ianediger 1,347 Posted April 22, 2016 As the title suggests, this is a place to theory-craft for the new 4-player sub-game. Lists are 150 pts. no commander or objectives. I'll start off with my first. GSD-I (56 pts.) Demolisher (10 pts.) Ordnance Experts (4 pts.) Engine Techs (8 pts.) Raider-I (44 pts.) Admiral Montferrat (5 pts.) Quote Share this post Link to post Share on other sites
modise 87 Posted April 22, 2016 (edited) my rebel list, going for the fast 50 points. CR90 Corvette B (39 points)- Jainas Light ( 2 points) - Engine Techs ( 8 points) CR90 Corvette A (44 points)- Turbolaser Reroute Circuits ( 7 points) [ flagship ] CR90 Corvette A (44 points)- Heavy Turbolaser Turrets ( 6 points) Adding calculations to this, distance from corner to center is ~1021 mm. distance 5 is 304 mm, so you can start 717 from center but only need to be range 1 from the space station which 76, so starting out you need to close 641 mm. going the full distance is 304 mm, if you add the engine techs at 76, then you would move 380. so after one round of movement I would need 261 mm. which I could get easily in round 2. So the key is going 3rd to get initiative in the third round to place the token on the station. I did not take into account the size of the space station cause based on placement would affect the distance. A raider would move a total of 608 mm which is 33 mm short of center but based on station placement might be enough to place the token on round 3. So a key thought for this list is figuring out how to go first on round three. The glad list has a crazy low bid but will not beat me to the station. Thinking strongly that corvette with engine techs is necessary. Edited April 22, 2016 by modise 1 miferr reacted to this Quote Share this post Link to post Share on other sites
Viperous 351 Posted April 22, 2016 My test list, going for Toryn's blue dice rerolls combined with the slipperyness of HWKs. Faction: Rebel Alliance Points: 150/150 Nebulon-B Escort Frigate (57 points)- Yavaris ( 5 points)- Toryn Farr ( 7 points) [ flagship ] CR90 Corvette B (39 points)- Tantive IV ( 3 points)- Veteran Captain ( 3 points) 3 HWK-290s ( 36 points The Tantive would keep the Yavaris with squad token to keep all 3 HWks on the offensive, then race in to take the station. HWks can make great bombers with Toryn (they are cheap and with intel and counter they can be annoying) Quote Share this post Link to post Share on other sites
miferr 179 Posted April 22, 2016 my rebel list, going for the fast 50 points. CR90 Corvette B (39 points) - Jainas Light ( 2 points) - Engine Techs ( 8 points) CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) [ flagship ] CR90 Corvette A (44 points) - Heavy Turbolaser Turrets ( 6 points) Yeah a CR90 with Engine Techs is the first thing I thought of. And I agree with Jaina's Light because you know all of the other players would otherwise be plopping obstacles in between. I guess the counter needs to be try to destroy the CR90 and get to the station 2nd place for only 10 points less! Quote Share this post Link to post Share on other sites
Drasnighta 26,833 Posted April 22, 2016 (edited) [ REBEL FLEET (149 points)1 • MC80 Assault Cruiser - Engine Techs - Advanced Projectors - Electronic Countermeasures - Leading Shots - Enhanced Armament (149) Further Thoughts: For once, I really think the Assault Carrier is built for this. Your Engagement Profile is 2/3rds to Flanks, and only 1/3rd Head On... Which means you're able to concentrate on anyone approaching you at Long-Range with Red Dice. People are going to want to have Speedy Ships, which means a predeliction of Raiders, Gladiators and Corvettes - Maybe Nebulon Bs, running for the station... The Good News is, at Speed 3, you're not that far behind... And with your Engagement Profile, any of those caught at even long range is taking a Lot of Fire. I'd even consider Raymus Antilles so you can Keep the Engine Techs going with a Token you picked up the round before, and then switch into Engineering a BUNCH, because you'll survive a bunch of paper-cuts as long as you're giving out better than you're taking... Surprisingly, I think the Assault Carrier and the Non-GT'd ISD could be built for this... Edited April 22, 2016 by Drasnighta 3 miferr, ianediger and shmitty reacted to this Quote Share this post Link to post Share on other sites
stev 105 Posted April 22, 2016 [ REBEL FLEET (150 points)1 • CR90 Corellian Corvette A - Turbolaser Reroute Circuits - Jaina's Light (53)2 • Nebulon-B Support Refit - Salvation (58)3 • CR90 Corellian Corvette B (39) Fun fleet that I think could do well Quote Share this post Link to post Share on other sites
miferr 179 Posted April 22, 2016 [ REBEL FLEET (149 points) 1 • MC80 Assault Cruiser - Engine Techs - Advanced Projectors - Electronic Countermeasures - Leading Shots - Enhanced Armament (149) I love it! Just taunting the other players to try to take it down. I wonder If I would just park it next to the station and wait for others to try to claim their points. Quote Share this post Link to post Share on other sites
Drasnighta 26,833 Posted April 22, 2016 I added some further thoughts to it in the meantime, as well Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted April 23, 2016 Nebulon B Escort Frigate Intel Officer Turbolaser Reroute Ciruits Salvation Nebulon B Escort Frigate Intel Officer Turbolaser Reroute Ciruits 149/150 1 Maturin reacted to this Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted April 23, 2016 Or you know Glad I Intel Officer Ornance experts Engine techs Expanded launchers Demolisher Raider I Ordnance experts 146/150 1 clontroper5 reacted to this Quote Share this post Link to post Share on other sites
Mad Cat 2,250 Posted April 23, 2016 ISD-I, Leading shots 114 2 Firesprays 36 Total 150 I wonder if 4 Tie Bombers would be better? 1 Green Knight reacted to this Quote Share this post Link to post Share on other sites
Maturin 1,583 Posted April 23, 2016 Nebulon B Escort Frigate Intel Officer Turbolaser Reroute Ciruits Salvation Nebulon B Escort Frigate Intel Officer Turbolaser Reroute Ciruits 149/150 I like the concept, but are two Intel officers going to be effective, given the high number of opposing targets? What about this modification of your list: Nebulon B support refit Salvation Raymus Antilles Engine Techs TRC Nebulon B support refit Veteran Captain Engine Techs TRC The techs let them burn onto the station faster, firing all the way. The vet captain and Raymua keep the nav tokens coming a bit longer. TRCs keep the firepower up. Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted April 23, 2016 (edited) Severly damage my opponents with Salvation and Intel, let others mop up I think we might have different concepts, I have no intention of getting to the station. Just destroying or severly damaging anyone who does Edited April 23, 2016 by Ginkapo 1 Maturin reacted to this Quote Share this post Link to post Share on other sites
MandalorianMoose 1,862 Posted April 23, 2016 (98 pts) Gladiator I-Class Star Destroyer (56 pts) Demolisher (10 pts) Wulff Yularen (7 pts) Ordnance Experts (4 pts) Engine Techs (8 pts) Expanded Launchers (13 pts) Squadrons (39 of 57 pts): 1x Darth Vader Tie Advanced Squadron (21 pts) 1x Sontir Fel Tie Interceptor Squadron (18 pts) Healthy bid of 13 should ensure I go third, speedy yet hard hitting enough, and the two aces should be able to tie up enemy bomber wings, and get pushed with a single squad command. Quote Share this post Link to post Share on other sites
Maturin 1,583 Posted April 23, 2016 Severly damage my opponents with Salvation and Intel, let others mop up I think we might have different concepts, I have no intention of getting to the station. Just destroying or severly damaging anyone who does Oooh, that's brilliant! I hadn't considered that tactic...I like it. Quote Share this post Link to post Share on other sites
Rheinlander 53 Posted May 4, 2016 (edited) EMPIRE FLEET (150 points) 1 • Imperial II-class Star Destroyer - XI7 Turbolasers - Relentless (129) 2 • IG-88 IG-2000 (21) Or EMPIRE FLEET (150 points) 1 • Imperial II-class Star Destroyer - Wulff Yularen - Quad Laser Turrets - Redundant Shields - Leading Shots - XI7 Turbolasers (150) What do you think, which one is better? I've got my match tomorrow ^^ Edit: My plan is to be as defensive as possible, put my token on the station last and let the others tear themselves apart. If I survive I'll hopefully have 180 pts. which may be enough to win the game. Edited May 4, 2016 by Rheinlander Quote Share this post Link to post Share on other sites
Ardaedhel 10,844 Posted May 4, 2016 EMPIRE FLEET (150 points) 1 • Imperial II-class Star Destroyer - XI7 Turbolasers - Relentless (129) 2 • IG-88 IG-2000 (21) Or EMPIRE FLEET (150 points) 1 • Imperial II-class Star Destroyer - Wulff Yularen - Quad Laser Turrets - Redundant Shields - Leading Shots - XI7 Turbolasers (150) What do you think, which one is better? I've got my match tomorrow ^^ Edit: My plan is to be as defensive as possible, put my token on the station last and let the others tear themselves apart. If I survive I'll hopefully have 180 pts. which may be enough to win the game. Between the two, I'd definitely go with the second one. I think squadrons are a liability if you're going for the points fortress approach: just a couple of unlucky rolls and you're down from 170 to 149, which is down in the territory of a CR90 swarm that got the first token but lost a corvette. And if you play with wheelin' and dealin' players like I do, that extra punch out the front could easily be enough to break an enemy to do your will in exchange for a promise that those guns will look the other way for a turn or two. 1 Rheinlander reacted to this Quote Share this post Link to post Share on other sites
Gottmituns205 1,601 Posted May 4, 2016 The assault frigate with 4 a wings did well. Cut throat cr90s with TRC would do better XD Quote Share this post Link to post Share on other sites
Rheinlander 53 Posted May 4, 2016 Yeah, I think I'll try the second fleet. Quote Share this post Link to post Share on other sites
Gottmituns205 1,601 Posted May 4, 2016 I've got a new found love for TRC cr90s Quote Share this post Link to post Share on other sites
ianediger 1,347 Posted May 8, 2016 (edited) Bump and a wave 3 fleet: Wave 3 Take the Station 1.1 Author: ianediger Faction: Galactic Empire Points: 149/150 Commander: Custom Commander Assault Objective: Custom Objective Defense Objective: Custom Objective Navigation Objective: Custom Objective [ flagship ] Victory I-Class Star Destroyer (73 points) - Custom Commander ( 0 points) - Tactical Expert ( 6 points) - Slaved Turrets ( 6 points) - Assault Concussion Missiles ( 7 points) Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Boosted Comms ( 4 points) - Slicer Tools ( 7 points) 2 TIE Bomber Squadrons ( 18 points) Fleet created with Armada Warlords Edited May 8, 2016 by ianediger Quote Share this post Link to post Share on other sites
WGNF911 826 Posted May 13, 2016 +++ 150 G2 (150pts) +++ ++ Imperial Navy (Standard) (150pts) ++ Gladiator I-Class Star Destroyer (75pts) [Assault Concussion Missiles (7pts), Engine Techs (8pts), Ordnance Experts (4pts)] Gladiator I-Class Star Destroyer (75pts) [Assault Concussion Missiles (7pts), Engine Techs (8pts), Ordnance Experts (4pts)] Profiles: Created with BattleScribe (http://www.battlescribe.net) Quote Share this post Link to post Share on other sites
WGNF911 826 Posted May 13, 2016 +++ 150 R2 s1 (150pts) +++ ++ Imperial Navy (Standard) (150pts) ++ + Raider Corvette (132pts) + Raider I-Class Corvette (65pts) [Assault Concussion Missiles (7pts), Ordnance Experts (4pts), Quad Laser Turrets (5pts), •Admiral Montferrat (5pts)] Raider I-Class Corvette (67pts) [Assault Concussion Missiles (7pts), Ordnance Experts (4pts), Quad Laser Turrets (5pts), •Wulff Yularen (7pts)] + Squadrons (18pts) + Firespray-31 (18pts) Created with BattleScribe (http://www.battlescribe.net) Quote Share this post Link to post Share on other sites
PT106 2,316 Posted May 13, 2016 To Victory Faction: Galactic Empire Points: 150/150 Victory I-Class Star Destroyer (73 points)- Ordnance Experts ( 4 points) Victory I-Class Star Destroyer (73 points) 1 Ardaedhel reacted to this Quote Share this post Link to post Share on other sites