Hatting 118 Posted April 11, 2016 Hey all! Played a few missions as Armored Onslaught and so far I love the damage output of this deck But I'm unsure of if you can use Explosive Munitions first and then remove the new red die with Heavy Firepower? Explosive Munition: Exhaust this card when an Imperial figure declares a [Ranged] attack. You may replace 1 die in the attack pool with 1 red die and the attack gains Blast 1[Damage]. Heavy Firepower: Exhaust this card when an Imperial figure declares a (ranged) attack. You may remove 1 red die from the attack pool to apply +3 (damage) to the attack results.Both where "When declare an attack" so I assume it is legal to first use the one and then the other as the "declare attack" window is still open Quote Share this post Link to post Share on other sites
Armandhammer 424 Posted April 11, 2016 I asked a similar question and it seems like you can. https://community.fantasyflightgames.com/topic/216057-ability-timing-clarification-campaign/ Quote Share this post Link to post Share on other sites
a1bert 4,027 Posted April 11, 2016 Yes, both are attacker abilities with the same trigger, so the attacker decides the order. Quote Share this post Link to post Share on other sites
Hatting 118 Posted April 11, 2016 Sweet a guarenteed +3dmg and blast any ranged attack Quote Share this post Link to post Share on other sites