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Twigzy2

Rogue Traders %10 bonus

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It does specify that the Rogue Trader has to be able to see the person he's inspiring, not just have them able to hear him. Given the size of the ships and components, unless he's inspiring a member of the bridge crew it seems unlikely.

On the other hand, rule-of-cool says that having the Lord Captain vox a battle-cry, inspiring slogans or just threatening to cut wages to a specific station would work well. Personally, I'd let him inspire anyone on the same ship.

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St. Jimmy said:

It does specify that the Rogue Trader has to be able to see the person he's inspiring, not just have them able to hear him. Given the size of the ships and components, unless he's inspiring a member of the bridge crew it seems unlikely.

Hardly.  Space combat turns are long enough to call a PC to the nearest vid-monitor for orders no matter where he is on the ship.

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Argoden said:

St. Jimmy said:

 

It does specify that the Rogue Trader has to be able to see the person he's inspiring, not just have them able to hear him. Given the size of the ships and components, unless he's inspiring a member of the bridge crew it seems unlikely.

 

Hardly.  Space combat turns are long enough to call a PC to the nearest vid-monitor for orders no matter where he is on the ship.

 

That won't be so useful when he is inspiring the crew of a hit and run attack. A vid screen/camera mounted on a servo skull would work though.

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Bilateralrope said:

That won't be so useful when he is inspiring the crew of a hit and run attack. A vid screen/camera mounted on a servo skull would work though.

Or just having a vid monitor aboard the assault craft and inspire them as they are in transit towards the enemy vessel (alternatively, having a vid screen installed in the teleportarium and give the boarders an inspiring speech as the teleportarium charges up to send them on their way)

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The Rogue Trader in my groups doesnt use ist in Space combat. He thinks it doesnt make any sense that a ability that would under normal circumstances last for one round would last for 30min in others.

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Knightmare said:

The Rogue Trader in my groups doesnt use ist in Space combat. He thinks it doesnt make any sense that a ability that would under normal circumstances last for one round would last for 30min in others.

It makes sense because under normal circumstances the Rogue Trader is inspiring someone doing an action that takes roughly one round, but during starship combat each extended action takes over 30 minutes. It is safe to assume that the character preforming the action will need the full 30 minutes of inspiring speeches and hero poses to actually benefit from the bonus during such a long action (or series of actions dependin on how you look at it).

So the Rogue Trader could break off at any time, it's just that if the character recieving the bonus wants to benefit from it the Rogue Trader needs to spend extra time with that character, directing his/her actions.

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