panzerdaddy 1 Posted January 18, 2016 Hi Guys, Any tips or guidance on how effective is a 2 x MC80 builds out there? Prepping up my list for an upcoming tournament. Quote Share this post Link to post Share on other sites
BlakLanner 33 Posted January 18, 2016 (edited) I have not been fond of dual MC-80 lists as you really lose out in the activation war. However, if someone held a gun to my head and made me use such a list I would probably use this as a starting point.Rebel Fleet (Standard) (396pts)MC80 Cruiser (299pts)MC80 Assault Cruiser (171pts)Advanced Projectors, Electronic Countermeasures, XI7 Turbolasers, •Admiral Ackbar MC80 Command Cruiser (128pts)Boosted Comms, Electronic Countermeasures, SW-7 Ion Batteries, XI7 Turbolasers Squadrons (97pts)A-Wing Squadron (11pts) A-Wing Squadron (11pts) A-Wing Squadron (11pts) Scurrg H-6 Bomber (16pts) Scurrg H-6 Bomber (16pts) Scurrg H-6 Bomber (16pts) Scurrg H-6 Bomber (16pts) ObjectivesAssault ObjectiveAdvanced Gunnery Defense ObjectiveContested Outpost Navigation ObjectiveMinefields Created with BattleScribe If the objective allows, sit back and make them come to you. Hammer them as they come in close and use the H-6 as area denial. Edited January 18, 2016 by BlakLanner Quote Share this post Link to post Share on other sites
panzerdaddy 1 Posted January 18, 2016 Thanks Blaklanner! Appreciate the comments Quote Share this post Link to post Share on other sites
BigBearCDN 53 Posted January 18, 2016 U need Jan Oors in that list somehow if you want the Scurrgs to be a threat. One enemy squad could lock them down and with 2 blue Anti-squadron they dont have the ability to fight themselves free. Quote Share this post Link to post Share on other sites
BlakLanner 33 Posted January 18, 2016 (edited) The A-Wings should be able to provide sufficient cover unless they have a serious interceptor wing. If you feel that you need the extra protection, you can change out a bomber for her. Just realize that there are no escorts allocated to defend her. Edited January 18, 2016 by BlakLanner Quote Share this post Link to post Share on other sites
Churry 40 Posted January 18, 2016 Going dual mc-80's means you'll have to save as many points for squadrons as possible. For both MC-80's, I would take the cheaper command variant. Put ECM on both of them to keep them alive. Engine techs are a god send for MC-80's. With one nav command, you can have an MC-80 do a complete 90 degree turn. For a large ship, MC-80 with engine techs offers great maneuverability. The rest of the points...dump into squadrons and maybe a title. Defiance is great, but that means your enemy will always know which mc-80 you will activate first. A really tanky squadron build usually involves Jans and escorts. So either the x-wings or the yt-1300s. Wedge, 2-xwings ( or yt-1300s) and Jans will stay alive for a while, giving any bombers cover for their bombing runs. And if you do decide to take Wedge, you should seriously consider taking Dutch for their combo. Quote Share this post Link to post Share on other sites