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Rakaydos

Clone Wars OOC

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Alright. Posted. My apologies for the delay; I've been knocked for a loop these past few days, energy-wise, and was blocking on the game for some reason.

Anyway, Dera has taken her turn, and there is now a droid on the ground.

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That's why I bought so many stimpacks how far are you over your wounds I'll Rez you.

Jus checking is that setback coming from my ranged defense, I do know it has to shoot at the harder of two targets with auto fire or it has linked, if it has linked though it should hit one target twice and if it has auto fire assuming it has no perks that should be two difficulty no? Just checking.

Edited by Shlambate

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So we're going to try and lightsaber the AT-TE free, Tass?

Seems to be the option presented

@shy ion may the critical dice ever be in your favor

@rakaydos auto fire adds additional difficulty to the check min 2 difficulty

Edited by Tassedar

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That's why I bought so many stimpacks how far are you over your wounds I'll Rez you.

Jus checking is that setback coming from my ranged defense, I do know it has to shoot at the harder of two targets with auto fire or it has linked, if it has linked though it should hit one target twice and if it has auto fire assuming it has no perks that should be two difficulty no? Just checking.

Actually, on second thought, I'm not sure you should waste the turn. If even two of those hit me, I'll just go right back down. And probably to double my wound threshold, too.

If I get behind cover and just buff Vyrr, though, it might be doable. And I have some nice talents relating to helping allies when in cover.

Edited by The Shy Ion

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That's why I bought so many stimpacks how far are you over your wounds I'll Rez you.

Jus checking is that setback coming from my ranged defense, I do know it has to shoot at the harder of two targets with auto fire or it has linked, if it has linked though it should hit one target twice and if it has auto fire assuming it has no perks that should be two difficulty no? Just checking.

Actually, on second thought, I'm not sure you should waste the turn. If even two of those hit me, I'll just go right back down. And probably to double my wound threshold, too.

If I get behind cover and just buff Vyrr, though, it might be doable. And I have some nice talents relating to helping allies when in cover.

But if it hits me twice in guessing I'm the primary target since I'm harder to hit, I'd still be standing. Just trying to see if we can reduce or even negate the damage if it's auto fire the difficulty should be one higher.

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As per raw rivals cannot suffer strain but may use abilities and invoke effects that do which inflict wounds instead.

Note: using a 2nd maneuver player may suffer 2 strain

Disengage from a engaged target requires 2 manuvers

Minimum 3 difficulty for auto fire ranged light 4 difficulty ranged heavy auto fire

Edited by Tassedar

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Kor is at 8/16 wounds and 7/16 strain his armor took the brunt of almost every hit he has taken today and this is no different. I just hope there aren't to many more B2's. I think Vyrr might need to use his saber cause those B2's are tough.

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Kor is at 8/16 wounds and 7/16 strain his armor took the brunt of almost every hit he has taken today and this is no different. I just hope there aren't to many more B2's. I think Vyrr might need to use his saber cause those B2's are tough.

Yea... About that...

 

Though you could take them down fairly easilly they're not going to be alone... there's no reason the invasion force cant send up an arbitrary number of droids, 2 by 2.

 

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