Richardbuxton 7,319 Posted October 13, 2016 Yep Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 Okay. 38 is "Stinger: increase the difficulty of the character's next check by one" Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 Oh, that's actually applicable. I'll treat it as slowing down what it will do next Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 I'll get an IC post up here shortly Quote Share this post Link to post Share on other sites
sonovabith 936 Posted October 13, 2016 Lalam didn't actually make it to an extinguisher, correct? Larik will run over to it and attempt to put out Naught. What do I need to do so? Quote Share this post Link to post Share on other sites
whafrog 10,384 Posted October 13, 2016 If the thing is really dead, I suggest we heal up, each get into a TIE and fly off with them, taking out any TIEs on the ground if we have to Then we can hide out with the runts for a bit, and take it to the Krogan stronghold. 1 sonovabith reacted to this Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 14, 2016 FYI: Giant Dragon: "Maw" Brawn 6, Agility 3, Intellect 1, Cunning 3, Willpower 3, Presence 1. WT 65 ST 23 Soak 17 Silhouette 4, Adversary 3, Fearsome 3. Brawl 3, Perception 2, Athletics 3, Vigilance 2, Survival 2, Resilience 2, Cool 2. Attacks: Bite & Claw: Engaged, Brawl, Damage 12, Crit 2, Breach 1. Tail Whip: Short, Brawl, Damage 10, Crit 5, Knockdown, Triumph to hit all engaged with target. Flaming Breath: Medium, Resilience, Damage 8, Crit 4, Blast 8, Burn 2 1 whafrog reacted to this Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 14, 2016 Its basically an oversized Rancor with a nasty breath... you guys did well. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 14, 2016 Criminy... Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 15, 2016 Queg hugs himself and cries. 3 whafrog, Richardbuxton and sonovabith reacted to this Quote Share this post Link to post Share on other sites
whafrog 10,384 Posted October 15, 2016 So...how about that fire extinguisher? Is there burn cream in the first aid box? Extra stimpacks? Can we get Naught moving? Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 15, 2016 Queg has 5 stimpacks on his belt. He'll lend a few Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 15, 2016 Medicine can be attempted. Everyone can recover Strain. The usual stuff. Then you need to finish whatever plans you have, Ties, Equipment etc... just remember right now a bunch of runts are waiting with the Imperials expecting you to return and rescue them from slavery you sold them into. Leave them? That's Conflict right there. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 15, 2016 Queg needs to get his speeder bike and rifle as well. Which will be difficult with the Imperial camp on high alert. I suggest some strafing runs to force the Imps indoors so he can get his stuff Quote Share this post Link to post Share on other sites
Kaigen 826 Posted October 16, 2016 Didn't the runts climb up with us? I seem to remember sonovabith making an Athletics check for them. Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 16, 2016 Wasn't that the 2 that are BFF with Lalam? I'm busy now, but I'll go back and check later. Quote Share this post Link to post Share on other sites
sonovabith 936 Posted October 16, 2016 Yeah, I was pretty sure the runts all came with us. 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
whafrog 10,384 Posted October 16, 2016 Okay, Lalam jabs Naught with stimpack after stimpack...with a look of "why aren't these working?" on his face as he does so. This is all Lalam knows about medicine. If I calculate correctly, Naught is at 8 over threshold, so 3 stimpacks should do 4+3+2=9. Lalam recovers a measly 1 Strain: Ding dong, the witch is dead: 1eP+2eA 1 success, 1 advantage If the BFF Krogan are with us, we might have to arrange for them to return and tell the other Krogan to bolt when we come out strafing. Or they could climb back down (using the ropes that are there), and say we need them all to get the doors open. Maybe some of them aren't terrible pilots. Per the Rebels show, we can possibly cram 3 bodies into a single TIE... Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 16, 2016 Breathe. Calm down: 1eA 0 successes Well... In any case, Queg wants to power down the TIE weapons and search the monster's body for hunting trophies and anything of value Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 16, 2016 Interesting. Perception, Medicine or Xenology How long do you want to spend looking? Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 16, 2016 Off topic: Red Bull Rampage was more insane this year than I thought possible, wow I would love to go to that one year. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 16, 2016 Simple? Or will there be a difficulty. Queg will spend, I dunno, at least a few minutes searching Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 16, 2016 Ok Average difficulty then, with a setback for that "is it really dead? No really... really really?" feeling Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 16, 2016 Gotcha. Hopefully this isn't miserable. Going for Perception. Lookin' for shinies: 2eP+2eD+1eS 3 successes, 1 threat Hmm...Uhm... Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 16, 2016 If you use that threat to cause strain, Queg will pass out 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites