Jump to content
Sign in to follow this  
MrBody

firebats (base game)

Recommended Posts

So we just played our first trial run game.


I guess this was brought up in the broodwar balance thread, but why would you ever want to bother with firebats? Pretty much twice the cost of a marine with really no advantages and he can't shoot at flying units. I thought the ground splash damage would come in handy, but the combat cards that grant it to you also apply to marines as well so it's not even an exclusive ability.
 

Is there any reason to ever bother getting firebats? The only situation I can think of is when all you have is a level 2 barracks (only reason to upgrade a barracks is to get to ghosts) and you desperately need more units and have already reached your limit for marines.

 

Share this post


Link to post
Share on other sites

I think that card is error

Marine sould not have splash

 

so they fix them in broodwar(replace that card with only firebat has splash)

and i expect one of stim pack card grant firebat splash too .

just my opinion ^-^

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...