Cunning should probably roll if we want to look around. Quote Share this post Link to post Share on other sites
Meribson 39 Posted December 6, 2016 If you want to roll a Perception to spot hidden weapons, then by all means go ahead. I'll roll the opposed half of the check in secret to maintain the suspense. For weapons that aren't hidden, both security guards are carrying basic blaster rifles and whatever avalon has that isn't concealed. Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 I can't access okoros at work, so someone else could do it for me. One yellow. I would be trying to identify concealed weapons on anyone from the party we are meeting. Quote Share this post Link to post Share on other sites
avalon rises 61 Posted December 6, 2016 Only Avalon's snap batons are hidden. Litteraly in the palms of his hand Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 We could roll my perception and you give me a boost since Bull is looking them up and down anyway, I would have 2 green opposed your 1 yellow. Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 Thats fine with me, it could be like a party perception roll. And that if you could actually do the roll once Meribson gives the ok that would be good. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 No problem I'll wait for GM ok then. Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 Well then I might be home to do it, but we are waiting for the approval on the combined perception. I don't know how we would be able to justify it though. Do we both have comms that we can maybe signal each other? I also can't access swsheets lol Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 Well, Bull was looking first so the boost could represent Zoma finding something that he missed. Signaling each other could be as simple as walking down to Bull and wishpering in his ear we aren't in such a tense situation that we need to hide that we are communicating. Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 This is true, but Zoma likes to avoid direct interaction with most people and would probably prefer a comm conversation than going up and talking to someone lol. AND I'm realizing now that if I am going to stick with playing him like that, I'll need to really beef up his perception haha Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 Well you might need that higher Cunning or just really high skill ranks. However if you want to be good at survival too you need Cunning more so than skills. Just curious what's the Height Difference between Bull and Zoma? Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 hahahaha I'd say he's around 5'6" so a good foot and a half. Would be kind of hard to whisper in your ear. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 Ok so it would be really obvious that you were telling me something but that wouldn't be too much of a problem. Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 and hence why the comms would be doubly smart. More to this messed up character I have created, and then enough it would be comedic, it would be the smarted thing to do Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 Yeah bull doesn't have comms though. Quote Share this post Link to post Share on other sites
DefyTheOdds 94 Posted December 6, 2016 Tsk Tsk, shoulda thought of these things. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 Hey I have 200 credits worth of atoms on me and a backpack. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted December 6, 2016 ...atoms? Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 (edited) Dam autocorrect Stims. Edited December 6, 2016 by Shlambate Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted December 6, 2016 That makes much more sense! Though I suppose that, technically, "atoms" would be correct... just not particularly informative. Quote Share this post Link to post Share on other sites
Meribson 39 Posted December 6, 2016 Bull, Zoma, go ahead and roll separate Perception checks, for now no boost die. This may be the thing that prompts your characters to invest in ear based comms. 1 avalon rises reacted to this Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted December 6, 2016 No difficulty on that? Quote Share this post Link to post Share on other sites