Jump to content
Sign in to follow this  
Trizzo2

Tarkin x2 Suppression Repair Doom

Recommended Posts

Updated Second Build

 

http://armadawarlords.hivelabs.solutions/view_list.php?token=33729&key=0223cbb9758b3776ba8f326e90ae91b7

 

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Konstantine

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory


[ flagship ] Interdictor-class Combat Refit (93 points)
-  Admiral Konstantine  ( 23  points)
-  Projection Experts  ( 6  points)
-  Grav Shift Reroute  ( 2  points)
= 124 total ship cost


Interdictor-class Combat Refit (93 points)
Interdictor  ( 3  points)
-  Wulff Yularen  ( 7  points)
-  Projection Experts  ( 6  points)
-  Targeting Scrambler  ( 5  points)
= 114 total ship cost


Victory II-Class Star Destroyer (85 points)
Dominator  ( 12  points)
-  X17 Turbolasers  ( 6  points)
-  Leading Shots  ( 4  points)
= 107 total ship cost


Gozanti-class Cruisers (23 points)
= 23 total ship cost

4 TIE Fighter Squadrons ( 32 points)

 

 

 

First Build

 

http://armadawarlords.hivelabs.solutions/view_list.php?token=33727&key=0682c3b1be0f5468c8eecc34b0209be8

 

Get tokens and repair stuff! First or second player it doesn't matter. First player sets up closer range battles, second plays stong objectives.

 

 

Repair Fleet of Doom

Faction: Galactic Empire
Points: 400/400

Commander: Grand Moff Tarkin

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory


[ flagship ] Interdictor-class Suppression Refit (90 points)
-  Grand Moff Tarkin  ( 38  points)
Interdictor  ( 3  points)
-  Projection Experts  ( 6  points)
-  Targeting Scrambler  ( 5  points)
-  Grav Shift Reroute  ( 2  points)
= 144 total ship cost


Interdictor-class Suppression Refit (90 points)
-  Projection Experts  ( 6  points)
-  G7-X Grav Well Projector  ( 2  points)
-  Targeting Scrambler  ( 5  points)
= 103 total ship cost


Victory I-Class Star Destroyer (73 points)
Warlord  ( 8  points)
-  H9 Turbolasers  ( 8  points)
= 89 total ship cost


Gozanti-class Cruisers (23 points)
-  Expanded Hangar Bay  ( 5  points)
-  Repair Crews  ( 4  points)
= 32 total ship cost

4 TIE Fighter Squadrons ( 32 points)

 

 

 

Alternative Build

 

- Grand Moff + Konstantine

+ Wulf + Akresko on both Suppression Refit

 

This will allow the 3 Medium ships to close the gap and control flankers.

Edited by Trizzo2

Share this post


Link to post
Share on other sites

Well.. I still feel that Doctor No is a better build here.

 

Issues with your build:

Not enough firepower.

Not enough AS

Not enough board control

EDIT: And i strongly feel that a Vic title for a double-healing Interdictor fleet should be locked to Dominator

Edited by pt106

Share this post


Link to post
Share on other sites

Dominator

 

Yes...I was one of the few people to play it around my area...why have I foresaken you! Thank you for the reminder :)

 

And updated:

 

http://armadawarlords.hivelabs.solutions/view_list.php?token=33729&key=0223cbb9758b3776ba8f326e90ae91b7

 

More firepower, more AS, more board control!

 

Konstantine Control

Faction: Galactic Empire

Points: 400/400

Commander: Admiral Konstantine

Assault Objective: Most Wanted

Defense Objective: Hyperspace Assault

Navigation Objective: Dangerous Territory

[ flagship ] Interdictor-class Combat Refit (93 points)

-  Admiral Konstantine  ( 23  points)

-  Projection Experts  ( 6  points)

-  Grav Shift Reroute  ( 2  points)

= 124 total ship cost

Interdictor-class Combat Refit (93 points)

Interdictor  ( 3  points)

-  Wulff Yularen  ( 7  points)

-  Projection Experts  ( 6  points)

-  Targeting Scrambler  ( 5  points)

= 114 total ship cost

Victory II-Class Star Destroyer (85 points)

Dominator  ( 12  points)

-  X17 Turbolasers  ( 6  points)

-  Leading Shots  ( 4  points)

= 107 total ship cost

Gozanti-class Cruisers (23 points)

= 23 total ship cost

4 TIE Fighter Squadrons ( 32 points)

 

Things:

 

- Grav Shift is for Dangerous Territory. Deploy 3 debris with 1 of each other at distance 5. Move them within 2 so they are touching but not overlapping. Land on the 3 Debris and collect them all on turn 1, contest the rest.

- Drop one of the Medium ships behind the lines in Hpyerspace Assault

- Most Wanted on the Floatilla

- Decided for Leading Shots over cutting for Gunnery Teams, this way i can fish for acc vs floatillas

- A couple more red dice ships thrown in

Edited by Trizzo2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...