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Celes

Wave 8 PSA

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I'm looking forward to hilarious bumping shenanigans:

 

Contracted Scout (33)


JumpMaster 5000 (25), Intelligence Agent (1), Unhinged Astromech (1), Feedback Array (2), Intimidation (2), Anti-Pursuit Lasers (2)

Contracted Scout (33)
JumpMaster 5000 (25), Intelligence Agent (1), Unhinged Astromech (1), Feedback Array (2), Intimidation (2), Ion Projector (2)

 

You'll need to switch to Adaptability if your local meta includes a lot of PS2's.

Edited by TaeSWXW

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yo

 

gonna rock that **** for a long time

 

 

though, imo, it'll probably behoove us to diversify a little bit and exchange a torp boat for an SS **** soontir. Alpha strikes are great and all, but we're talking PS 3s with fat bases that cannot afford to spend their focus defensively if they want to do any damage. A big blocking brick of int agent + apl + feedback + intimidation/r5p9 may go very far in keeping his more explodly brothers safe; plus it'll kill aces regardless of its crappy little primary :P

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My Gamma's will be happy to delete a Scout before it even has a chance to fire:

 

Gamma Squadron Pilot (18) X 4

Extra Munitions (2)

Homing Missiles (5)

Guidance Chips (0)

Total: 100

View in Yet Another Squad Builder

 

How about:

 

Gamma Squadron Veteran (19) x4

Extra Munitions (2)

Concussion Missiles (4)

Guidance Chips (0)

 

direct counter :D

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My Gamma's will be happy to delete a Scout before it even has a chance to fire:

Gamma Squadron Pilot (18) X 4

Extra Munitions (2)Homing Missiles (5)Guidance Chips (0)Total: 100View in Yet Another Squad Builder

How about:

Gamma Squadron Veteran (19) x4

Extra Munitions (2)

Concussion Missiles (4)

Guidance Chips (0)

direct counter :D

Wave 8/Imperial Veterans: Second golden age? Edited by ParaGoomba Slayer

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How about:

 

Gamma Squadron Veteran (19) x4

Extra Munitions (2)

Concussion Missiles (4)

Guidance Chips (0)

 

direct counter :D

 

 

Direct counter would use Proton Torps.  (Bombers don't have shields, yo.)

Edited by Jeff Wilder

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My Gamma's will be happy to delete a Scout before it even has a chance to fire:

 

Gamma Squadron Pilot (18) X 4

Extra Munitions (2)

Homing Missiles (5)

Guidance Chips (0)

Total: 100

View in Yet Another Squad Builder

 

How about:

 

Gamma Squadron Veteran (19) x4

Extra Munitions (2)

Concussion Missiles (4)

Guidance Chips (0)

 

direct counter :D

 

 

1 Acad Pilot..........

Counter your counter

​BOOM drop the mike.

Edited by Cubanboy

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Super Excited about 

 

4X Gamma Squadron Pilot — TIE Bomber 18

Extra Munitions 2

Ion Pulse Missiles 3

Seismic Charges 2

Guidance Chips 0

 

Ship Total: 25

 

​The thought about 8 Seismic Charges is really good..... :-)

Edited by Cubanboy

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Gamma Squadron Veteran (19)
Adrenaline Rush (1)
Extra Munitions (2)
Concussion Missiles (4)
Guidance Chips (0)

Gamma Squadron Veteran (19)
Adrenaline Rush (1)
Extra Munitions (2)
Concussion Missiles (4)
Guidance Chips (0)

Gamma Squadron Veteran (19)
Adrenaline Rush (1)
Extra Munitions (2)
Concussion Missiles (4)
Guidance Chips (0)

Scimitar Squadron Pilot (16)
Extra Munitions (2)
Conner Net (4)

Total: 100

View in Yet Another Squad Builder

 

Ill just drop in behind you and say hello

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Four JumpMasters NASCARing around the board...

I'd pay money to see that.

Well you kind of have to, who would buy 4 Jumpmasters :lol:  :lol:  :lol:

Considering that my first wave 8 purchase is going to be 3 of these things, at a certain point I'm going to shrug and get a 4th.

I'M NOT ADDICTED I CAN STOP WHEN I WANT! *slams door in front of concerned relatives trying to trick me into an intervention*

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My Gamma's will be happy to delete a Scout before it even has a chance to fire:

 

Gamma Squadron Pilot (18) X 4

Extra Munitions (2)

Homing Missiles (5)

Guidance Chips (0)

Total: 100

View in Yet Another Squad Builder

 

How about:

 

Gamma Squadron Veteran (19) x4

Extra Munitions (2)

Concussion Missiles (4)

Guidance Chips (0)

 

direct counter :D

 

 

Going to take a lot longer before you can field this however. Imp Vet is not a part of Wave 8 after all.

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How about:

 

Gamma Squadron Veteran (19) x4

Extra Munitions (2)

Concussion Missiles (4)

Guidance Chips (0)

 

direct counter :D

 

 

Direct counter would use Proton Torps.  (Bombers don't have shields, yo.)

 

 

true... I just find that Concmiss hit more reliable that's all :) and I'm probably never gonna fly this list it was more of a pun to the PS4's. and I think ParaGoomba is right... Finally some secondary weapon time after Wave 8 finally hits!! can't wait to be blasted to pieces by all those missile/torpedo carriers out there :D

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