Ginkapo 9,321 Posted August 24, 2016 Hastatior - what they are saying, is this is the rules forum, the very place for these discussions. Quote Share this post Link to post Share on other sites
Lemmiwinks86 934 Posted August 24, 2016 That ruling ended consistent with the RRG. "Cannot" is defined as absolute and always in effect (not optional). A "can" does not override it. In fact most upgrade cards ruled "always on" are due to the keyword "cannot". I disagree with that. To me the word "cannot" is defined as absolute in the meaning that if a card or rule says that something "can" happen and a card says that it "cannot" happen, then the "cannot" always wins. Quouting what the RRG says: "If a card effect uses the word “cannot,” that effect is absolute." It tells that the "effect" is absolute, not that the card bearing that effect is. So by this deffinition it doesn't tell you that the word "cannot" is the only way that makes the use of a card not optional. In fact, there is nowhere defined what words overrule the "otherwise specified" of the optionality of upgrade cards. Taking all this into account, is clear to me (altough I know some may disagree with this) that the cards are mandatory when they don't give you a choice like by using the words "may" or "can" just like most of the upgrade cards say. So comming back to JF, the card never gives you even an opportunity to think it is optional, it says: "While a squadron at distance 1-2 is attacking or deffending, the attack IS treated as obstructed" Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted August 24, 2016 So comming back to JF, the card never gives you even an opportunity to think it is optional, it says: "While a squadron at distance 1-2 is attacking or deffending, the attack IS treated as obstructed" So coming back to your argument, the reverse argument of that is: The "Can" is in the "While". because it is a "While" trigger... The word 'Can' is in the sentence for "While" in "Effects and Timing" on page 5 of the RRG.; Quote Share this post Link to post Share on other sites
Ardaedhel 10,844 Posted August 24, 2016 That ruling ended consistent with the RRG. "Cannot" is defined as absolute and always in effect (not optional). A "can" does not override it. In fact most upgrade cards ruled "always on" are due to the keyword "cannot". I disagree with that. To me the word "cannot" is defined as absolute in the meaning that if a card or rule says that something "can" happen and a card says that it "cannot" happen, then the "cannot" always wins. Quouting what the RRG says: "If a card effect uses the word “cannot,” that effect is absolute." It tells that the "effect" is absolute, not that the card bearing that effect is. So by this deffinition it doesn't tell you that the word "cannot" is the only way that makes the use of a card not optional. In fact, there is nowhere defined what words overrule the "otherwise specified" of the optionality of upgrade cards. Taking all this into account, is clear to me (altough I know some may disagree with this) that the cards are mandatory when they don't give you a choice like by using the words "may" or "can" just like most of the upgrade cards say. So comming back to JF, the card never gives you even an opportunity to think it is optional, it says: "While a squadron at distance 1-2 is attacking or deffending, the attack IS treated as obstructed" I feel like Hast is raging at the wrong people if tangled rules lawyering is really what's making him angry. This right here is some seriously intense bend-the-words-to-make-them-fit-my-opinioning. You literally twisted the rules to mean the opposite of what they say. Quote Share this post Link to post Share on other sites
err404 132 Posted August 24, 2016 Fair enough, but so far all of the mandatory cards I can think of have "cannot". I know of Slaved turrets and Gunnery team. Can you think of any card that does not have "may" or "cannot" that is confirmed mandatory? Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted August 24, 2016 That depends, how do you want to define "confirmed mandatory"... Because none, the way I see it. None are Confirmed Mandatory, because FFG has not put out a list that has said, "These Cards are confirmed to be Mandatory:" Fairly Obtuse, I know. But this 'discussion' has gone way beyond any and all bounds of decency a long time ago, and since I live here in the Rules Forum, if people are tossing rubbish around, I might as well, too 2 DerErlkoenig and Gowtah reacted to this Quote Share this post Link to post Share on other sites
Madaghmire 7,276 Posted August 24, 2016 (edited) That ruling ended consistent with the RRG. "Cannot" is defined as absolute and always in effect (not optional). A "can" does not override it. In fact most upgrade cards ruled "always on" are due to the keyword "cannot". Thats fine reasoning, but thats not even why they changed the ruling. They changed the ruling because every single list with an ISD in it was taking Gunnery Teams and Advanced Gunnery, and they wanted more objective/upgrade diversity. Edited August 24, 2016 by Madaghmire Quote Share this post Link to post Share on other sites
Ardaedhel 10,844 Posted August 24, 2016 That depends, how do you want to define "confirmed mandatory"... Because none, the way I see it. None are Confirmed Mandatory, because FFG has not put out a list that has said, "These Cards are confirmed to be Mandatory:" Fairly Obtuse, I know. But this 'discussion' has gone way beyond any and all bounds of decency a long time ago, and since I live here in the Rules Forum, if people are tossing rubbish around, I might as well, too I like dropping by your house every once in a while to spill beer on your carpet and crap in your shower. Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted August 24, 2016 I like dropping by your house every once in a while to spill beer on your carpet and crap in your shower. I like this too much. (Well, half of it) - But that's because the only carpet in my house is a small 6"x6" swatch I keep on my desk. The floors are Hardwood or Bare concrete/baseboards... So I can imagine setting up a little straw system to siphon beer out of my carpet swatch ... The Shower thing though, man... I've got a 3 year old. Crapping in the Shower is almost a weekly occurance, since its a shower/bath Combo 3 Ardaedhel, reegsk and Parkdaddy reacted to this Quote Share this post Link to post Share on other sites
err404 132 Posted August 24, 2016 Your 3yr old must know my 18mo old... We do have two upgrade cards confirmed to be in effect despite player intention with GT and ST. Both of these have "cannot". As far as I know all of the rest are optional. And then there is JF... Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted August 24, 2016 You are mistaking the word "Confirmed" for the words "Agreed", "Implied" and/or "Understood". Quote Share this post Link to post Share on other sites
err404 132 Posted August 24, 2016 You are mistaking the word "Confirmed" for the words "Agreed", "Implied" and/or "Understood". Advanced Gunnery in the FAQ says that the player must suffer the effects of the "cannot" clause, despite there desire to not resolve the effect. But your right, technically it is not directly stated as mandatory. Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted August 24, 2016 Technically all I am arguing is that it is not "Confirmed" without FFG saying "These are Confirmed...." You can read anything else into it you want... But that was my defined statement Quote Share this post Link to post Share on other sites
Wes Janson 1,184 Posted August 24, 2016 Both sides have a point. We currently play it as always on. If it reveals itself otherwise then fair enough. But I believe the cost of the upgrade at 2 pts reflects its always on status. If you could ignore it as a friendly I feel it would be higher costed. Thats my thinking anyway. Quote Share this post Link to post Share on other sites
Irokenics 1,365 Posted August 25, 2016 "But how can they be jamming us if they don't know....that we're coming..." I have to ask my opponent before the game starts if he's comfortable with always on or switchable to agree on until a FAQ is out Quote Share this post Link to post Share on other sites
Versch 689 Posted August 25, 2016 "But how can they be jamming us if they don't know....that we're coming..." I have to ask my opponent before the game starts if he's comfortable with always on or switchable to agree on until a FAQ is out Ok, lets Roleplay it out. Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted August 25, 2016 "But how can they be jamming us if they don't know....that we're coming..." I have to ask my opponent before the game starts if he's comfortable with always on or switchable to agree on until a FAQ is out Ok, lets Roleplay it out. What, no Interpretive-Dance-Off? 1 Lyraeus reacted to this Quote Share this post Link to post Share on other sites
Nostromoid 879 Posted August 27, 2016 (edited) Jamming Field is going to be a problem until the official resolution comes out. It cannot be satisfactorily interpreted without an official ruling and/or errata. If it's able to be selectively enforced by the owner, then it joins XI7s in the category of very powerful upgrades undercosted for their effects, very powerful and without the conventional limitations that the designers put on similar effects (i.e., exhaust limits or symmetrical risks for both sides). If it's always on, then it seems about right for a 2-point upgrade that has situational usefulness for throwing TIE speedbumps at the enemy and letting them stay alive as obstacles longer. It's inadequately written, and the ambiguity doesn't end there. Maybe it can be even more insane! For all we know, maybe it's: While a squadron at distance 1-2 is attackingOR defending against a squadronTHEN the attack is treated as obstructed. And the "defending against a squadron" condition is separate from "attacking," which can trigger the Jamming Field effect whether or not the defender is a squadron. "While a squadron at distance 1-2 is attacking [or defending against a squadron], the attack is treated as obstructed." So ships too are permanently obstructed from squadron attacks in a range 1-2 radius. Is that RAI for this upgrade? I doubt it. But its wording is ambiguous and I can't prove that it isn't intended by RAW. I'm just hoping for an errata or FAQ before Worlds. Edited August 27, 2016 by pasewi Quote Share this post Link to post Share on other sites
err404 132 Posted August 27, 2016 (edited) That reads right. Gotta love english. As for the cost, that's a hard call. It's a fleet support slot which is really the only point of a flotilla. It's hard to separate the cost of the upgrade from the cost of the ship. On the other hand, as they add fleet support slots to ships in the future, the low cost could be exploited. Edited August 27, 2016 by err404 Quote Share this post Link to post Share on other sites
Green Knight 9,746 Posted August 27, 2016 Jamming Field is going to be a problem until the official resolution comes out. It cannot be satisfactorily interpreted without an official ruling and/or errata. If it's able to be selectively enforced by the owner, then it joins XI7s in the category of very powerful upgrades undercosted for their effects, very powerful and without the conventional limitations that the designers put on similar effects (i.e., exhaust limits or symmetrical risks for both sides). If it's always on, then it seems about right for a 2-point upgrade that has situational usefulness for throwing TIE speedbumps at the enemy and letting them stay alive as obstacles longer. It's inadequately written, and the ambiguity doesn't end there. Maybe it can be even more insane! For all we know, maybe it's: While a squadron at distance 1-2 is attackingOR defending against a squadronTHEN the attack is treated as obstructed. And the "defending against a squadron" condition is separate from "attacking," which can trigger the Jamming Field effect whether or not the defender is a squadron. "While a squadron at distance 1-2 is attacking [or defending against a squadron], the attack is treated as obstructed." So ships too are permanently obstructed from squadron attacks in a range 1-2 radius. Is that RAI for this upgrade? I doubt it. But its wording is ambiguous and I can't prove that it isn't intended by RAW. I'm just hoping for an errata or FAQ before Worlds. Is this for real? 1 TheEasternKing reacted to this Quote Share this post Link to post Share on other sites
Versch 689 Posted August 29, 2016 Jamming Field is going to be a problem until the official resolution comes out. It cannot be satisfactorily interpreted without an official ruling and/or errata. If it's able to be selectively enforced by the owner, then it joins XI7s in the category of very powerful upgrades undercosted for their effects, very powerful and without the conventional limitations that the designers put on similar effects (i.e., exhaust limits or symmetrical risks for both sides). If it's always on, then it seems about right for a 2-point upgrade that has situational usefulness for throwing TIE speedbumps at the enemy and letting them stay alive as obstacles longer. It's inadequately written, and the ambiguity doesn't end there. Maybe it can be even more insane! For all we know, maybe it's: While a squadron at distance 1-2 is attackingOR defending against a squadronTHEN the attack is treated as obstructed. And the "defending against a squadron" condition is separate from "attacking," which can trigger the Jamming Field effect whether or not the defender is a squadron. "While a squadron at distance 1-2 is attacking [or defending against a squadron], the attack is treated as obstructed." So ships too are permanently obstructed from squadron attacks in a range 1-2 radius. Is that RAI for this upgrade? I doubt it. But its wording is ambiguous and I can't prove that it isn't intended by RAW. I'm just hoping for an errata or FAQ before Worlds. Is this for real? Its a Third interpretation...from a 'Certain point of view'. Quote Share this post Link to post Share on other sites
Green Knight 9,746 Posted August 29, 2016 Needs a lesson in punctuation. That's my interpretation. Quote Share this post Link to post Share on other sites
Vergilius 2,118 Posted August 29, 2016 Punctuation won't do it. But if you're got a mastery of English, then the natural sense of the passage is to construe "against a squadron" with both sides of the "or." His proposal is at least grammatically possible, its just against the ordinary and plain sense of how most good writers of English use the word "or." There are entire discussions of the different effects of "or" in Introductory Logic textbooks that can shed light on this. That's partly because whereas some languages split those various meanings of "or" across several words, English just has the one word. And that's part of what prompts the need for clarifications. 2 Ardaedhel and Madaghmire reacted to this Quote Share this post Link to post Share on other sites
Green Knight 9,746 Posted August 30, 2016 Punctuation won't do it. But if you're got a mastery of English, then the natural sense of the passage is to construe "against a squadron" with both sides of the "or." His proposal is at least grammatically possible, its just against the ordinary and plain sense of how most good writers of English use the word "or." There are entire discussions of the different effects of "or" in Introductory Logic textbooks that can shed light on this. That's partly because whereas some languages split those various meanings of "or" across several words, English just has the one word. And that's part of what prompts the need for clarifications. And if FFG really meant for it to work that way, they would have added a couple of commas. Hence punctuation. Let's have a competition: go thorough all the cards, find out which need clarification, based on willful misinterpretation! My guess: most of them. Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted August 30, 2016 Have any of you read the more important alternate text? "This is not bomber command" Pretty conclusive that. Quote Share this post Link to post Share on other sites