RogueCommander 236 Posted October 20, 2016 (edited) So, I've had consistent success with both of these and am trying to decide which will be more robust in a competitive setting. I'm looking for a bit of distant analysis, because I'm almost to the coin toss stage. First, Mothma. Tried a Cracken variant, but left feeling like MM was more valuable mitigation. Mothma's Escorts Faction: Rebel Alliance Points: 397/400 Commander: Mon Mothma Assault Objective: Most Wanted Defense Objective: Hyperspace Assault Navigation Objective: Dangerous Territory Assault Frigate Mark II A (81 points) - Gunnery Team ( 7 points) - Electronic Countermeasures ( 7 points) - Spinal Armament ( 9 points) = 104 total ship cost CR90 Corvette A (44 points) - Jaina's Light ( 2 points) - Intel Officer ( 7 points) - Turbolaser Reroute Circuits ( 7 points) = 60 total ship cost CR90 Corvette A (44 points) - Intel Officer ( 7 points) - Turbolaser Reroute Circuits ( 7 points) = 58 total ship cost CR90 Corvette A (44 points) - Intel Officer ( 7 points) - Turbolaser Reroute Circuits ( 7 points) = 58 total ship cost [ flagship ] GR-75 Medium Transports (18 points) - Mon Mothma ( 30 points) - Bright Hope ( 2 points) - Leia ( 3 points) - Comms Net ( 2 points) = 56 total ship cost 3 YT-2400s ( 48 points) 1 Tycho Celchu ( 16 points) Fleet created with Armada Warlords ------------------------------- Then, Dodonna. Dodonna's B-Wing Onslaught Faction: Rebel Alliance Points: 399/400 Commander: General Dodonna Assault Objective: Precision Strike Defense Objective: Fire Lanes Navigation Objective: Superior Positions [ flagship ] MC80 Star Cruiser (96 points) - General Dodonna ( 20 points) - Liberty ( 3 points) - Raymus Antilles ( 7 points) - Gunnery Team ( 7 points) - Fighter Coordination Team ( 3 points) - H9 Turbolasers ( 8 points) - Leading Shots ( 4 points) = 148 total ship cost Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) = 68 total ship cost GR-75 Combat Retrofits (24 points) - Leia Organa ( 3 points) - Comms Net ( 2 points) = 29 total ship cost GR-75 Medium Transports (18 points) - Bright Hope ( 2 points) - Toryn Farr ( 7 points) - Boosted Comms ( 4 points) - Bomber Command Center ( 8 points) = 39 total ship cost 1 Jan Ors ( 19 points) 2 YT-1300s ( 26 points) 5 B-Wing Squadrons ( 70 points) Fleet created with Armada Warlords Edited October 20, 2016 by RogueCommander Quote Share this post Link to post Share on other sites
Undeadguy 5,739 Posted October 20, 2016 So why is there Spinal on the AF and Gunnery Teams? Seems counter intuitive because their side arc is stronger. Paragon seems like the better choice if you drop GT. I'd take the B-wing fleet, but that's cuz B-Wings are amazing with Yavaris. Also, you have 2 threats in that fleet and it is unlikely you will go first with a 399 bid so you have a little more control and scare factor. Where as your Mothma fleet does not have huge threats, and you will likely go second so you might have a hard time against MC30 swarms. 1 RogueCommander reacted to this Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted October 20, 2016 The Guppy in the MM list is a monster (red dice willing) and a nimble 360 degree threat to ships and squads alike. Especially when it drops out of Hyperspace in the middle of a scrum. It's a meat shield that can't be ignored while the TRCs scrape tokens from a distance. I agree though and am leaning BWings, though I'm worried that with the surge in use due to FC and FCTs there will be a decent amount of squads overall. Dedicated anti squad lists are it's Achilles Heel because they can get hung up and taken out of the fight longer than I'd like. Quote Share this post Link to post Share on other sites
Undeadguy 5,739 Posted October 20, 2016 Well you can be throwing 3 AA dice per turn with Toryn and Yavaris, and get that reroll. I wouldn't be scared of antisquad fleets, and be slightly more aggressive with your ship placement so you threaten with the AA, and if you have to, use Yavaris on the YT to get 8 anti squad dice going. Practice some AA firing with what you anticipate to run against and see how quickly they burn down. 1 RogueCommander reacted to this Quote Share this post Link to post Share on other sites
TallGiraffe 3,326 Posted October 23, 2016 http://armadawarlords.hivelabs.solutions/print_list.php?token=50697&key=d494dc32953ba784b851d996ce62cbf1 My Dodanna Sexwing combo. I feel Yavaris is too fragile and easy to lose to a mistake. The Assault Frigate could probably drop some upgrades but it is just squadron pushing and long range support to the light Battle Cruiser and other Squadrons. Quote Share this post Link to post Share on other sites