DagobahDave 1,621 Posted February 26, 2016 Continuing our series where we re-evaluate the points costs of cards in the current meta, one card category at a time. Just copy the list and insert your own point values. If you find a card on the list that you have never been interested in taking in competition because it seems too inefficient or too situational, consider the point value that would convince you to try it in a competitive squad and write in that value. * * * * * * * * * * * * * * * * * * * * ELITE PILOT TALENTS Adrenaline Rush 1 Calculation 1 Cool Hand 1 Crack Shot 1 Deadeye 1 Determination 1 Draw Their Fire 1 Lightning Reflexes 1 Veteran Instincts 1 Wired 1 Decoy 2 Elusiveness 2 Expert Handling 2 Intimidation 2 Juke 2 Lone Wolf 2 Squad Leader 2 Stay On Target 2 Swarm Tactics 2 Wingman 2 Daredevil 3 Marksmanship 3 Outmaneuver 3 Predator 3 Push The Limit 3 Expose 4 Opportunist 4 Quote Share this post Link to post Share on other sites
spacelion 453 Posted February 26, 2016 I actually wonder if you could have a permanent Expose at a lowered point cost, maybe 2. Quote Share this post Link to post Share on other sites
Hexdot 1,340 Posted February 26, 2016 IMHO, the EPTs are priced OK. My main concern is that a 4 pts EPT fills one Slot. A 1 pt use and discard, the same. Perhaps use and discard EPTs could be 0.5 slot. Per example Black Squadron with Adrenaline + Crack. You can use only one per round. Less PTL and Predator, more Lighting Reflex and Adrenaline. Just an idea. 1 John Tenzer reacted to this Quote Share this post Link to post Share on other sites
TheRealStarkiller 3,446 Posted February 26, 2016 Squad Leader 0 Daredevil 1 Marksmanship 2 Expose 2 Opportunist 2 Ruthlessness 2 I suppose to reduce cost of the underused cards. Squad Leader to 0 because this gives a chance to have a SL in your squad as soon as you have an EPT slot unused, for thematic reasons. This card is unique and the benefits are situational either way. Only a few pilots may use SL without putting themselves in trouble. With SL to 0 you would see it around without the ure to use ist - because you did not invest points. If the action to give a free action would be a free action, this card would be completely worth it. So maybe better errata it this way. Quote Share this post Link to post Share on other sites
Firespray-32 5,424 Posted February 26, 2016 (edited) Woah, this is going to be a big one. Crack Shot is insanely popular, so I'd consider bumping it to 2. Given what Adapability does Decoy gets dropped to 0 points, although I may reconsider that to 1. Daredevil, Marksmanship and Outmaneuver get dropped into the 2 bracket. Marksmanship and Daredevil simply aren't used at 3 points, and Outmaneuver has an activation condition and is choked out by Predator. At 2 points its price reflects the difficulty of triggering it for most ships and for maneuverable ships it is now a competitively priced option. Expose is cut from 4 to 2 as it's already mechanically very expensive (an action and an agility die plus naturally worse than Focus) so it doesn't need a high point cost to boot. The 3 bracket is much thinner now, and the two cards it now contains weren't there to start with. Veteran Instincts is now a 3 point EPT to make it much less autoincludely as it is now more expensive than its competitors. Opportunist is 3 points because it's underused, but could potentially return to 4. At 4 points we have Predator and Push the Limit. PTL will definitely still be used at four points. Predator probably will too, but I wouldn't shed a tear if it died out in favour of more interesting EPTs. ELITE PILOT TALENTS Decoy 0 (-2) Adrenaline Rush 1Calculation 1Cool Hand 1Deadeye 1Determination 1Draw Their Fire 1Lightning Reflexes 1Wired 1 Crack Shot 2 (+1) Daredevil 2 (-1)Marksmanship 2 (-1) Outmaneuver 2 (-1) Expose 2 (-2)Elusiveness 2Expert Handling 2Intimidation 2Juke 2Lone Wolf 2Squad Leader 2Stay On Target 2Swarm Tactics 2Wingman 2 Veteran Instincts 3 (+3)Opportunist 3 Predator 4 (+1)Push The Limit 4 (+1) Edited February 26, 2016 by Blue Five 3 Red G, Verlaine and Dagonet reacted to this Quote Share this post Link to post Share on other sites
Dagonet 7,246 Posted February 26, 2016 The impact of some staple EPT's is so big that, in order to make a diverse meta viable, something could really be done. Either by lowering some EPT's in price, or by increasing the price or errataing. Veteran Instincts is so impactful, it needs to be increased at least one point, or limited to PS 6 and lower. Push the Limits could be reworded to 'during your perform action step you may perform two actions, if you do gain a stress'. On the one hand, freeing it from the action bar limitation, on the other hand no more free action shenanigans. Just those two would really change the EPT field. 1 Verlaine reacted to this Quote Share this post Link to post Share on other sites
Lampyridae 651 Posted February 26, 2016 I actually wonder if you could have a permanent Expose at a lowered point cost, maybe 2. Because then that would be an auto-equip on a Decimator. People playing with adjusted EPT costs were still prepared to pay 8 points for Expose on the Deci. Because they can go on almost anything, EPTs are costed so that you only really want to take them in a specific combo. I pretty much agree with Blue Five's list, albeit I think making Crack 1 point more would see it never used. Quote Share this post Link to post Share on other sites
Nyxen 1,605 Posted February 26, 2016 Who would pay 8 points for Expose on a Decimator? Sure, getting an extra die for an action is cool, but its no where near worth the same point cost as the emperor and my EPT slot. Quote Share this post Link to post Share on other sites
Ravncat 1,988 Posted February 26, 2016 Woah, this is going to be a big one. Crack Shot is insanely popular, so I'd consider bumping it to 2. Given what Adapability does Decoy gets dropped to 0 points, although I may reconsider that to 1. If crack shot were 2, I suspect I'd almost always take Juke instead (Crack shot on ships without evade) 1 Lampyridae reacted to this Quote Share this post Link to post Share on other sites
Okapi 1,463 Posted February 26, 2016 (edited) Who would pay 8 points for Expose on a Decimator? Sure, getting an extra die for an action is cool, but its no where near worth the same point cost as the emperor and my EPT slot. By permanent I assume he meant actionless. So, 8 points and the slot to have four to five dice all the time, on top of target lock and Chiraneu flip. Edited February 26, 2016 by Okapi 1 Nyxen reacted to this Quote Share this post Link to post Share on other sites
Spaceman91 805 Posted February 26, 2016 the only change i have ever thought of for ept was maybe predator should have been 4pts, maybe? Quote Share this post Link to post Share on other sites
DraconPyrothayan 6,107 Posted February 26, 2016 The problem with these is that some of the stinkers are so niche, they're not good options even at 0. Squad Leader and Expose (on anyone but Youngster or a Decimator), for instance. Quote Share this post Link to post Share on other sites
Jo Jo 4,663 Posted February 26, 2016 (edited) I'd go with: 0 points EPTs: Deadeye Squad Leader Elusiveness 1 point EPTs: Adrenaline Rush Calculation Cool Hand Crack Shot (its really good but any 1 shot EPT should be 1 point) Determination Draw Their Fire Lightning Reflexes Wired Decoy Intimidation Swarm Tactics 2 Point EPTs: Expert Handling Outmaneuver Daredevil Expose (Its still got niche uses) Lone Wolf Stay on Target Wingman Marksmanship Veteran Instincts (I think 3 points would be too much) Juke Ruthlessness 3 Point EPTs: Predator (tempted to go 4 points) PTL Opportunist (I think you would see this more at 3 points, right now its just way too much) Edited February 26, 2016 by Jo Jo Quote Share this post Link to post Share on other sites
Panic 217 1,857 Posted February 26, 2016 Squad Leader 0 Daredevil 1 Marksmanship 2 Expose 2 Opportunist 2 Ruthlessness 2 I suppose to reduce cost of the underused cards. Squad Leader to 0 because this gives a chance to have a SL in your squad as soon as you have an EPT slot unused, for thematic reasons. This card is unique and the benefits are situational either way. Only a few pilots may use SL without putting themselves in trouble. With SL to 0 you would see it around without the ure to use ist - because you did not invest points. If the action to give a free action would be a free action, this card would be completely worth it. So maybe better errata it this way. with imp aces coming 2 point ruthlessness would be.... well ruthless on Vessery x2 Glaive /D lists..... Quote Share this post Link to post Share on other sites
Jo Jo 4,663 Posted February 26, 2016 Squad Leader 0 Daredevil 1 Marksmanship 2 Expose 2 Opportunist 2 Ruthlessness 2 I suppose to reduce cost of the underused cards. Squad Leader to 0 because this gives a chance to have a SL in your squad as soon as you have an EPT slot unused, for thematic reasons. This card is unique and the benefits are situational either way. Only a few pilots may use SL without putting themselves in trouble. With SL to 0 you would see it around without the ure to use ist - because you did not invest points. If the action to give a free action would be a free action, this card would be completely worth it. So maybe better errata it this way. with imp aces coming 2 point ruthlessness would be.... well ruthless on Vessery x2 Glaive /D lists..... Ruthlessness has a big drawback though: You can hurt your own ships with it. Quote Share this post Link to post Share on other sites
Dagonet 7,246 Posted February 26, 2016 The problem with these is that some of the stinkers are so niche, they're not good options even at 0. Squad Leader and Expose (on anyone but Youngster or a Decimator), for instance. I dunno, 4 points is too much, but I might be tempted with Expose on Talonbane, if it were cheaper. That 6 die attack with TL and Glitterstim would be too tempting. Quote Share this post Link to post Share on other sites
CBMarkham 2,441 Posted February 26, 2016 Crack Shot is insanely popular, so I'd consider bumping it to 2. Crackshot already costs 2, on generics. You think anybody is taking Black Squadrons over Obsidians for the PS bump? 1 Positively Electric reacted to this Quote Share this post Link to post Share on other sites
Panic 217 1,857 Posted February 26, 2016 Squad Leader 0 Daredevil 1 Marksmanship 2 Expose 2 Opportunist 2 Ruthlessness 2 I suppose to reduce cost of the underused cards. Squad Leader to 0 because this gives a chance to have a SL in your squad as soon as you have an EPT slot unused, for thematic reasons. This card is unique and the benefits are situational either way. Only a few pilots may use SL without putting themselves in trouble. With SL to 0 you would see it around without the ure to use ist - because you did not invest points. If the action to give a free action would be a free action, this card would be completely worth it. So maybe better errata it this way. with imp aces coming 2 point ruthlessness would be.... well ruthless on Vessery x2 Glaive /D lists..... Ruthlessness has a big drawback though: You can hurt your own ships with it. with tractor on Vess, you can either push it away from your own ships, or push it closer to its friendlies instance dependent. Quote Share this post Link to post Share on other sites
ficklegreendice 34,359 Posted February 26, 2016 the problem with epts isn't the price, but that most of them just plain suck expose is still garbage even at 0 points. It really needs to be a beginning of combat decision, ala glitterstim, that doesn't stress or cost an action or anything as the -1agi is already a drawback, before it can be worth it at any point cost Quote Share this post Link to post Share on other sites
TheRealStarkiller 3,446 Posted February 26, 2016 Squad Leader 0 Daredevil 1 Marksmanship 2 Expose 2 Opportunist 2 Ruthlessness 2 I suppose to reduce cost of the underused cards. Squad Leader to 0 because this gives a chance to have a SL in your squad as soon as you have an EPT slot unused, for thematic reasons. This card is unique and the benefits are situational either way. Only a few pilots may use SL without putting themselves in trouble. With SL to 0 you would see it around without the ure to use ist - because you did not invest points. If the action to give a free action would be a free action, this card would be completely worth it. So maybe better errata it this way. with imp aces coming 2 point ruthlessness would be.... well ruthless on Vessery x2 Glaive /D lists..... Ruthlessness has a big drawback though: You can hurt your own ships with it. with tractor on Vess, you can either push it away from your own ships, or push it closer to its friendlies instance dependent. And your point is? Ruthlessnes is right with 3 points because there will be a use for it after Imperial Veterans on a single unique pilot? You could say the same about Daredevil then. Quote Share this post Link to post Share on other sites
Panic 217 1,857 Posted February 26, 2016 Squad Leader 0 Daredevil 1 Marksmanship 2 Expose 2 Opportunist 2 Ruthlessness 2 I suppose to reduce cost of the underused cards. Squad Leader to 0 because this gives a chance to have a SL in your squad as soon as you have an EPT slot unused, for thematic reasons. This card is unique and the benefits are situational either way. Only a few pilots may use SL without putting themselves in trouble. With SL to 0 you would see it around without the ure to use ist - because you did not invest points. If the action to give a free action would be a free action, this card would be completely worth it. So maybe better errata it this way. with imp aces coming 2 point ruthlessness would be.... well ruthless on Vessery x2 Glaive /D lists..... Ruthlessness has a big drawback though: You can hurt your own ships with it. with tractor on Vess, you can either push it away from your own ships, or push it closer to its friendlies instance dependent. And your point is? Ruthlessnes is right with 3 points because there will be a use for it after Imperial Veterans on a single unique pilot? You could say the same about Daredevil then. for 2 points i'll put it on all my ships and do potentially 6 free damage to a ship i didnt attack. for 6 points. Quote Share this post Link to post Share on other sites
R2ShihTzu 1,867 Posted February 26, 2016 (edited) Overpriced: 1 point decrease All of the 1-point discard EPTs other than Crackshot. The EPT slot opportunity cost is enough. Elusiveness Daredevil Marksmanship Exposed (possibly the only one that deserves a 2 point decrease) Opportunist (limited application and penalty should offset bonus) Underpriced: 1 point increase Push the Limit Veteran Instincts Rest seem good enough. Edited February 26, 2016 by R2ShihTzu Quote Share this post Link to post Share on other sites
Papamambo 339 Posted February 26, 2016 I don't understand the point decrease on Squad Leader. I use it a lot, especially on Vader. While I would welcome the decrease, I don't think it needs it. I ran a list last night where the Squad Leader was absolutely the best points I spent. It saved my bacon a few times. Quote Share this post Link to post Share on other sites
Slipjoint 24 Posted February 26, 2016 I don't understand the point decrease on Squad Leader. I use it a lot, especially on Vader. While I would welcome the decrease, I don't think it needs it. I ran a list last night where the Squad Leader was absolutely the best points I spent. It saved my bacon a few times. Vader is known one of the few pilots that can actually use it effectively. It's rarely worth it on anybody else. Quote Share this post Link to post Share on other sites
Sir Orrin 1,906 Posted February 26, 2016 Price Checks incoming!!!!!! Quote Share this post Link to post Share on other sites