Lyraeus 4,759 Posted August 11, 2016 Just an idea. . . Mothma's Angels Author: Lyraeus Faction: Rebel Alliance Points: 393/400 Commander: Mon Mothma Assault Objective: Precision Strike Defense Objective: Contested Outpost Navigation Objective: Intel Sweep Nebulon-B Escort Frigate (57 points)- Yavaris ( 5 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 77 total ship cost Nebulon-B Escort Frigate (57 points)- Salvation ( 7 points) - Raymus Antilles ( 7 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 83 total ship cost GR-75 Medium Transports (18 points)- Quantum Storm ( 1 points) - Toryn Farr ( 7 points) - Expanded Hangar Bay ( 5 points) - Bomber Command Center ( 8 points) = 39 total ship cost [ flagship ] GR-75 Medium Transports (18 points)- Mon Mothma ( 30 points) - Bright Hope ( 2 points) - Leia Organa ( 3 points) - Expanded Hangar Bay ( 5 points) - Bomber Command Center ( 8 points) = 66 total ship cost 3 B-Wing Squadrons ( 42 points) 1 Luke Skywalker ( 20 points) 1 Nym ( 21 points) 1 Jan Ors ( 19 points) 2 YT-1300s ( 26 points) Quote Share this post Link to post Share on other sites
Mad Cat 2,250 Posted August 11, 2016 I used to use Mon Mothma with Nebulons but found any accuracy wouldn't go on the brace since you had a backup so the evades rarely got used and so the admirals ability was also often wasted. Swap for Rieekan to keep those Bomber command centres around for that extra turn and also boosts the abilities of all those named squadrons. I think you can change one BCC to a comms relay to give squadron tokens to Yavaris. Also I know YT1300s have extra hull but X-Wings have Bomber so benefit from the BCC and also keep Jan alive who in turn keeps them alive. Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 11, 2016 I used to use Mon Mothma with Nebulons but found any accuracy wouldn't go on the brace since you had a backup so the evades rarely got used and so the admirals ability was also often wasted. Swap for Rieekan to keep those Bomber command centres around for that extra turn and also boosts the abilities of all those named squadrons. I think you can change one BCC to a comms relay to give squadron tokens to Yavaris. Also I know YT1300s have extra hull but X-Wings have Bomber so benefit from the BCC and also keep Jan alive who in turn keeps them alive. Sure but YT1300's have a blue counter die that can be affected by Toryn. It is a good point though and does take some consideration. I am not worried about squadron tokens for Yavaris. As nice at it is, it is not always necessary. The 2x Bomber Command Centers are for extra rerolls since you can use 2 different BCC's in a single attack. Accuracies hurt the evade but it's fine. It is mainly there to mess with Demo and until Sato comes closer. 1 TallGiraffe reacted to this Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted August 11, 2016 Where is Adar? When all your damage is focused around squads and Salvation, where is Adar? I might be wrong, fighter coordination may be enough, but I dont believe so. The question that sparks me, why Mothma? 4 evades total. If your flotillas are being shot at close or medium range with an acc, chances are they are scuppered with or without the evade. Still not sure which fleet Mothma would fit. Potentially only corvette spam. Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted August 11, 2016 Overall, I like the list, but I'm not sold on Mon Mothma, I think perhaps Garm or Dodonna would serve you better? Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 11, 2016 No one is ever sold on Mothma in my Neb lists Adar is too expensive and gives off a hint to an activation order. I don't want to be hemmed into activating my ships to get the max possible damage. Mothma is actually really good with Nebulon-B's and now a smaller degree GR75's. The GR75 and Nebulon-B can now enter medium range of certain ships (Neb can do up to the ISD, GR75 can do an Interdictor of Assault Frigate) and live through the 1 shot I need to get in and out! Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 11, 2016 Sato wants to be in this list. . . yes. . . 1 eViL dAvE reacted to this Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 13, 2016 This was a fun list! I can't sing the praises of Flight Commander enough! Fighter Coordination Team was a great addition as well I think Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted August 14, 2016 I ran this variant today, and I love it. I'm not used to quite this much fighter coordination, but once I get the hang of it,... I drew, and then lost a match with it, but it was scary even in inexperienced hands. Good design! Thank you : ) Dodonna's Trap Faction: Rebel Alliance Points: 389/400 Commander: General Dodonna Assault Objective: Precision Strike Defense Objective: Contested Outpost Navigation Objective: Minefields Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 77 total ship cost Nebulon-B Escort Frigate (57 points) - Salvation ( 7 points) - Raymus Antilles ( 7 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 83 total ship cost GR-75 Medium Transports (18 points) - Quantum Storm ( 1 points) - Leia Organa ( 3 points) - Expanded Hangar Bay ( 5 points) - Bomber Command Center ( 8 points) = 35 total ship cost [ flagship ] GR-75 Medium Transports (18 points) - General Dodonna ( 20 points) - Bright Hope ( 2 points) - Toryn Farr ( 7 points) - Expanded Hangar Bay ( 5 points) - Bomber Command Center ( 8 points) = 60 total ship cost 1 X-Wing Squadrons ( 13 points) 1 Jan Ors ( 19 points) 1 Nym ( 21 points) 1 Luke Skywalker ( 20 points) 1 Wedge Antilles ( 19 points) 3 B-Wing Squadrons ( 42 points) 2015-16 © Armada Warlords Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted August 15, 2016 (edited) So, after the weekend, here are my current tweeks: Dodonna's Trap v2 Faction: Rebel Alliance Points: 388/400 Commander: General Dodonna Assault Objective: Most Wanted Defense Objective: Hyperspace Assault Navigation Objective: Superior Positions Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 77 total ship cost Nebulon-B Escort Frigate (57 points) - Salvation ( 7 points) - Raymus Antilles ( 7 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 83 total ship cost GR-75 Medium Transports (18 points) - Quantum Storm ( 1 points) - Leia Organa ( 3 points) - Expanded Hangar Bay ( 5 points) - Bomber Command Center ( 8 points) = 35 total ship cost [ flagship ] GR-75 Medium Transports (18 points) - General Dodonna ( 20 points) - Bright Hope ( 2 points) - Toryn Farr ( 7 points) - Boosted Comms ( 4 points) - Bomber Command Center ( 8 points) = 59 total ship cost 1 Luke Skywalker ( 20 points) 1 Wedge Antilles ( 19 points) 1 Jan Ors ( 19 points) 1 Nym ( 21 points) 1 X-Wing Squadron ( 13 points) 3 B-Wing Squadrons ( 42 points) Fleet created with Armada Warlords Edited August 15, 2016 by RogueCommander Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 15, 2016 I prefer putting my commander on Bright Hope that does not have Toryn because Toryn needs to be closer than Leia. Other than that. . . BEAUTIFUL lists! 1 RogueCommander reacted to this Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted August 15, 2016 Excellent point. Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted August 15, 2016 My other thought, was maybe sacrificing some bid and adding Dutch at the expense of the generic X-wing, but that little sucker saved my bacon at least once by keeping 2 XWings and Luke pinned for two turns. Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 15, 2016 My tweak to your tweak. Dodonna's Wraiths Author: Lyraeus Faction: Rebel Alliance Points: 389/400 Commander: General Dodonna Assault Objective: Precision Strike Defense Objective: Fire Lanes Navigation Objective: Intel Sweep Nebulon-B Escort Frigate (57 points)- Yavaris ( 5 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 77 total ship cost Nebulon-B Escort Frigate (57 points)- Salvation ( 7 points) - Raymus Antilles ( 7 points) - Fighter Coordination Team ( 3 points) - Spinal Armament ( 9 points) = 83 total ship cost [ flagship ] GR-75 Medium Transports (18 points)- General Dodonna ( 20 points) - Bright Hope ( 2 points) - Leia Organa ( 3 points) - Expanded Hangar Bay ( 5 points) - Bomber Command Center ( 8 points) = 56 total ship cost GR-75 Medium Transports (18 points)- Quantum Storm ( 1 points) - Toryn Farr ( 7 points) - Expanded Hangar Bay ( 5 points) - Bomber Command Center ( 8 points) = 39 total ship cost 1 Luke Skywalker ( 20 points) 1 Keyan Farlander ( 20 points) 2 B-Wing Squadrons ( 28 points) 1 Jan Ors ( 19 points) 2 YT-1300s ( 26 points) 1 Nym ( 21 points) 1 eViL dAvE reacted to this Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 15, 2016 My other thought, was maybe sacrificing some bid and adding Dutch at the expense of the generic X-wing, but that little sucker saved my bacon at least once by keeping 2 XWings and Luke pinned for two turns. OHHHHH!!!! I never considered a Yavaris activated Dutch Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted August 15, 2016 I think we're in total agreement on the capital ships. It's the squads and objectives I want to keep looking at. I was tempted to drop Leia for Adar, but with Slicers out there, I'd like a little safety net for squad commands not getting overly screwed with. On the objectives... I played with Precision Strike today and felt it was too mutually beneficial to my opponent. I'm going to try Most Wanted and not worry about losing Dodonna or an 18 pt GR75. The other two... I'm worried about Interdictors messing with obstacles and tokens. Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 15, 2016 (edited) I think we're in total agreement on the capital ships. It's the squads and objectives I want to keep looking at. I was tempted to drop Leia for Adar, but with Slicers out there, I'd like a little safety net for squad commands not getting overly screwed with. On the objectives... I played with Precision Strike today and felt it was too mutually beneficial to my opponent. I'm going to try Most Wanted and not worry about losing Dodonna or an 18 pt GR75. The other two... I'm worried about Interdictors messing with obstacles and tokens. Fire Lanes is fun but it wont always be good. . . You will have to use obstacles to create a pocket for them. We may have to wait till the Corellian Conflict for petter objectives. Actually Station Assault. . . hmmmmm Edited August 15, 2016 by Lyraeus 1 RogueCommander reacted to this Quote Share this post Link to post Share on other sites
Maturin 1,583 Posted August 15, 2016 Gah, that's a lot of points tied up in those fragile transports, especially if your opponent has h9's... 1 Ardaedhel reacted to this Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 15, 2016 Gah, that's a lot of points tied up in those fragile transports, especially if your opponent has h9's... Sure it is but you learn to work with the fleet you can do some amazing things! Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted August 15, 2016 Boosted comms not expanded hangers on the flag.... 1 RogueCommander reacted to this Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted August 15, 2016 Boosted comms not expanded hangers on the flag.... I came to the same conclusion yesterday. Sometimes that extra range can make a huge difference. Quote Share this post Link to post Share on other sites
Englishpete 1,379 Posted August 15, 2016 How are you finding Spinal Armaments over the more traditional Xi-7's. I ask as I am experimenting with a list with 2 highly mobile Neb-B's using Madine and have opted for Xi-7's on them. Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted August 15, 2016 (edited) How are you finding Spinal Armaments over the more traditional Xi-7's. I ask as I am experimenting with a list with 2 highly mobile Neb-B's using Madine and have opted for Xi-7's on them.With this list, I was really pleased. I ran Yavaris and Salvation side by side in a slow roll for the most part, so that is 4 red, then 5 red with Salvations effect. That's a lot of red coming at you, and i hope it will push opponents even more to the flanks where my bombers are waiting. Plus it's nice to be able to poop 3 reds instead of two if someone is on your tail.I also prefer them over Slaved turrets because that red and blue give a little boost as well from the side. I don't like only one attack from a ship in general. Edited August 15, 2016 by RogueCommander 1 Lyraeus reacted to this Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 15, 2016 Boosted comms not expanded hangers on the flag.... At that point jut take off the hanger bay and save points. . . maybe put in a tractor beam to slow small ships down. . . Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted August 15, 2016 How are you finding Spinal Armaments over the more traditional Xi-7's. I ask as I am experimenting with a list with 2 highly mobile Neb-B's using Madine and have opted for Xi-7's on them. 3 and 5 are the magic numbers with Xi7's I have found. If they dont have a brace or they wont brace, 3 damage means they can only redirect 1 and take 2. 5 is the more important number because you have to contend with a lot of ships with Brace out there. I feel that if you cant consistently get those two numbers that Xi7's are not worth it. Quote Share this post Link to post Share on other sites