kaosoe 7,573 Posted July 19, 2016 Still working through gear and fluff, but here's what I got so far: Garon "Gundark" Yuzik What is our guidelines for gear? No restricted items or items of a certain rarity? What restricted item do you plan to purchase? Rarity 6 or higher will require a hard (DDD) or greater negotiation check. Nothing in particular, I just want to know my boundaries. Quote Share this post Link to post Share on other sites
kaosoe 7,573 Posted July 19, 2016 Destiny Point: 1eF 2 Light Side Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted July 19, 2016 The Pathfinder from this article is brilliant IMHO, I was personally very very tempted to play it in this game, it may be interesting to you. All of the characters are great actually http://www.madadventurers.com/meet-the-party-force-and-destiny-knights-of-weik/ Quote Share this post Link to post Share on other sites
kaosoe 7,573 Posted July 19, 2016 Finished Garon.He's a little more focused than my usual characters, but that's okay. Quote Share this post Link to post Share on other sites
Jedi Ronin 1,588 Posted July 19, 2016 Introducing Kellen Venn: http://swsheets.com/c/h6pg4unrs-kellen-venn Devaronian Jedi Sentinel. 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Jedi Ronin 1,588 Posted July 19, 2016 Destiny Pool contribution: Destiny Pool: 1eF 1 Light Side Quote Share this post Link to post Share on other sites
Arctanaar 125 Posted July 19, 2016 I am sorry that I wasn't active yesterday. Would it be beneficial if I picked a Shadow, and focused on Computers, Mechanics and Knowledge (Education)? Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted July 19, 2016 With Intelect 4 I was planning on Shadow being Rin's 2nd spec. Quote Share this post Link to post Share on other sites
ColonelCommissar 1,243 Posted July 19, 2016 Hmm. How about...the Jedi equivalent of a cross between Eugene/Flynn Ryder and Gaston? Oh my yes Gaston. If you look at Xaramis' sheet you'll see that I'm afraid to have been there, done that, and indeed received the t-shirt. Sorry I can't be more active but I've been on planes for the past day or so and have little internet coverage. If needs be, I'm happy for Xaramis to enter stage left somewhere down the line for the sake of everyone else. 2 Kymrel and Prophyt reacted to this Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted July 19, 2016 I am sorry that I wasn't active yesterday. Would it be beneficial if I picked a Shadow, and focused on Computers, Mechanics and Knowledge (Education)? With Intelect 4 I was planning on Shadow being Rin's 2nd spec. Mind you with the name of the campaign a couple of Shadows would be fine! 1 sonovabith reacted to this Quote Share this post Link to post Share on other sites
Ulric dOrien 108 Posted July 19, 2016 Is there room for one more player? I have an idea for a Devaronian Atura Striker. Quote Share this post Link to post Share on other sites
kaosoe 7,573 Posted July 19, 2016 I updated Garon's sheet to reflect that he was part of the crew that was frozen. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 19, 2016 (edited) Give me about an hour to clean up after my morning walk. I'll update the Destiny Pool and check out the character changes made overnight. Then we'll see what our slots look like. Edited July 19, 2016 by Prophyt Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 19, 2016 And don't forget to discuss amongst yourselves and determine the group resource. The group resource is a vital part of the "team" and should be something that can fit into the story without much difficulty and the group will be able to utilize as a whole. Granted that there are technically two groups (Jedi-sicles and modern misfits) I'll consider the possibility of two group resources. Pitch your opinions and ideas freely in here Quote Share this post Link to post Share on other sites
Jedi Ronin 1,588 Posted July 19, 2016 I was also thinking of taking Shadow as a secondary spec! 2 Prophyt and Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 19, 2016 You may need to update Kellen's Wound threshold 2 Jedi Ronin and sonovabith reacted to this Quote Share this post Link to post Share on other sites
sonovabith 936 Posted July 19, 2016 You may need to update Kellen's Wound threshold I guess we know who the tank is! 2 Jedi Ronin and Prophyt reacted to this Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 19, 2016 Okay, so we currently have 3 players vying for the remaining Active Character slot (4, if we include ColonelCommissar's character when he returns from his trip). We do, however, still have 3 Revolving/Rotating character slots. As far as Jedi-sicles and Modern Misfits, here are the two groups so far Jedi-sicles: 1. Rin 2. Ren-Do 3. Gundark 4. Kellen Modern Misfits: 1. Tok 2. (Xaramis) Quote Share this post Link to post Share on other sites
Jedi Ronin 1,588 Posted July 19, 2016 I do think a resource for each "subgroup" in the party makes the most sense - each group gets something useful and essential for their career development. Though if we get a single group resource I think a ship is probably the most essential and will be used by everyone. 1 Prophyt reacted to this Quote Share this post Link to post Share on other sites
Jedi Ronin 1,588 Posted July 19, 2016 Fixed. I've hit that swsheets bug several times where I can't see what's been typed in. And I forgot to double check. 1 Prophyt reacted to this Quote Share this post Link to post Share on other sites
sonovabith 936 Posted July 19, 2016 It seems reasonable the Jedi-sicles would have had a holocron with them. It also seems reasonable that as a bounty hunter Tok would've had some sort of ship in which to do his job. If you're OK with two group resources Prophyt, I'm on board with that plan. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 19, 2016 (edited) Okay, I'm making an executive decision. I'm closing the 6th active character slot. Since ColonelCommissar made his character first, by all rights, the 6th slot should belong to him once he gets back from his trip. There are however the 3 remaining Reserve/Rotation slots if anyone wants to take them. I apologize to the three of you who were planning characters for the final position. Again, the Reserve list is to rotate characters in and out if a player has to leave for longer than a couple days or wishes to leave the campaign, so you're more than welcome to apply for one of those slots. Edited July 19, 2016 by Prophyt Quote Share this post Link to post Share on other sites
Kymrel 1,505 Posted July 19, 2016 Group looks nice. As for resources I see the logic in a split. A ship and a holocron make the most sense there. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 19, 2016 Why not a ship and a mentor? 1 Jedi Ronin reacted to this Quote Share this post Link to post Share on other sites
ColonelCommissar 1,243 Posted July 19, 2016 (edited) Firstly thanks for the slot. Sorry to hold it up, and thank you for giving it to me. I'd back a ship and a mentor: we need a ship for sure, because hitchhiking isn't fun even when you aren't being chased by a murderous evil Empire. Furthermore many of us are Force users, so a mentor would be very useful. A holocron gives too narrow a focus to be much use (unless nobody has picked a Lightsaber career and you take that as the skill, in which case it neatly covers an awkward vulnerability). Any idea of whether we're likely to acquire lightsaber crystals in the soon time? Edited July 19, 2016 by ColonelCommissar 1 Jedi Ronin reacted to this Quote Share this post Link to post Share on other sites