zerg1989 0 Posted November 26, 2009 1.When i control a strategic area can i execute my normal order tokens(i treat them like a special order,and i dont have modules)which is place on adjacent planet ? or only place where i can execute normal orders(again i treat them like SO) is planet with strategic area ? 2.if i dont chosed my special victory leadership card on 1 stage can i chose it on 2 stage ? 3.if i have 2 or 3 end draws near event cards i execute all of them in the same game round ? 3.1.when i execute a end dreawn near event card then i have 2 options to chose a VP or execute another event card .My question is when you chose to execute another event card option ,i execute a card from the top of event deck or execute an event card from your hand ? sry for my bad english ! Quote Share this post Link to post Share on other sites
cyb3k 0 Posted November 26, 2009 1. Only on the same planet. 2. No 3. Yes 4. Only from your hand. I'm not sure, if you have to choose "End draws near" then. Quote Share this post Link to post Share on other sites
Wh0isTh3D0ct0r 360 Posted November 26, 2009 Expanding on question #4, the way I have played if someone has multiple "The End Draws Near" cards if this: If you have more than one "The End Draws Near" card, then the first one is played and you must, by default, choose to play a second card, that being the second "The End Draws Near" card. After the second card is played, you then have to option of taking a VP or playing another card. If by some chance you have all three "The End Draws Near" cards, then you would again be forced to play the third card after the second one is played and then you have your choice of a VP or playing another event card. In either case, multiple "The End Draws Near" cards only allow you to gain ONE extra VP or play ONE additional Event Card that is not a "The End Draws Near" card. Quote Share this post Link to post Share on other sites
zerg1989 0 Posted November 27, 2009 i have some questions about recharge ability. 1.what does this mean once per action phase you may use recharge .......?this mean i can use this ablity one per game round or i can use it for each mobilize order that i execute ? 2.At the start of a battle i must announce if i use this ability(recharge)? 3.With reference on cards(chaydarin core ...... and the rest) that after purchasing you place them is your place area OK and my question is at the start of the battle i must use this cards to increse my hand limit by 1 or after purchasing it is does matter if i use this card in a battle because always i will have hand limit incresed by 1 and i choose to use another ability ? Quote Share this post Link to post Share on other sites
cyb3k 0 Posted November 27, 2009 1. Once per whole Action Phase (BTW: Action Phase = Execution Phase , the name was changed in BW). 2. You announce when you use it (i.e. during battle, when you discard played cards). 3. Only cards with text "at the start of the battle" are used then. If there are no additional rules on card in Play area, it remains active every time it's possible (so that it doesn't matter). Agent Kennedy: There is no rule forcing to execute them in such way. So, in your example, I could gain 3 CPs or execute 3 another Event cards (6 in total) as well. Quote Share this post Link to post Share on other sites
zerg1989 0 Posted November 28, 2009 1.Teeming spawn:imediately execute a build order on any planet.Then,take all of your workers from resource cards and permanent resource and place them into your worker pool. how i use this card, can you explain me more detalied pls ?i take a build order during regrouping phase then i put him anywhere i want(for exemple can i put the order on a planet with no base or units and build a base there ?) 2.i can't use leg enhancements+zeratul because only 1 abilty (at the start of the battle) i can use in each battle corect ? Quote Share this post Link to post Share on other sites
Turric4n 0 Posted November 28, 2009 you can put the build order anywhere you want (if thats the original text of the card) but in order to build a base, you still need a unit present on the activated planet. it does not modify the actuall build order in any way. Quote Share this post Link to post Share on other sites
Broken6 0 Posted November 29, 2009 cyb3k said: Agent Kennedy: There is no rule forcing to execute them in such way. So, in your example, I could gain 3 CPs or execute 3 another Event cards (6 in total) as well. That is not the case, as it says in the FAQ/ERRATA (emphasis mine): "Q: What happens if a player has more than one “The EndDraws Near” Event card during the “Play Event Cards”step of the Regrouping Phase? A: The player would be forced to play all of them. He wouldthen gain the added benefits of one of the cards (extra cardor extra VP). After this, any Event cards left in his hand arediscarded." Quote Share this post Link to post Share on other sites
zerg1989 0 Posted December 1, 2009 Some question about installations and infest coomand center. 1.in order to infest a command center there must be a battle ? 2.Can i build my installation in the same area with base ? 3.if my installation is destroyed can i build it again ? 4.i loose my resource card if i build my installation in area with mineral/gas ? Quote Share this post Link to post Share on other sites
lastthai 2 Posted December 1, 2009 Some question about installations and infest coomand center. 1.in order to infest a command center there must be a battle ? I read from somewhere that you can infest with out battle just brink your queen there 2.Can i build my installation in the same area with base ? no, according to rulebook 3.if my installation is destroyed can i build it again ? only infest command center can be rebuild 4.i loose my resource card if i build my installation in area with mineral/gas ? Why ? you even gain CP in that area too . Quote Share this post Link to post Share on other sites
cyb3k 0 Posted December 1, 2009 lastthai said: 3.if my installation is destroyed can i build it again ? only infest command center can be rebuild To be more precise: You may infest another Terran CC again. Other instalations, once destroyed, cannot be regained in any way. broken: Thenks for your hint, I just forgot about rules in FAQ ;-/ Quote Share this post Link to post Share on other sites