Tassedar 158 Posted October 12, 2016 (edited) Well far as I am concerned I am playing my character as if that never happened because I never flip dark side points unless it is super super important. To rally a few scared soldiers is not one of them sorry but that's how I feel and I'm not going to accept that rp that was made for me. Especially without consent. If master Kota wants to use dark side power then that's up to the gm. Edited October 12, 2016 by Tassedar Quote Share this post Link to post Share on other sites
dengarboys 22 Posted October 12, 2016 (edited) Can we use Soryn's attempts at inspiring them in place of that? I didn't want to use Forcey things anyway as our resident Pau'an doesn't like changing people's minds with mystical powers. Whoops! Just saw you'd already addressed that, GM-sama. Done. 4 success, 2 threat on the check. Thank you for the boost. Edited October 12, 2016 by dengarboys Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 14, 2016 Any heavy weapons near Tess. Things like missile tubes, blaster placements mortars? Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 14, 2016 Come on Dera don't fail us now! Vyrr and Korr can't see to save their lives! Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 14, 2016 Any heavy weapons near Tess. Things like missile tubes, blaster placements mortars? Yes, but they're being shot at. Flip a destiny to have one conviently nearby to do something with. Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 14, 2016 K flips destiny point for a misses tube with ammunition (I think they do damage to vulture droids?) Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 14, 2016 K they have breech one and 20 damage what is my difficulty to hit? Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 15, 2016 Gunnery, long range is a Hard check. Missile launcher WAS held by a soldier before being blasted by the vultures... the weapon skittered from the shockwave next to you, miraculously undamaged. Maneuver to pick it up, then have fun. Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 15, 2016 Do I get a easier difficulty since the vulture Droid is a silhouette bigger? Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 15, 2016 (edited) you're right, 1 less purple. You dont "get around" prepare, though- it takes time to get a missile lock. Perhaps Soryn can try to protect you from the laserfire as you lock? Edited October 15, 2016 by Rakaydos Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 15, 2016 K so I rolled correctly since it's cumbersome 3 Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 17, 2016 How far a jump would it be from the ex-bridge to whatever ground level the droids are on, Rak? Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 17, 2016 What's the initiative roll? Cool or Vigulance? You said Two B2's I'm glad I have 7 soak. Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 17, 2016 What's the initiative roll? Cool or Vigulance? You said Two B2's I'm glad I have 7 soak. ...somehow I'd gotten the idea that they were entering a different entrance. >_< Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 17, 2016 Lol no problem we all make mistakes I was wondering why you wanted to jump down! Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 17, 2016 This comes to mind Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 18, 2016 What's the initiative roll? Cool or Vigulance? You said Two B2's I'm glad I have 7 soak. We'll just have a simple you all-them all init, but though you could take them down fairly easilly they're not going to be alone... there's no reason the invasion force cant send up an arbitrary number of droids, 2 by 2. You're at medium range, shooting is maxumum medium range, next gun emplacement is Extreme range down the corridor. Innermost gun emplacement is exteme beyond than, and another extreme to reenter the base. Soryn: running from cover to cover covers 1 range band and adds a black to attacks- covering 2 range bands uses both maneuvers, so no taking cover while sprinting to the 50 yard line. Quote Share this post Link to post Share on other sites
dengarboys 22 Posted October 18, 2016 (edited) Noted and no prob!Edited to reflect this. Edited October 18, 2016 by dengarboys Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 18, 2016 I'm guessing that my turn is up then I'll get to it soon Quote Share this post Link to post Share on other sites
Shlambate 2,679 Posted October 18, 2016 I'm guessing it's vigilance initiative for us then? Who has the highest will I have 2 ranks in vigilance so we can combine checks to have the best initiative. Can we combine initiative rolls? Quote Share this post Link to post Share on other sites
Tassedar 158 Posted October 18, 2016 I don't believe you can there are talents that help you add to others checks Quote Share this post Link to post Share on other sites
The Shy Ion 502 Posted October 18, 2016 I'd assume it would be Cool for me, at least, since I already spotted them. Quote Share this post Link to post Share on other sites
Arctanaar 125 Posted October 19, 2016 So, can Vyrr just aim right now? Is there any cover he can utilise? Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 20, 2016 Dera, it sounds like you're still heading back to base, with an eye to protect yourself from blasters from behind, but Kor sounds like he thinks you're charging the B2s and is charging besides you. Can I get a maneuver summary from each of you? Toward/away? Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 20, 2016 So, can Vyrr just aim right now? Is there any cover he can utilise? The tunnel walls offer enough alcoves to grant cover. Quote Share this post Link to post Share on other sites