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bahourmat

[Imperial] Quickdraw's Escort Service

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So, after reading some posts on Quickdraw and having only flown Backdraft as of yet, I will be bringing this over to a local tournament (around 60 people competing) tomorrow:

 

Quickdraw w/ Rage+Electronic Baffle+Sensor Cluster+SpecOps Training+Twin Ion MkII

 

Gamma Sqd Vet w/ Crackshot+Plasma Torpedoes+Guidance Chips

 

Gamma Sqd Vet w/ Crackshot+Homing Missiles+Long-Range Scanners+Extra Munitions

 

"Backstabber

 

 

I would be trying to neutralize priority threats via the Long Range Scanners, with Quickdraw looking to run cover on both bombers. Between the bombers and raging Quickdraw, there's potential for some heavy red dice coming out of those three.

 

Backstabber would fly around running interference and trying to push some extra damage.

 

I'm currently debating pulling Sensor Cluster off, to get a 2pt bit (list stands at 100pts), to possibly fight for initiative against a predictably high number of Fenn Raus flying around tomorrow...

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I think with what you have, I would take sensor cluster off and put extra munitions on the other Gamma Vet. Dedicating a Vet with crackshot to only carry 1 munition won't help you on that 2nd/3rd round of combat when you're trying to finish off your opponent's ships after the alpha strike. A variation I came up with has QD a bit more dedicated to taking the shots for the bombers since they're susceptible to crits. 

 

QD - Draw Their Fire, FCS, Title

Gamma Vet - Crackshot, Homing Missile, LRS, Extra Muns

Gamma Vet - Crackshot, Plasma Torps, GChips, Extra Muns

Wampa

98 pts total

 

Leaves you with a 2 pt bid or if you want to give QD MKII engines or instead of Wampa, a Crack Black Sq Pilot. QD won't have the alpha strike of the rage/baffle, but he will help those Vets get their munitions off and will likely last longer in the fight. 

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Rage+Baffle quickdraw doesn't need an initiative bid. The thing is, if you're moving first you can just point her at the other PS 9 and shoot at them before they get to move. In fact, it's arguably better because they don't get to load up on focus and the like beforehand. Draw Their Fire Quickdraw is another story, but I think the Rage build is usually better. I agree about taking Sensor Cluster off of Quickdraw and putting EM on the other bomber.

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Rage+Baffle quickdraw doesn't need an initiative bid. The thing is, if you're moving first you can just point her at the other PS 9 and shoot at them before they get to move. In fact, it's arguably better because they don't get to load up on focus and the like beforehand. Draw Their Fire Quickdraw is another story, but I think the Rage build is usually better. I agree about taking Sensor Cluster off of Quickdraw and putting EM on the other bomber.

 

Yeah, I see your point.

 

I'm taking the extra EM and going for the Rage+Baffle combo and see what I can do with it.

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