Richardbuxton 7,319 Posted October 12, 2016 I'll IC shortly Quote Share this post Link to post Share on other sites
whafrog 10,384 Posted October 12, 2016 I wonder, Queg, if an aimed shot to the eyes will do anything to it? Otherwise I'm thinking I need to scramble into a TIE fighter and shoot it with a vehicle-scale weapon... 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 12, 2016 Probably. The bow only has pierce 4, so it would still need to be a really successful shot or a triple triumph or something Quote Share this post Link to post Share on other sites
Kaigen 826 Posted October 12, 2016 I don't think Naught is going to pull through on this one, but I've made my peace with that. Unless someone has something phenomenal in their back pocket, I think that Burn effect will put her down, especially considering she's already used one stimpack today. Quote Share this post Link to post Share on other sites
whafrog 10,384 Posted October 13, 2016 Probably. The bow only has pierce 4, so it would still need to be a really successful shot or a triple triumph or something Ah, I thought you had a sniper rifle for some reason. Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 He stashed it with his bike. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 Pretty sure we all die here >.>; How many maneuvers to get into a TIE fighter and fire at Maw? Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 1 to engage and another to enter. You could try shooting in that round, but I'll add a couple of setback for having to bring the gun online. Quote Share this post Link to post Share on other sites
Kaigen 826 Posted October 13, 2016 When Naught's turn starts, the burn damage (8, based on the previous roll) will trigger and incapacitate her. That'll need another crit roll with +10 for already having one. Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 Someone needs to find a fire extinguisher quick! Quote Share this post Link to post Share on other sites
whafrog 10,384 Posted October 13, 2016 Since nobody's going, I'll go: Lalam takes a Maneuver to inject himself with a stimpack from the medical kit on the wall. I'm not sure if he can grab any more to give to Naught, but if so he pockets a couple and looks around for a fire extinguisher as an Action. Maybe he can make a Perception check...or maybe there's one on the wall next to the medical kit? That's about all he can do on his turn, he has no Strain to spend for an additional Maneuver. Next turn he might be able to run to a TIE. Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 Yeah, Extinguisher seems like something likely to be around. Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 Okay. Queg's gonna run and jump into a TIE to attack Maw. What's the difficulty pool? Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 Average with Adversary 3. Plus the Fear effect. Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 CCC Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 But I'm adding 2 Setback for the Tie not being online, CCCSS. (Sorry kids playing hide and seek taking my time!) Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 Okay. Jump in the TIE. Flip a DP Pew Pew: 4eA+1eP+3eC+2eS 4 successes, 2 threat Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 (edited) How much damage is that? Edited October 13, 2016 by Prophyt Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 I don't have books in front of me, what does a Tie do for damage? Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 Snap! Ouch!!! Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 No sorry. I'm wrong lol 1 Richardbuxton reacted to this Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 Its 10 planetary scale damage total Quote Share this post Link to post Share on other sites
Richardbuxton 7,319 Posted October 13, 2016 Still Ouch! 100 damage is brutal... it goes down, with a massive thud. Roll a crit if you could please Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 Critical roll: 1d100 28 Quote Share this post Link to post Share on other sites
Prophyt 776 Posted October 13, 2016 Was it already suffering 1 crit? Quote Share this post Link to post Share on other sites