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TheEasternKing

Rebel Anti Clon?

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Seems like some sound counters to the "Demolisher" & Raider fleet...but then how does it do against the other fleets you migh run into a store event or regional?

 

Does focusing so much on the Clone5 type fleet up you up to more risk with all the other goodness out there?

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The list does well against ship heavy fleets no matter the composition - ISD's, Glads, MC80's, AF's. However i haven't tested it against Rhymerballs, and would worry about the threat range posed by the bombers. Speed is the usual defence against other squadrons.

Edited by Maturin

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Well Personally i consider myself somewhat of an expert on this topic, and i think this Fleet would do well against clonisher because it targets its Weaknesses well. That said Clonisher itself should still get the first shot and would try to kill a corvette (perferible unactivated) to give the Clonisher list last activation.there is one major weakness this fleet has against my 5 ship list that is potentiality disastrous for you, the Deployment. you only have 6 Deployments (the same as My list) which means Clonisher will be placed last and can be placed in a position to destroy the Corvettes and avoid the Mc30s

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Well Personally i consider myself somewhat of an expert on this topic, and i think this Fleet would do well against clonisher because it targets its Weaknesses well. That said Clonisher itself should still get the first shot and would try to kill a corvette (perferible unactivated) to give the Clonisher list last activation.there is one major weakness this fleet has against my 5 ship list that is potentiality disastrous for you, the Deployment. you only have 6 Deployments (the same as My list) which means Clonisher will be placed last and can be placed in a position to destroy the Corvettes and avoid the Mc30s

 

Aye there is always going to be an element of risk, and it would make it a tense, exciting game. 

 

I think with an Evade, and Redirect, you would be needing an exceptional roll on 2red/4black to take a CR90 out in one go, you need 8 damage after the reroll of one dice, doable but not great odds.

 

Like most games, this would all be about deployment, and then execution of maneuvering, which would mean a lot of practice.

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Well Personally i consider myself somewhat of an expert on this topic, and i think this Fleet would do well against clonisher because it targets its Weaknesses well. That said Clonisher itself should still get the first shot and would try to kill a corvette (perferible unactivated) to give the Clonisher list last activation.there is one major weakness this fleet has against my 5 ship list that is potentiality disastrous for you, the Deployment. you only have 6 Deployments (the same as My list) which means Clonisher will be placed last and can be placed in a position to destroy the Corvettes and avoid the Mc30s

 

Aye there is always going to be an element of risk, and it would make it a tense, exciting game. 

 

I think with an Evade, and Redirect, you would be needing an exceptional roll on 2red/4black to take a CR90 out in one go, you need 8 damage after the reroll of one dice, doable but not great odds.

 

Like most games, this would all be about deployment, and then execution of maneuvering, which would mean a lot of practice.

you clearly have not played against clonisher :P

With a reroll and screed it usually gets 8 damage, in my experience I have yet to fail to kill a corvette in a single round of shooting

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Well Personally i consider myself somewhat of an expert on this topic, and i think this Fleet would do well against clonisher because it targets its Weaknesses well. That said Clonisher itself should still get the first shot and would try to kill a corvette (perferible unactivated) to give the Clonisher list last activation.there is one major weakness this fleet has against my 5 ship list that is potentiality disastrous for you, the Deployment. you only have 6 Deployments (the same as My list) which means Clonisher will be placed last and can be placed in a position to destroy the Corvettes and avoid the Mc30s

 

Aye there is always going to be an element of risk, and it would make it a tense, exciting game. 

 

I think with an Evade, and Redirect, you would be needing an exceptional roll on 2red/4black to take a CR90 out in one go, you need 8 damage after the reroll of one dice, doable but not great odds.

 

Like most games, this would all be about deployment, and then execution of maneuvering, which would mean a lot of practice.

you clearly have not played against clonisher :P

With a reroll and screed it usually gets 8 damage, in my experience I have yet to fail to kill a corvette in a single round of shooting

 

 

Sorry Clon, I should have been clearer, I know you will get the 8 damage, I meant after the evade has made you reroll a hit/crit, odds are you will get 1 damage, which drops you to seven, even still it's still at risk to a ram kill.

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Well Personally i consider myself somewhat of an expert on this topic, and i think this Fleet would do well against clonisher because it targets its Weaknesses well. That said Clonisher itself should still get the first shot and would try to kill a corvette (perferible unactivated) to give the Clonisher list last activation.there is one major weakness this fleet has against my 5 ship list that is potentiality disastrous for you, the Deployment. you only have 6 Deployments (the same as My list) which means Clonisher will be placed last and can be placed in a position to destroy the Corvettes and avoid the Mc30s

 

Aye there is always going to be an element of risk, and it would make it a tense, exciting game. 

 

I think with an Evade, and Redirect, you would be needing an exceptional roll on 2red/4black to take a CR90 out in one go, you need 8 damage after the reroll of one dice, doable but not great odds.

 

Like most games, this would all be about deployment, and then execution of maneuvering, which would mean a lot of practice.

you clearly have not played against clonisher :P

With a reroll and screed it usually gets 8 damage, in my experience I have yet to fail to kill a corvette in a single round of shooting

 

Sorry Clon, I should have been clearer, I know you will get the 8 damage, I meant after the evade has made you reroll a hit/crit, odds are you will get 1 damage, which drops you to seven, even still it's still at risk to a ram kill.

ahh I forgot monmothma, with that evade the corvette has a decent shot of survival unless demolisher can ram it

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