HK47 46 Posted May 23, 2016 Root Security Heinlein Defence Force Weyland-Division 45 17 Whenever an agenda is scored, gain X, where X is the number of advancement tokens on that agenda. Whenever an agenda is stolen, gain 1 bad publicity. Quote Share this post Link to post Share on other sites
HK47 46 Posted May 23, 2016 (edited) Helios Security Grid NBN-Division 40 15 The first time the runner makes a successful run on R&D, he or she must reveal the top card of his her stack. Whenever the runner makes a successful run on HQ, he or she must reveal one card from his her grip at random. (Click,Click) Trash the top card of the runners stack. Keeping you safe, one camera at a time. Edited May 23, 2016 by HK47 Quote Share this post Link to post Share on other sites
Rahrhino 0 Posted May 24, 2016 Amaterasu Gene-coding Jinteki-Division 45-17 You may advance any face down card. ****, this could lead to some epic mind games. Quote Share this post Link to post Share on other sites
HK47 46 Posted May 24, 2016 Amaterasu Gene-coding Jinteki-Division 45-17 You may advance any face down card. ****, this could lead to some epic mind games. Thats what I was going for. LOL! You thought that was my Nisei MK2! Git Snared in teh face m8! 1 Rahrhino reacted to this Quote Share this post Link to post Share on other sites
Grimwalker 647 Posted May 25, 2016 Because what Tennin Institute needed was no restrictions. SMH. Quote Share this post Link to post Share on other sites
Rahrhino 0 Posted May 25, 2016 (edited) Because what Tennin Institute needed was no restrictions. SMH. Except you don't get free advancement tokens. Please pay attention. Skull Brace (Unique) Type: Hardware Cost: 3 The runner may set one card from their grip aside before damage is taken. This card is then returned to the runner's grip after damage has resolved. Edited May 25, 2016 by Rahrhino Quote Share this post Link to post Share on other sites
HK47 46 Posted May 25, 2016 Because what Tennin Institute needed was no restrictions. SMH. 1. The advancement token costs money. 2. The advancement token costs clicks 3. The ability is passive, adding to the mind game atmosphere 4. Nobody actually plays Tennin anymore, so who cares? 1 Rahrhino reacted to this Quote Share this post Link to post Share on other sites
Rahrhino 0 Posted May 25, 2016 Trick of Light could be very powerful with that ID as different form of fast advance. Just thinking of other things that could go in a deck with it. Nisei Mind Switch Protocol Type: Asset Rez: 2 Credits Influence: 2 Trash: 2 Credits Remove 2 advancement tokens from a single card: End the run Quote Share this post Link to post Share on other sites
HK47 46 Posted May 25, 2016 Project Zeus Jinteki-Asset Project Zeus cannot be exposed. Project Zeus can be advanced. When you rez Project Zeus, gain 2 for each advancement token on it. (3 if it has 5 or or more advancement tokens on it. Im afraid you need double omega red beta executive code blue clearance to view this file, Mr. Anderson. -Jinteki Secretary AI Quote Share this post Link to post Share on other sites
Rahrhino 0 Posted May 26, 2016 Project Zeus Jinteki-Asset Project Zeus cannot be exposed. Project Zeus can be advanced. When you rez Project Zeus, gain 2 for each advancement token on it. (3 if it has 5 or or more advancement tokens on it. Im afraid you need double omega red beta executive code blue clearance to view this file, Mr. Anderson. -Jinteki Secretary AI "Project Zeus cannot be exposed." - I think this would prove mechanically problematic. Player 1: "I want to expose that card" Player 2: "No, it cannot be exposed" Player 1: " Ah, so it must be a Project Zeus" I'm all for a bit more Jinteki economy though XD Quote Share this post Link to post Share on other sites
HK47 46 Posted May 26, 2016 (edited) Corporate Beauru of External Threats Asset-Hostile Weyland-Alliaince Rez: 2 Trash: 5 (Alliance Text) As an additional cost to rez CBoET, trash one installed card. If the runners turn ends while he/she is tagged, do 3 meat damage. Whenever a run on a central server ends, if it was unsuccessful, do one meat damage. (Trash), 2 Trash one Connection. When you need a problem to go away. Edited May 26, 2016 by HK47 Quote Share this post Link to post Share on other sites
HK47 46 Posted May 28, 2016 (edited) AccuCorp Technologies Weyland-Corp 45/15 The first time you were to gain credits or draw cards from a card ability each turn, gain on additional credit or draw one additional card. Modeling efficiency. Edited May 28, 2016 by HK47 Quote Share this post Link to post Share on other sites
HK47 46 Posted May 28, 2016 (edited) Ad Banner ICE--Advertisement Rez: 3 Str: 2 The Runner may spend 2 credits to break any subroutine on Ad Banner. ->The Corp Gains 2 ->The Corp Gains 2 -> Rez an asset, lowering the rez cost by 1. No, I don't want to buy another ******* revolutionary new pill!!!-MaXX Edited May 28, 2016 by HK47 Quote Share this post Link to post Share on other sites
HK47 46 Posted May 28, 2016 (edited) Buffer ICE-Advertisement-Code Gate Rez: 1 Str:1 -> the Runner loses Click and the Corp gains 1 -> the Runner loses Click and the Corp gains 1 -> the Runner loses Click and the Corp gains 1 I don't mind ads and I don't mind buffering, but when the ad buffers, I suffer. Edited May 28, 2016 by HK47 Quote Share this post Link to post Share on other sites
HK47 46 Posted May 28, 2016 (edited) Intentional Information Leak NBN-Operation Play: 1 Search R&D for a Current and play it, paying all costs. This looks important. Leak it on the internet. The Runner's will go wild over this trash. Edited May 28, 2016 by HK47 Quote Share this post Link to post Share on other sites
HK47 46 Posted May 30, 2016 Software Crucible Agenda-Security-HB 5/3 When you install Software Crucible, you may host 1 ICE on it, face up. As an additional cost to steal Software Crucible, the Runner must encounter that ICE. If all of the ICE's subroutines are broken, trash it. When scored, return the ICE to HQ. God only knows what goes on in there. Quote Share this post Link to post Share on other sites
CommissarFeesh 458 Posted May 30, 2016 Software Crucible Agenda-Security-HB 5/3 When you install Software Crucible, you may host 1 ICE on it, face up. As an additional cost to steal Software Crucible, the Runner must encounter that ICE. If all of the ICE's subroutines are broken, trash it. When scored, return the ICE to HQ. God only knows what goes on in there. Only works if it's a face-up Agenda too, like the Weyland ones. Quote Share this post Link to post Share on other sites
HK47 46 Posted May 30, 2016 Software Crucible Agenda-Security-HB 5/3 When you install Software Crucible, you may host 1 ICE on it, face up. As an additional cost to steal Software Crucible, the Runner must encounter that ICE. If all of the ICE's subroutines are broken, trash it. When scored, return the ICE to HQ. God only knows what goes on in there. Only works if it's a face-up Agenda too, like the Weyland ones. Yeah, forgot to say the agenda is faceup as well. Quote Share this post Link to post Share on other sites
Grimwalker 647 Posted May 30, 2016 (edited) disregard Edited May 30, 2016 by Grimwalker Quote Share this post Link to post Share on other sites
HK47 46 Posted May 31, 2016 (edited) High-Profile-Heist Criminal-Event Play; 0 Make a run on a server with a rezzed asset in it. Gain credits equal to both it's rez and trash cost combined, if successful. No we'll do it real quiet-like... Edited May 31, 2016 by HK47 Quote Share this post Link to post Share on other sites
HK47 46 Posted June 17, 2016 (edited) Dormant Subroutines Operation-Grey Ops NBN Play: 1 Play only if the runner made a successful run last turn. Resolve a "When Accessed" Ability on an agenda in the runner's score area. Surprise! Edited June 17, 2016 by HK47 1 CommissarFeesh reacted to this Quote Share this post Link to post Share on other sites
HK47 46 Posted June 17, 2016 Merchandising Campaign Asset-Advertisement Rez: 3 Trash: 6 Whenever you rez an asset or upgrade, place 3 on Merchandising Campaign. Click-Trash, Take all credits from merchandising campaign Quote Share this post Link to post Share on other sites
HK47 46 Posted June 17, 2016 BeanstalkLand Asset-Ritzy Rez: 6 Trash: 7 (Click): Remove one Bad Pub and gain 2, if able. It's fun for the whole ******* family!-MaxX Quote Share this post Link to post Share on other sites
CommissarFeesh 458 Posted June 18, 2016 Dormant Subroutines Operation-Grey Ops NBN Play: 1 Play only if the runner made a successful run last turn. Resolve a "When Accessed" Ability on an agenda in the runner's score area. Surprise! This is super-dirty and I love it. Given its potential with the current card pool (1 tag, 5 credits, 2 advancement tokens - and that's just in faction!) it probably needs to cost a bit more. Quote Share this post Link to post Share on other sites
HK47 46 Posted June 19, 2016 Dormant Subroutines Operation-Grey Ops NBN Play: 1 Play only if the runner made a successful run last turn. Resolve a "When Accessed" Ability on an agenda in the runner's score area. Surprise! This is super-dirty and I love it. Given its potential with the current card pool (1 tag, 5 credits, 2 advancement tokens - and that's just in faction!) it probably needs to cost a bit more. Yes. I was planning this card to be put in a theoretical Haarpsichord oh my god why trap agenda deck. How's a play cost of 4 sound? Quote Share this post Link to post Share on other sites