Shlambate 2,679 Posted August 17, 2016 Well we definitely have to wait and see Rakaydos gets to decide what's feasible what do you want to do most safegaurd the engines or speed up the firewall? Anyone else have suggestion on how would could spend Vyrr's triumph. Quote Share this post Link to post Share on other sites
Tassedar 158 Posted August 17, 2016 It can lower difficulty of a check related to what he's doing. Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted August 17, 2016 How many clone troopers have lost their consiles so PCs can use them? they can help the pilot and copilot, givving their minion groups a skillpoint. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 At least 2 in the engine room. I don't know if there was anyone on sensors before we came in. Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted August 17, 2016 There was 5 clones in the bridge and 4 in engineering. Something to keep in mind next round. (also the captian can be handing out 2 assist maneuvers each round if he isnt acting) Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 Does that have any effect on the piloting checks that have been made but not described. Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted August 17, 2016 With those rolls? even if we went back and added them, I dont think it would pull victory from jaws of failure. But next round, the piloting dice pool could potentially be GYY (Captian and 2 clones) with any assists or passed blues you can manage. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 Fair enough GM. Can we spend destiny on the pilots checks? Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 (edited) So Arctanaar made a check to help with the frying of the droids he rolled a triumph on mechanics what can we do with that? Edited August 17, 2016 by Shlambate Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted August 17, 2016 So Arctanaar made a check to help with the frying of the droids he rolled a triumph on mechanics what can we do with that? Give me suggestions related to ship systems in his area. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 (edited) He is in the engine room with us. He wanted to do something over on the last page I suggested reducing the number of times we needed to make the mechanics checks to fry the droids but it's his triumph. What do you do with the 1 threat I rolled on the mechanics check. " I think that my triumph could be used to bolster my current location's defences against the attacking droid, assuming there are several shield 'projectors' on the ship." That's what he suggests Edited August 17, 2016 by Shlambate Quote Share this post Link to post Share on other sites
dengarboys 22 Posted August 17, 2016 Maybe he could have had a stroke of luck when rerouting things and managed to overcompensate on the inertial dampeners, allowing the somewhat solid bumps to not throw us around as much while we work? Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 (edited) What's Soryn's Int and can I give him a boost as I help him through the Check. Same goes for Tessrah. The good thing is the difficulty is only two. Edited August 17, 2016 by Shlambate Quote Share this post Link to post Share on other sites
Tassedar 158 Posted August 17, 2016 Tessrah is at 3 int Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 Can I use a maneuver to give both of you a boost die? Quote Share this post Link to post Share on other sites
Tassedar 158 Posted August 17, 2016 Telling us what to do is considered a assist Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 17, 2016 Alright. Let's do this then. Who wants to roll mechanics first, whoever rolls some advantage can give the other more boost. Quote Share this post Link to post Share on other sites
Tassedar 158 Posted August 17, 2016 (edited) Yeah I need something from Kor in IC so my character can then do the roll unless soryn has ranks in mechanics I would say everyone gets everything ready as tessrah turns the power regulators into manual and sends more power to the shields Edited August 17, 2016 by Tassedar Quote Share this post Link to post Share on other sites
dengarboys 22 Posted August 17, 2016 Just stuck in meetings at work so bear with me, I'll be able to post up rolls shortly. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 18, 2016 Tassedar you can only one check per time the ship makes its piloting roll so I think the first one counts for what I described to you. I just type slow sorry. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted August 18, 2016 I think however if you want you can get Tess out of the small duct you did succeed on the check. Too bad on no advantage. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted August 18, 2016 Soryn and I are gonna have to stage an intervention, aren't we? XD Quote Share this post Link to post Share on other sites
Tassedar 158 Posted August 18, 2016 Yeah it's probably going to be a running gag till something happens. Quote Share this post Link to post Share on other sites