Rakaydos 4,236 Posted October 22, 2016 Both B2s are still up. Also, I forgot, but these things have range and melee defence 1. we wont go back, but we ccan try to remember going foreward. Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 22, 2016 I was wondering if it's possible or just a fools errand. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 23, 2016 Alright. Posted. My apologies for the delay; I've been knocked for a loop these past few days, energy-wise, and was blocking on the game for some reason. Anyway, Dera has taken her turn, and there is now a droid on the ground. Quote Share this post Link to post Share on other sites
dengarboys 22 Posted October 24, 2016 So what do you want to try and do, Tassedar? Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 24, 2016 Well I asked my questions but I didn't get a direct answer or a difficulty to attempt anything so I'm kinda stuck Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 24, 2016 I was wondering if it's possible or just a fools errand. You're too far away to tell (half a football field). Which droid did Dera attack? Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 24, 2016 I believe she attacked the same one as Kor did, I'm not absolutely sure but I think that's what Ion went with? Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 24, 2016 Yeah, same droid as Kor, sorry. I'm really not doing too well with clarity right now, am I? >_< Quote Share this post Link to post Share on other sites
dengarboys 22 Posted October 25, 2016 So we're going to try and lightsaber the AT-TE free, Tass? Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 25, 2016 I hope someone brought a stimpack, 'cause we just had our first incapacitation of the game. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 25, 2016 (edited) That's why I bought so many stimpacks how far are you over your wounds I'll Rez you. Jus checking is that setback coming from my ranged defense, I do know it has to shoot at the harder of two targets with auto fire or it has linked, if it has linked though it should hit one target twice and if it has auto fire assuming it has no perks that should be two difficulty no? Just checking. Edited October 25, 2016 by Shlambate Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 25, 2016 (edited) So we're going to try and lightsaber the AT-TE free, Tass?Seems to be the option presented@shy ion may the critical dice ever be in your favor @rakaydos auto fire adds additional difficulty to the check min 2 difficulty Edited October 25, 2016 by Tassedar Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 25, 2016 (edited) That's why I bought so many stimpacks how far are you over your wounds I'll Rez you. Jus checking is that setback coming from my ranged defense, I do know it has to shoot at the harder of two targets with auto fire or it has linked, if it has linked though it should hit one target twice and if it has auto fire assuming it has no perks that should be two difficulty no? Just checking. Actually, on second thought, I'm not sure you should waste the turn. If even two of those hit me, I'll just go right back down. And probably to double my wound threshold, too.If I get behind cover and just buff Vyrr, though, it might be doable. And I have some nice talents relating to helping allies when in cover. Edited October 25, 2016 by The Shy Ion Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 25, 2016 That's why I bought so many stimpacks how far are you over your wounds I'll Rez you. Jus checking is that setback coming from my ranged defense, I do know it has to shoot at the harder of two targets with auto fire or it has linked, if it has linked though it should hit one target twice and if it has auto fire assuming it has no perks that should be two difficulty no? Just checking. Actually, on second thought, I'm not sure you should waste the turn. If even two of those hit me, I'll just go right back down. And probably to double my wound threshold, too.If I get behind cover and just buff Vyrr, though, it might be doable. And I have some nice talents relating to helping allies when in cover. But if it hits me twice in guessing I'm the primary target since I'm harder to hit, I'd still be standing. Just trying to see if we can reduce or even negate the damage if it's auto fire the difficulty should be one higher. Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 25, 2016 (edited) As per raw rivals cannot suffer strain but may use abilities and invoke effects that do which inflict wounds instead. Note: using a 2nd maneuver player may suffer 2 strain Disengage from a engaged target requires 2 manuvers Minimum 3 difficulty for auto fire ranged light 4 difficulty ranged heavy auto fire Edited October 25, 2016 by Tassedar Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 25, 2016 You're right, forgot the extra difficulty from autofire. Autofire penalty: 1eD 0 successes, 1 threat Dera, looks like you're saved this time. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 25, 2016 Woo! I'll go edit the post now. Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 25, 2016 Also note that, if you go down and someone stims you, the stim set you to your threshold, THEN heals you. A single still will always restore conciusness, even from double threshold. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 25, 2016 Ah! Somehow I managed to get the idea that the healing had to bring you down below your threshold. Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 25, 2016 What do you want Dera's next turn to be? Battle meditation or a combat Check? You still have the floor you can post in the same spot as the last. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 26, 2016 I'm still thinking. How are Kor's wounds looking? Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 26, 2016 Kor is at 8/16 wounds and 7/16 strain his armor took the brunt of almost every hit he has taken today and this is no different. I just hope there aren't to many more B2's. I think Vyrr might need to use his saber cause those B2's are tough. Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 26, 2016 Kor is at 8/16 wounds and 7/16 strain his armor took the brunt of almost every hit he has taken today and this is no different. I just hope there aren't to many more B2's. I think Vyrr might need to use his saber cause those B2's are tough. Yea... About that... Though you could take them down fairly easilly they're not going to be alone... there's no reason the invasion force cant send up an arbitrary number of droids, 2 by 2. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 26, 2016 ...I think the GM may be hinting that either we need to rejoin the others or we need to hit the B2 problem at the source. 1 dengarboys reacted to this Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 26, 2016 What's your plan then Ion? Can we destroy the ship with only Lightsabers? Or do we run I can handle 2, 4 maybe but infinite no. Quote Share this post Link to post Share on other sites