whafrog 9,990 Posted July 9, 2016 Good grief, Lalam is out of his element. I removed the Setback because he has one rank in Street Smarts, but to no avail: Streetwise check: 1eP+2eA+1eC+1eD 2 failures 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 There could be some conflict on the table here, depending on how you all act, including doing nothing. How much will depend on your actions, but its a real possibility that i feel obliged to warn you about. 1 Prophyt reacted to this Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 I figured. the GM chart for Conflict says knowing inaction inflicts 1 point ^^; 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Kaigen 825 Posted July 9, 2016 Is there a partially ruined building or pile of rubble ahead of the departing Krogan that Naught could pull down with Move in order to block the road? 2 Prophyt and whafrog reacted to this Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 Out of curiosity, what's the range to the Krogan speeder from our group? 1 whafrog reacted to this Quote Share this post Link to post Share on other sites
whafrog 9,990 Posted July 9, 2016 I'm all for jumping in, but I don't want to force the situation. Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 Yes, there are plenty of buildings and walls ready to collapse, i would say with a silhouette 2 Move that could be done. The truck is currently at Medium, the other speeder is in front and at Long from your position. Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 (edited) If you could pull 2 seperate walls down it would be more effective at stopping both of them too, or a larger section of one wall would work. Put it this way, 1 silhouette 2 object would just barely be enough to block the path. Edited July 9, 2016 by Richardbuxton Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 Okay. Queg wants to attempt to disable whichever vehicle has the captive Krogan in it (presumably the truck) with a shot from his hunting blaster. What would be the difficulty pool for that? Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 Hmm, its silhouette 3, so size matters, let me figure it out. 1 Prophyt reacted to this Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 And I proooobably should have asked this a super long time ago but...why are we playing Star Wars: Mass Effect? |D 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 Ok, Difficulty on the truck is decreased by 1 for the size difference, so at medium its an Easy check. You need more than 10 Damage to cause 1 HT (no Armour), if you can cause at least 1 HT you can also crit it. And I proooobably should have asked this a super long time ago but...why are we playing Star Wars: Mass Effect? |D Ask killakan next time he is on, im just keeping within the cannon of this universe he dropped us in! Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 (edited) Setback dice at all? Do you want to upgrade the difficulty with a Destiny Point? Edit: this is post #1338 in this thread, but it's reply 1337 Edited July 9, 2016 by Prophyt Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 No setback, the truck is moving slowly, its a bright enough day, there are no obstacles in your path. But i will upgrade with a DP, a Despair would be rather nice right now. Actually as i type this I'm realising there are beings inside this vehicle, its possible the difficulty should be Upgraded for shooting into Engaged representing the risk of a stray shot hitting an "innocent" target. Im going with that if you dont mind. ill flip a DP too, so difficulty is (DC) Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 1 boost for Accurate, 1 boost for aiming, base damage 8, Pierce 2 Disabling the truck: 3eA+2eP+2eB+1eD+1eC 4 successes, 2 advantage Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 Ok 12 damage=1 Hull Trauma, pierce does nothing against Vehicles, but luckily for you no armour. 2 advantage? Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 Let's spend 1 Advantage to give the next ally a boost and 1 Advantage to notice something "vital" about the environment Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 Ok, the vital thing is that looking out an upstairs window is a child Krogan with tears down their face watching whats going on. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 (edited) Oh good. Now Queg's going to have nightmares if he doesn't make that kid happy. Lol Edited July 9, 2016 by Prophyt 4 whafrog, sonovabith, Kaigen and 1 other reacted to this Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 Ahh, crap. I should have given you the option of aiming at a specific component to slow it down rather than causing any actual damage. Try to remember that for next time if i forget. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 Oh poo. That's what I was attempting to accomplish with that shot, too XD Quote Share this post Link to post Share on other sites
whafrog 9,990 Posted July 9, 2016 Whenever it's my action, I commit a Force die from Enhance and boost Brawn. Quote Share this post Link to post Share on other sites
sonovabith 936 Posted July 9, 2016 Roll initiative? 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Richardbuxton 7,287 Posted July 9, 2016 using the 2 setback option of Aiming. they are still in range but i think it may be Initiative time. Cool for all of you. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted July 9, 2016 Things might quickly come to a head between Queg and Larik methinks lol 1 sonovabith reacted to this Quote Share this post Link to post Share on other sites