Commediante 75 Posted April 7, 2016 Hi! I'm preparing a campaign in which players will interact with 5 different factions. They'll be able to gain extra influence by... well, influencing them in a way. Every player has his own, for example one of them has to look for prooves of their crimes against the Imperium and collect them. Do you think sometimes of such campagin mechanics? Quote Share this post Link to post Share on other sites