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Drasnighta

Article Predictions. Mostly General Discussion. But there's definately some Predictions scattered throughout.

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2 minutes ago, geek19 said:

Well, you CAN do it, but it really wasn't worth throwing Rhymer out that far by himself with very little protection.  Now when you can do it with 6 TIE bombers.... Ugh.  Also, fleet ambush might actually result in someone being ambushed! (No it wont, stop taking it.  Or keep taking it, and let me run a black dice ship into range on turn 2.)

You could do it with 3 Squadrons previously.  Not just rhymer...  Rhymer and 2 Buddies.

Squall lets you do it with......  3 Squadrons.  Because that's the 3 that gets the boost to make the distance.  Potentially 4, by holding Rhymer Back and letting the bombers shoot at distance.

The rest of them just don't quite get the range, or even if they do, they don't have the Angles of Access for Attack...

 

of course, my Caveat on these things is what you can do with the first activation of the game.

If you're talking about what you can do with the other activations of the first turn, well, I didn't even bother calculating those, because they're secondary to the awesomeness that is the Nose Punch...

:D

Edited by Drasnighta

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Just now, geek19 said:

Small bases? Yes, that's what the hammerhead comes on.  Wokka wokka! All i know is that as part of the Rebel 20%, i just need to find out how to counter it....

Rhymer, Morna, Jendon, Decimator, Maarek, Defender,

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Just now, Ginkapo said:

Rhymer, Morna, Jendon, Decimator, Maarek, Defender,

Uhhhh.  lesse, how do i counter this..... hammerhead ram the quasar? Hera and X-wings and Han and prayer? Ketsu Onyo? I actually might have to bust out Ketsu now haha

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2 minutes ago, geek19 said:

Uhhhh.  lesse, how do i counter this..... hammerhead ram the quasar? Hera and X-wings and Han and prayer? Ketsu Onyo? I actually might have to bust out Ketsu now haha

You dont. First activation of the game. You can do nothing about it but watch your ISD die.

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14 minutes ago, Ginkapo said:

You dont. First activation of the game. You can do nothing about it but watch your ISD die.

Jokes on you, i dont OWN an ISD!  Seriously, Rebel only.

I'll certainly watch OTHER people's ISDs die, though.  I love Imperial civil wars, they're great for Rebellion morale!

 

To ACTUALLY answer your post: don't deploy anywhere near the stupid Quasar and its TIEs, I imagine.

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6 minutes ago, geek19 said:

Jokes on you, i dont OWN an ISD!  Seriously, Rebel only.

I'll certainly watch OTHER people's ISDs die, though.  I love Imperial civil wars, they're great for Rebellion morale!

 

To ACTUALLY answer your post: don't deploy anywhere near the stupid Quasar and its TIEs, I imagine.

I suppose a careful squadron deployment could help.

Han Solo too.

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6 minutes ago, ovinomanc3r said:

I suppose a careful squadron deployment could help.

Han Solo too.

Han actually wouldnt, as I'd have to choose if I was throwing him somewhere early or not, but i don't get to react to the jump, sadly.

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1 minute ago, geek19 said:

Han actually wouldnt, as I'd have to choose if I was throwing him somewhere early or not, but i don't get to react to the jump, sadly.

What I thought was that, with his ability, you could jump ahead before anything blocking Squall as some kind of mine. The slowest squadron (boosted by Squall) must avoid engagement with their boost so their movement is conditioned. It could boycott the nose punch. 

However I didn't check Han's possibilities. And of course you would sacrifice him.

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1 minute ago, ovinomanc3r said:

What I thought was that, with his ability, you could jump ahead before anything blocking Squall as some kind of mine. The slowest squadron (boosted by Squall) must avoid engagement with their boost so their movement is conditioned. It could boycott the nose punch. 

However I didn't check Han's possibilities. And of course you would sacrifice him.

Yeah, and im not really sure its a great sacrifice.  Of course, if your opponent is crazy enough to throw 3 TIE bombers that far in advance, wallop them with everything you've got turn 1.  Great time to start flakking like crazy at them.

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1 minute ago, geek19 said:

Yeah, and im not really sure its a great sacrifice.

Hahaha!

It will be if you loose one ship at first round :P

However, space wizards who put torpedoes on unlikely triggerable targets  are rebels so you can feel safe enough :D

 

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11 minutes ago, ovinomanc3r said:

Hahaha!

It will be if you loose one ship at first round :P

However, space wizards who put torpedoes on unlikely triggerable targets  are rebels so you can feel safe enough :D

 

The rainbow front one has a single black flak dice, so theoretically i could put OE and flechettes on there.  In PRACTICE, that seems like a bad spot for the expanded racks that it really wants instead.

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9 minutes ago, geek19 said:

The rainbow front one has a single black flak dice, so theoretically i could put OE and flechettes on there.  In PRACTICE, that seems like a bad spot for the expanded racks that it really wants instead.

Oops. Sorry. Misunderstood. My fault.

24 minutes ago, ovinomanc3r said:

Hahaha!

It will be if you loose one ship at first round :P

However, space wizards who shoot torpedoes and hit unlikely triggerable targets  are rebels so you can feel safe enough :D

luke.jpg

 

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On 5/20/2017 at 9:23 PM, Drasnighta said:

Scuttlebutt on the Books-of-Face tell me that an Interdictor list won a Store Champs...  Richmond, I think it was...?

I know I'm a bit late to reply, but an Interdictor build did indeed win a Store Championship (which I included below). Although I did get a bye round 1, my next two games were 8-3 so it wasn't a cake walk by any means. Our Richmond crew did travel down to NC and take top two, but they were gracious hosts as always. This was mainly a thought experient that Overdawg and I theorycrafted and I was glad to see the much ignored Interdictor able to hold it's own. Game 2 against an Ackbar MC80 and Game 3 against a Cracken TRCvette swarm. 

Tortuga 
Author: Vorn

Faction: Galactic Empire
Points: 384/400  

Commander: Admiral Motti

Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Solar Corona

 

Gladiator I-Class Star Destroyer (56 points)
-  Demolisher  ( 10  points) 
-  Minister Tua  ( 2  points) 
-  Ordnance Experts  ( 4  points) 
-  Engine Techs  ( 8  points) 
-  Electronic Countermeasures  ( 7  points) 
-  Assault Proton Torpedoes  ( 5  points) 
92 total ship cost

 

[ flagship ] Interdictor-class Combat Refit (93 points)
-  Admiral Motti  ( 24  points) 
-  Interdictor  ( 3  points) 
-  Damage Control Officer  ( 5  points) 
-  Engine Techs  ( 8  points) 
-  Leading Shots  ( 4  points) 
-  Targeting Scrambler  ( 5  points) 
142 total ship cost

 

Gozanti-class Cruisers (23 points)
-  Comms Net  ( 2  points) 
25 total ship cost

 

Gozanti-class Cruisers (23 points)
23 total ship cost

 

1 Colonel Jendon ( 20 points) 
2 TIE Defender Squadrons ( 32 points) 
1 Valen Rudor ( 13 points) 
1 Maarek Steele ( 21 points) 
1 Major Rhymer ( 16 points) 

 

 

Edited by V0RN

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1 hour ago, HoundsTooth said:

They do lurve themselves some Runewars over at FFG ;):D

After having tried it this past weekend after a friend got the starter box,it is a fun game. A bit more like x wing in terms of knowing speeds and distances though. 

 

But now I'm dying to know what the hammerhead will look like. 

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20 hours ago, Undeadguy said:

I actually enjoyed that last game the most. I thought I was going to lose and simply got lucky when you rolled poorly. I was more than willing to let you do as you had intended with many of your squadron movements, like when you had the wrong ruler. Mistakes happen but the intent was clear and you have more than enough movement on several of those squads.

I'm genuinely curious about what I did to make you think I had an attitude or why I'm not casual. I thought I was pretty relaxed. You can say here or PM. I like feedback so I can change my behavior for future tournaments. 

Its all water under the bridge at this point.  Thanks for the PM.  I will admit here that I should have shown more restraint in my response.   All is good, no hard feelings.

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41 minutes ago, Overdawg said:

Its all water under the bridge at this point.  Thanks for the PM.  I will admit here that I should have shown more restraint in my response.   All is good, no hard feelings.

Yea I probably shouldn't have said anything to begin with. We all had fun playing each other. 

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12 minutes ago, geek19 said:

What? Reasoned discussion and polite discourse? WHAT IS THIS THE RUNEWARS FORUM?

Jerks like you are ruining the game! Just wait until I give my list of 4 ways to fix Armada! 80% of the players won't get it, but that's to be expected.

Feel more like home yet? ;)

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