Ophion 932 Posted May 29, 2016 Thanks for the guidance Dras. I think I agree, but I think that the first time I try to pull this there will definitely be some grief. Hopefully there will be some confirmation either way. Quote Share this post Link to post Share on other sites
reegsk 742 Posted May 29, 2016 I suppose it would make sense that a ship wouldn't jam it's own frequencies. Quote Share this post Link to post Share on other sites
clontroper5 4,233 Posted May 29, 2016 That'll get faq'd lol Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted May 29, 2016 That'll get faq'd lol Yup, the introducing article made it pretty clear, even if it does contradict the rulebook. Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted May 29, 2016 That'll get faq'd lol Yup, the introducing article made it pretty clear, even if it does contradict the rulebook. There is a running history of Introductory Articles being blatantly incorrect, especially when it comes to X-Wing, and even in Armada... However, that should never be the assumed state of affairs. I'm sure there will be an FAQ on that.. If not, I'll add it to the pile of questions in September. 1 Ardaedhel reacted to this Quote Share this post Link to post Share on other sites
Ophion 932 Posted May 30, 2016 Im certainly not hanging my hat on the "can turn off" interpretation. But I would point out that the intro article is wrong on any count - it says jamming field works best if you can keep your squadrons outside distance 2, yet within distance 2 of the enemy squadrons engaging them... but jamming field affects everyone shooting in or out! Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted May 30, 2016 UNLESS of course, then you read it that you can turn it on and off... In a round about way. Because you have it on when the enemy is shooting at you.Off when you are shooting at them. .... Which makes the Article technically correct, although it would work that way regardless, it at least makes it right... from a certain point of view. Quote Share this post Link to post Share on other sites
Trizzo2 419 Posted August 1, 2016 So.... Can we turn it off and on as we choose or are we waiting for an FAQ? Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted August 1, 2016 ::shrug:: No matter what I say, people will always demand an FAQ on anything and everything. I'm hardly a rules Guru, after all. Quote Share this post Link to post Share on other sites
Green Knight 9,746 Posted August 1, 2016 How can you turn in on and off? There is no "may" or anything, just a "while". "While a squadron at distance 1-2 is attacking or defending against a squadron, the attack is treated as obstructed." While. Treat as. Done. So...shooting, -1 dice, no effect on movement. End. 3 TheEasternKing, DerErlkoenig and DOMSWAT911 reacted to this Quote Share this post Link to post Share on other sites
DerErlkoenig 975 Posted August 1, 2016 How can you turn in on and off? There is no "may" or anything, just a "while". "While a squadron at distance 1-2 is attacking or defending against a squadron, the attack is treated as obstructed." While. Treat as. Done. So...shooting, -1 dice, no effect on movement. End. Kind of sounds that way to me, too. If it could be turned off at will, why wouldn't they cut out the middle man of goofy technicality wording and just say that it only affects enemy squadrons? 3 DOMSWAT911, TheEasternKing and Green Knight reacted to this Quote Share this post Link to post Share on other sites