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=THE NEXT ARMADA EVENT ON VASSAL= Wave 3/4 Preview Tournament (SIGN-UPS)

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Players please note:  the new tournament regulations (released July 12th) will not be implemented during this tournament.

 

This is to ensure fairness to all players across all four rounds of swiss play.

 

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With the Empire left reeling from the recent Rebel victory, and the New Republic leaders trying to establish some sort of order in the galaxy, it falls to us, the admirals, to ask but one question:

 

... so now what do we do?

 

A galaxy at peace has no need of heroes and villains, of destructive fleet actions and desperate, last minute escapes. A galaxy at peace shies away from the pew-pew of turbolasers, the KRAKABOOM!!! of proton torpedoes.

 

A galaxy at peace is one that, quite frankly... I don't wanna live in.

 

... so let's blow some **** up, shall we? :D

 

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Greetings, greetings, one and all, and welcome to THE NEXT ARMADA EVENT ON VASSAL!

 

The Rules

 

- This will be a four round tournament with a top cut (8 players if we have 24+ sign-ups) that will then go into elimination rounds.

 

- Players will create a single Rebel or Imperial fleet worth up to 400pts. Standard tournament rules will apply for fleet creation and objective selection, with some exceptions made for Wave 3/4 ships and upgrades (see below).

 

- In round 1, players will be able to declare grudge matches, challenging a specific player to face off against in their first match. Gurdge matches may only be declared against players who have already registered. Players who are so challenged MUST accept. Once a challenge is made, it cannot be un-made. (no take-backs!)

 

- Players who do not engage in a grudge match in round one will be paired randomly. Matches in rounds 2, 3 and 4 will be determined using Swiss rankings based on tournament points and MoV.

 

- Each round will go for two weeks. This should (hopefully) allow each pairing to arrange a time that is mutually convenient, regardless of time-zone difference. If players are unable to schedule a time to play, their match will be scored as a 5-5 draw with MoV of zero. If one player in a pairing is unable to make themselves available, has made no effort to schedule a round, or is uncontactable, their opponent will score a 7-3 8-2 victory with MoV of 129.

 

The Top Cut

 

- After four rounds of swiss play, the seven top-ranked players will automatically go into the elimination rounds.

 

- The eighth spot in the top cut is a Wild-Card entry, reserved for the player who scores the highest MoV in round 4 who did not make it into the top seven rankings.

(this means a player can lose their first three games and be on the very bottom of the rankings, and then score an EPIC WIN in the fourth round to earn the Wild-Card entry into the top cut)

 

- After the end of round four, the top eight will have three days in which to create a new fleet (should they so choose) that will be used for the remainder of the competition. As before, these fleets will be posted on a public thread.

 

- Top eight match-ups will be drawn at random after the deadline for fleet submission. Top four match-ups will similarly be randomized.

 

Fleet Building - Additional Rules

 

Because FFG has whet our appetites for new toys, we're opening this tournament up to include ship and upgrade cards for Wave 3 and 4 (I will keep a living list of spoiled cards in the next post). As we're experimenting with these cards for the first time, and because there exists the possibility of FFG releasing more juicy tid-bits on these waves, the tournament will allow the following:

 

- Before commencement of round 1, each player must submit a single Rebel or Imperial fleet of up to 400pts. These fleets can include spoiled Wave 3 and 4 ships and upgrades, otherwise we will be using standard tournament rules for fleet building.

 

- After round 2 finishes and before round 3 begins, each player will be allowed to submit a completely new list to be played in rounds 3 and 4. This new list may contain cards that have been spoiled since commencement of the tournament. A period of three days will be given for these lists to be submitted, and then round 3 will begin.

 

- After round 4, those players who make the top cut will be allowed to submit yet another new list for the elimination rounds. This new list may contain cards that have been spoiled since commencement of round 3. A period of three days will be given for these lists to be submitted, and then the elimination rounds will begin. This final list will be used for the remainder of the tournament.

 

Sign-Ups

 

If you want to get in on the fun, merely declare your interest in this thread. You will not be required to declare your fleet details until a few days prior to commencement of the tournament (I will create a new thread for this, making it easier for your opponent to find your list, and vice-versa).

 

ROUND ONE WILL COMMENCE: Wednesday June 22nd GMT 0001

 

GRUDGE MATCHES cannot be declared until Sunday June 19th GMT 0001

 

THERE IS NO PLAYER LIMIT ON SIGN-UPS! THE MORE THE MERRIER!!! (just be sure to register interest before Round One)

 

Happy hunting! :D

Edited by doobleg

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Tournament Standings (End of round 4)

  1. 33  MattShadowlord
  2. 33  WhatsArmadaWithYou
  3. 32  pt106
  4. 32  Matt Antilles
  5. 27  Ginkapo
  6. 27  Skycake
  7. 27  Gowtah
  8. 26  Lord Preyer
  9. 26  JJs Juggernaut
  10. 26  Doobleg
  11. 25  Onca
  12. 25  Aresius
  13. 24  Daht
  14. 24  LTD
  15. 24  Lyraeus
  16. 24  Roquax
  17. 23  Mala
  18. 22  KovuTalli
  19. 22  NebulonB
  20. 21  CaribbeanJinja
  21. 21  Rekkon
  22. 21  emfrank72
  23. 20  Vipcard3
  24. 20  Darth Veggie
  25. 20  WGNF911
  26. 20  Deadshane
  27. 17  moodswing5537
  28. 16  Ardaedhel
  29. 16  Miferr
  30. 16  tgall
  31. 15  beefcake4000
  32. 15  Clonturin
  33. 15  Captain ICT
  34. 15  godofcheese
  35. 14  Malucca
  36. 13  thecactusman17
  37. 13  PartyPotato
  38. 10  Lord Dorn
  39. 10  Pilot no55389
  40. 9    itzSteve

Spoiled Ships/Titles

  • Gozanti-Class Cruisers/Assault Carriers
  • Vector
  • Suppressor
  • GR-75 MediumTransports/Combat Retrofits
  • Bright Hope
  • Quantum Storm
  • Interdictor Suppressor/Combat Refit
  • Interdictor
  • MC80 Battle Cruiser/Star Cruiser
  • Endeavor
  • Mon Karren
  • Liberty

 

Admirals/Crew

  • General Tagge
  • Admiral Konstantine
  • General Cracken
  • General Madine
  • Agent Kallus
  • Admiral Titus
  • Commandant Aresko
  • Toryn Farr
  • Flight Commander
  • Fighter Coordination Team
  • Chart Officer
  • Skilled First Officer
  • Medical Team
  • Veteran Gunners
  • Fire Control Team

Upgrades

  • Bomber Command Centre
  • Comms Net
  • Repair Crews
  • Slicer Tools
  • Jamming Field
  • Veteran Gunners
  • G-8 Experimental Projector
  • Targeting Scrambler
  • Grav Shift Reroute
  • G7-X Grav Well Projector
  • MS-1 Ion Cannons
  • Spinal Armament
  • Quad Turbolaser Cannons
  • High Capacity Ion Turbines

 

Rulings on spoiled upgrades

 

  • Bomber Command Centre: a Bomber may only benefit from a maximum of *one* BCC during its attack, regardless of how many might be in range.
  • Jamming Field: This upgrade card is *always* in effect, i.e. it cannot be turned off by the controlling player to benefit their own squadron's attacks.
  • For the purpose of Tagge/Devastator, a recovered token is no longer considered to be discarded.
  • General Madine: when spending a Nav token, a ship can either change its speed by one (as normal when spending the token), or increase yaw value by one.
  • If FFG releases FAQ during the tournament that contradicts decisions made by the TO, in the interest of fairness to all players, the TO decision will stand as a "house rule" until the next opportunity to submit a new fleet build arises (i.e. after rounds 2 & 4); at that time, the FFG rules will take effect.
  • Dominator VSD title will remain at 12 points (Interdictor article has card priced at 14pts).
  • G-8 Experimental Projector & Engine Techs:  can G-8 work to reduce Engine Techs to a speed zero move? Yes.

 

Rulings on Fire Control Team (interactions with other cards)

 

  • Standard/XX-9:  can you flip the first three cards face-up? Yes
  • Standard/APT:  can you deal the first card dealt with regular damage face-up after having gotten the APT crit? Yes
  • XX-9/ACM:  can you deal both ACM-triggered damage face-up if both would deal damage cards? Yes
  • XX-9/APT:  can you deal an APT damage card face-up, and then two additional face-ups from XX-9, assuming you deal at least two hull damage in addition to the APT damage? Yes
     

Links to spoiled cards:

 

https://www.fantasyflightgames.com/en/news/2016/3/16/bigger-battles-better-tactics/

https://www.fantasyflightgames.com/en/news/2016/4/29/support-your-squadrons-support-your-fleet/

https://www.fantasyflightgames.com/en/news/2016/5/6/a-different-sort-of-strength/

https://www.fantasyflightgames.com/en/news/2016/5/20/swm-its-a-trap/

https://www.fantasyflightgames.com/en/news/2016/6/28/the-interdictor/

https://www.fantasyflightgames.com/en/news/2016/6/29/the-liberty/

Edited by doobleg

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Can you hear me you peers and privvy counsellors

I stand before you naked to the eyes

I will destroy any man who dares abuse my trust

I swear that you'll be mine

Be gone with you - you shod and shady senators

Give out the good, leave out the bad evil cries

I CHALLENGE the mighty titan and his troubadours

Edited by Ginkapo

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Reserved? :D

So to challenge Iandiger cause I appeeciate his fleet building ability, or Vip because he lives in the uk and timeframes are good.... conudrums!

Edit - this was to supposed to be an edit not a quote...

Edited by Ginkapo

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*cackles maniacally*

 

Sign me up! 

As for the grudge match, love the idea! My best candidates (except Doobleg himself... hmmmm...) aren't signed up yet, but I'd love a rematch versus Truthiness, as the last 10 - 0 he gave me still burns, and versus Matt, both because I like playing him and because he used dirty jedi mind tricks to make me believe that his guppie was not the one I was looking for. 

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GRUDGE MATCHES CANNOT BE DECLARED UNTIL SUNDAY JUNE 19th!

 

(this was edited just now - figure we'll give everyone a chance to join before they get called out) ;)

 

Also, challenges can only be made against those who have registered to play.

Edited by doobleg

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