Lord Khurz 4 Posted March 2, 2016 Well, I'm going to get aces and 2 more B-Wings. I'll try the different builds like that. Quote Share this post Link to post Share on other sites
TOASTWITHJAM 1 Posted March 3, 2016 I have successful with this list Keyan Farlander 29 points FCS 2 points PTL 3 points Ibitsam 28 points FCS 2 points PTL 3 points Wedge Antilles 29 points Targeting Astromech 2 points Stay on Target 2 points Integrated Astromech 0 points 100 points total It messes up the Stresshog by using it to its advantage instead of it hurting it as much. Quote Share this post Link to post Share on other sites
Chivenger 36 Posted March 3, 2016 Quick update, played two matches and lost both, one to a Tie swarm and the other to a Slave ! Soontir list with Backstabber. Scored some points, so I feel okay. But I am thinking I need to go to four ships. B A A A and strip two of the As to the bone. Do what they do and load up the other two. Also considering a K-WIng or a HWK. But I think that can wait until after I run this list again. Quote Share this post Link to post Share on other sites
Grimhorus 7 Posted March 3, 2016 I would suggest trying out a Bwing with HLC as it means 4 dice at any range so assuming you can get them in arc it hits quite hard. Otherwise it means taking a turret on a k-wing or a Y-wing wing. Quote Share this post Link to post Share on other sites
Panic 217 1,857 Posted March 3, 2016 Yeah I understand. I just hate having stress on Keyan. Of course with the way I use him it makes it very hard to do what I want. You will be predictable every turn though. And what happens if you can't shoot a turn? Now you will have 2 stress and a very tough dial to get back into the fight. It could work for you. I might try it myself to see. But not a fan on paper. If you're up against higher PS, then using Rage is a huge gamble which, like you said, could leave you in a bit of a pickle. But against lower PS ships where you know for certain if you have a shot, Rage is incredible with Jan Ors crew. It's effectively PTL but with Focus, TL, and Evade. For 1 pt, I'd say it's probably the frontrunner for EPT options if you're running Jan (IMO one of the best B-wing crews). I am not saying it won't work. I am just not a big fan of it. Like I have said. I prefer engine upgrade for the mod over a crew slot. I can do more with the engine upgrade than I can with a crew. One a Evade is nice against one ship. But against multiple ships? Most of your low PS ships will be in squads. Meaning multiple shots coming at you. Sure you will have help against the first shot incoming. You might even evade two damage if your lucky. But you will have at least 8 more dice coming at you. When you could have boosted and gotten out of arc of 3 or more possibly. Squads are somewhat predictable as well. So you can plan ahead. I also don't like the extra stress. Makes you predictable. You are going to do you 1's or a 2 straight. Makes you easier to block. Then you will not have stress or evade tokens to help out both offensively or defensively. That's just my thinking on the matter. hows this list for ya. https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!88:175,172,-1,-1,-1:-1:11:U.75;185:27,-1,3,153:-1:20:;86:27,72:7:15:U.18&sn=Unnamed%20Squadron with wave 8 Comes E-Baffle which solves the predictability issue (when it would most assuredly become one) Quote Share this post Link to post Share on other sites
Rasputindarksyde 143 Posted March 3, 2016 I would be worried about taking damage on a ship that is already easy to damage. But give it a shot. If you don't plan on using it all the time it could help for sure. Quote Share this post Link to post Share on other sites
jangopool 16 Posted March 3, 2016 My current list I am trying to do well with is: Keyan - Opportunist + Advanced Sensors Poe - Predator+R5P9+Autothrusters Gold Squad - TLT I put in opportunist as I have seen myself getting into range 1 with a lot of ships where I end up rolling 5 with opportunist and a focus mod due to the stress. Quote Share this post Link to post Share on other sites
Rasputindarksyde 143 Posted March 3, 2016 My current list I am trying to do well with is: Keyan - Opportunist + Advanced Sensors Poe - Predator+R5P9+Autothrusters Gold Squad - TLT I put in opportunist as I have seen myself getting into range 1 with a lot of ships where I end up rolling 5 with opportunist and a focus mod due to the stress. I like the idea of the list. I think Wes might work better instead of Poe. Make sure you can use the opportunist bye removing that token from the ship. Then Keyan can shoot with possibly 5 dice of damage with an effective focus. Quote Share this post Link to post Share on other sites
jangopool 16 Posted March 3, 2016 My current list I am trying to do well with is: Keyan - Opportunist + Advanced Sensors Poe - Predator+R5P9+Autothrusters Gold Squad - TLT I put in opportunist as I have seen myself getting into range 1 with a lot of ships where I end up rolling 5 with opportunist and a focus mod due to the stress. I like the idea of the list. I think Wes might work better instead of Poe. Make sure you can use the opportunist bye removing that token from the ship. Then Keyan can shoot with possibly 5 dice of damage with an effective focus. I like Wes to help support Keyan as well, but I really like Poe and his ability. It's my stubborn and love for Poe that prevents me from doing a Wes build. HOWEVER, my Wes with Keyan would be: Keyan Opportunist+Advanced Sensors+Engine Upgrade Wes Predator+R5P9 Gold Squad TLT Quote Share this post Link to post Share on other sites