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TasteTheRainbow

Heavy Corran can Murderize Defenders, Even in Pairs. Who is his Wingman?

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Two TLT y-wings is going to be my go to.

 

I've tried Biggs + stresshog, but they are pretty ineffectual against arc-dodgers and corran doesn't need the protection in this meta (except against crack swarm).

 

Since crackswarm remains less common than many of the other popular builds out there, I think the double y-wings works better than any other option.  It gives you the damage you need against defenders, dengar and other jousting lists.  You even have enough points for either an R3-A2 on a y-wing or a flechette torp on Corran!

 

And I run 49 corran.  He doesn't quite hit as hard without the FCS, but he's far more unpredictable and advanced sensors gives him immunity to BMST when he uses PTL.

Edited by blade_mercurial

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Chewie + Predator + Leebo + 3PO + MF ain't half bad, and his turret will mess Defenders up good.

I don't know. The only turret I see giving Defenders trouble is one with Zuckuss. Otherwise, 3 attack dice for 50+ points take a long time to get through six health.

Yeah 3 hits from 50 or more points isn't worrying defenders, 1 is cancelled via evade token then its 3 dice and focus versus 2 hits.
4 hits at range one, twice? How many evade and focus tokens does that defender have?
Discussion wasn't about Corran, who definitely has upside against defenders, but a Chewie wingmate is going to allow the defenders to focus on Corran early since even one remaining defender will able to handle that Chewie pretty easily. I think a good wingman for Corran is something that forces the defender player to make difficult choices or to pay for going after Corran Horn.. Blades wingmates of TLTs for example, are going to be pinging away at them more consistently while they chase after Corran more than a three dice Chewie. Edited by AlexW

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Why Advanced Sensors over Sensor Jammer? I just want to know your thought process. 

I like Sensor Jammer because it's going to force a focus use on the first attack or they save it for Corran's follow-up shot. 

 

The wing-mate is a rough question. You could really go any direction. 

I like Miranda but let's face it. Your enemy will focus-fire Corran to death and then worry about Miranda. Not sure that's how you want your games to go...

To clear stress before BMST can get ya.

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A 48 or 49-point Corran should be an absolute monster in this meta. With AS/PTL/engine he should be virtually immune to single defenders and fairly easily whittle down one of a pair to win on points.

So what do you add for 50-52 points that won't just melt under defender guns?

I hope/imagine you're running r2d2 on Corran, and if so my concern would just be Asajj Ventress. I think that PTL/Dengar/Engine/Slicer Asajj is a big problem for Corran between double stress concerns and slicer tools concerns. Especially if paired with 1+ z95s also carrying slicers since on average 1/2 of those slicers procs per turn so your Corran dies really quickly if he gets stressed.

As for specifically fighting defenders? I would consider a couple of TLT Ys. Both defenders and the lambda hate that, Dengaroo doesn't love fighting them, and they can supplement Coran's punchiness with some HP and consistent damage. Especially if they strip off tokens for his double tap to push through.

Does she run VI? AS Corran should always arrive precisely where he means to!

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Two Blue Squadron Novices, one with R3A2, one with R2 or anot her 1 point astromech, both with Integrated Astromech. Tough, good blockers, reasonably hard hitters.

Heh. I ran this for awhile after you suggested it a few months back. Back then imperial a-holes really gave it hell. Might give it a shot.

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Chewie + Predator + Leebo + 3PO + MF ain't half bad, and his turret will mess Defenders up good.

 

 

I don't know.  The only turret I see giving Defenders trouble is one with Zuckuss.   Otherwise, 3 attack dice for 50+ points take a long time to get through six health.

Yeah 3 hits from 50 or more points isn't worrying defenders, 1 is cancelled via evade token then its 3 dice and focus versus 2 hits.

4 hits at range one, twice? How many evade and focus tokens does that defender have?

 

 

Unlike interceptors you go for that one hit and don't even bother to trigger gunner. Which means you need most likely more than 6 rounds for just one defender.

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I don't play rebels and I'm generally not good at this game,but

Do you really need to be stressed on corran?

This seems better for corran. The supportaybe not...but a thick focus filled freighter/blocker and a 'rebelly'control element?

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!75:57,36,-1,3:-1:2:;66:214,53:-1:-1:;33:201,38:-1:-1:&sn=Funkytown

Sounds at least kinda good.

Plus...I mean...lots of cool points for taking a O.R.S.

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Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

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Two Blue Squadron Novices, one with R3A2, one with R2 or anot her 1 point astromech, both with Integrated Astromech. Tough, good blockers, reasonably hard hitters.

Heh. I ran this for awhile after you suggested it a few months back. Back then imperial a-holes really gave it hell. Might give it a shot.
 

To be fair, a-holes gives Corran trouble more than it does the T70s.

Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

Hey, I took Ds to Gencon. If I'd been to more competitive events I'd have taken them to those as well. One of them was PS8.

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 Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

Hope you at least took me out to dinner, first

That really sounds like something ParaGoombaSlayer would say...

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Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

Range 3 is a huge arc. It's a cannon, so it doesn't need to get close.

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Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

Range 3 is a huge arc. It's a cannon, so it doesn't need to get close.

 

Exactly! Defenders Arnt interceptors they don't need to get close, in fact anyone deliberately racing into range one with /D is a moron.

 

You go fast with x7 but you slow roll with /D maintaining maximum distance to have maximum control. 

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Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

Range 3 is a huge arc. It's a cannon, so it doesn't need to get close.

Exactly! Defenders Arnt interceptors they don't need to get close, in fact anyone deliberately racing into range one with /D is a moron.

 

You go fast with x7 but you slow roll with /D maintaining maximum distance to have maximum control.

You really think a 5-forward with advanced sensors and engine can't deny shots to a defender? : /

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Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

Range 3 is a huge arc. It's a cannon, so it doesn't need to get close.

Exactly! Defenders Arnt interceptors they don't need to get close, in fact anyone deliberately racing into range one with /D is a moron.

 

You go fast with x7 but you slow roll with /D maintaining maximum distance to have maximum control.

You really think a 5-forward with advanced sensors and engine can't deny shots to a defender? : /

I'm m no t sure what Hobojebus would reply, but in Defender games I've seen; Horn cannot deny many shots to a defender after the initial pass. I don't get the idea that the E-Wing can keep away from a Defender with any regularity....I have yet to see that amazing ability; although I admit, I probably haven't seen anyone claiming to be an E-Wing expert fly one in a squad vs. Defenders (or my pals are far too humble).

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I'm looking forward to the day I can kill ptl Corran with BMST without worrying so much about his annoying regen.

Yup, i think Slicer tools may not even kill him that often, but they can create huge no-go zones for him and/or prevent him from pushing the limit, so that a 1 pt investment is totally worth it!

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Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

Range 3 is a huge arc. It's a cannon, so it doesn't need to get close.

Exactly! Defenders Arnt interceptors they don't need to get close, in fact anyone deliberately racing into range one with /D is a moron.

 

You go fast with x7 but you slow roll with /D maintaining maximum distance to have maximum control.

You really think a 5-forward with advanced sensors and engine can't deny shots to a defender? : /

I'm m no t sure what Hobojebus would reply, but in Defender games I've seen; Horn cannot deny many shots to a defender after the initial pass. I don't get the idea that the E-Wing can keep away from a Defender with any regularity....I have yet to see that amazing ability; although I admit, I probably haven't seen anyone claiming to be an E-Wing expert fly one in a squad vs. Defenders (or my pals are far too humble).

 

Well given the complete lack of context it's pretty pointless to respond you have no idea how obstacles are laid down what formation my ships are in what the angle of attack is and so on.

 

I know personally I've blown Corran up easily enough in  the past  with defenders using /D that I don't really buy the notion he can be that troublesome.

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A 48 or 49-point Corran should be an absolute monster in this meta. With AS/PTL/engine he should be virtually immune to single defenders and fairly easily whittle down one of a pair to win on points.

So what do you add for 50-52 points that won't just melt under defender guns?

I would recommend Miranda Doni:

 

Miranda Doni — K-Wing 29

Twin Laser Turret 6

Extra Munitions 2

Homing Missiles 5

Sabine Wren 2

Conner Net 4

Ion Bombs 2

Advanced SLAM 2

Ship Total: 52 

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Sure an x7 might struggle but a big fat /D would make a mess of you, can't regen while I spray you all over with ion bolts and pummel you hard-core with my powerful cannons.

They're all moving after him. D can't land arc. And it dies way faster. There's a reason D is absent from competitive meta.

Range 3 is a huge arc. It's a cannon, so it doesn't need to get close.

Exactly! Defenders Arnt interceptors they don't need to get close, in fact anyone deliberately racing into range one with /D is a moron.

 

You go fast with x7 but you slow roll with /D maintaining maximum distance to have maximum control.

You really think a 5-forward with advanced sensors and engine can't deny shots to a defender? : /

I'm m no t sure what Hobojebus would reply, but in Defender games I've seen; Horn cannot deny many shots to a defender after the initial pass. I don't get the idea that the E-Wing can keep away from a Defender with any regularity....I have yet to see that amazing ability; although I admit, I probably haven't seen anyone claiming to be an E-Wing expert fly one in a squad vs. Defenders (or my pals are far too humble).

Well given the complete lack of context it's pretty pointless to respond you have no idea how obstacles are laid down what formation my ships are in what the angle of attack is and so on.

 

I know personally I've blown Corran up easily enough in  the past  with defenders using /D that I don't really buy the notion he can be that troublesome.

Think hes easy now? Wait till hux

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